Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 75 | 9 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 83 | 14 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 6 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 18 reviews sampled · 12 total reviews in window · weighted 13 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (43)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Great debut for SeithCG. Stealth mechanic is far from being great, but stunning visuals and smart level design is what really involves you into the beautifully grim world of Ghost of a Tale.”
read full review ↗ - 85
“If only Tilo could eat ALL the bugs, this game would be a masterpiece. But instead, it’s an unpolished gem that can be brought to perfection by a few hardcore, love-filled patches. And looking back at the dedicated development process, they will surely come soon enough.”
read full review ↗ - 65
“Ghost of a Tale is just a beautiful dream, flawed. Superb characters, cool story and pretty graphics fall under the spell of clunky gameplay. It would be good if the world was big, open and inviting or if the game had 50% les quests and a shorter story. Tilo’s adventure is more of a movie material than a game, it lacks the input of experienced developers.”
read full review ↗ - 60
“Ghost of a Tale is and does a lot of things, some impressive but not all of them great triumphs.”
read full review ↗ - 80
“Visually stunning and gorgeously animated, Ghost of a Tale comes off as an overly-ambitious labor of love. The fact that despite its multitude of technical issues and sorely missing voice-overs it manages to capture the player’s heart and imagination and take him on a journey to lands long forgotten, is a testament to its quality. ”
read full review ↗ - 80
“Weather its bugs and lacklustre stealth, and Ghost of a Tale is a quietly ravishing potted epic with a serious subtext.”
read full review ↗ - 100
“Ghost of a Tale has charming characters, lore, and brilliant storytelling. All together they provide an immersive world for the player to get lost in. While it does have a few little hiccups with the graphics, it is not enough to spoil the gameplay. Ghost of a Tale is a lovely game with a meaningful story. With a great cast of characters, a game all enthusiasts of adventure, role-playing genres should try. I challenge you to not fall in love with Tilo. It is a challenge I would say is impossible as Tilo is so cute!!”
read full review ↗ - 70
“Upon first glance, it could be easy to mistake Ghost of a Tale as a mid-level developed game from a small company. It isn’t until the closing moments of the game where SeithCG’s limitations reveal themselves. It may not be best played on Nintendo Switch, but Ghost of a Tale is definitely worth a look on other platforms.”
read full review ↗ - 80
“Ghost of a Tale is a game made with love and for lovers of beautiful things. The principles are quite generic (we look for keys, which open doors that unlock new possibilities...), but they are articulated with care and intelligence. If you like to think and play with elegance while having a good time, here is a title that should be played. Ghost of a tale is well worth it. Just to encourage the creation of other games of this caliber. The animators of the cinema get along well with video games !”
read full review ↗ - 85
“Ghost of a Tale is a triumph of storytelling. It's complex narrative and stunning character writing bump this mechanically successful game to the category of a hidden gem.”
read full review ↗ - 75
“Ghost of a Tale is an interesting world full of lore that begs to be explored despite the few design choices that keep it from becoming the greatness that it has potential for.”
read full review ↗ - 72
“A gorgeous looking stealth with some RPG elements and too many mechanical simplifications. Worth a try, if you're searching for something simple.”
read full review ↗
…and 31 more tracked reviews.
Patch history
- Patch Release 8.33Mar 22, 2019significant · resets scoring window
- Hotfix Patch 8.10 (-> 8.11)Feb 2, 2019significant · resets scoring window
- Patch Release 7.91Jan 18, 2019significant · resets scoring window
- Patch Release 7.45Oct 18, 2018
- Patch Release 7.43Sep 20, 2018
- Patch Release 7.37Sep 7, 2018
- Patch Release 7.33Jul 27, 2018
- Patch Release 7.05 with improved textures!Jun 17, 2018significant · resets scoring window
- Patch Release 6.60Apr 16, 2018
- Patch Release 6.55 (now with full Chinese localization)Apr 5, 2018significant · resets scoring window
- Patch Release 6.51Mar 30, 2018
- Patch Release 6.51Mar 30, 2018
- Big release update (6.5)!Mar 24, 2018significant · resets scoring window
- Big release update (6.5)!Mar 24, 2018significant · resets scoring window
- Patch Release 6.39Mar 19, 2018
- Patch Release 6.39Mar 19, 2018
- Patch Release 6.37Mar 18, 2018
- Patch Release 6.37Mar 18, 2018
- Patch Release 6.36Mar 17, 2018
- Patch Release 6.36Mar 17, 2018
- Patch Release 6.35Mar 16, 2018
- Patch Release 6.35Mar 16, 2018
- Patch Release 6.34Mar 16, 2018significant · resets scoring window
- Patch Release 6.34Mar 16, 2018
- Patch Release 6.33Mar 15, 2018
- Patch Release 6.33Mar 15, 2018
- Patch Release 6.32Mar 15, 2018
- Patch Release 6.32Mar 15, 2018
- Patch Release 6.31Mar 14, 2018
- Patch Release 6.31Mar 14, 2018
- Patch Release 6.30Mar 14, 2018
- Patch Release 6.30Mar 14, 2018
- Patch release v4.90Aug 14, 2017significant · resets scoring window
- Patch release v4.90Aug 14, 2017
- Patch release v4.86Aug 12, 2017significant · resets scoring window
- Patch release v4.86Aug 12, 2017
- New build (4.83)! New location! New quests!Aug 11, 2017significant · resets scoring window
- New build (4.83)! New location! New quests!Aug 11, 2017
…and 55 earlier patch announcements.
