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Everybody's Gone to the Rapture

Everybody's Gone to the Rapture

The Chinese Room · released Apr 14, 2016

AdventureCasualIndiePCPlayStation 4

Featuring a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.

66
VGC Score
Stablemedium confidence
71%
At launch
68%
Steam all-time
79%
Press
67%
Player sentiment
85%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)7922
Creator reviews (2 tracked)661
All-time Steam reviews68%651000
Metacritic user ratings6739
Post-patch Steam reviews (trust-weighted)85%792
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 7 reviews sampled · 6 total reviews in window · weighted 3 up / 0.5 down · computed 4h ago · full methodology →

Press & Creators reviews (109)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 50
    trust 84CreatorAug 11, 2015

    Everybody's Gone To The Rapture really is a walking simulator, and possesses all the traits associated. Really nice soundtrack though.

    read full review ↗
  • 50
    trust 77Aug 10, 2015

    As with Dear Esther before it, it offers up an admirable and atmospheric experience that simply isn't all that much fun to play.

    read full review ↗
  • 70
    trust 75Sep 8, 2015

    Beautiful visuals accompanied by an intriguing story. Everybody’s gone to the Rapture offers a unique experience that you won’t easily find anywhere else.

    read full review ↗
  • 70
    trust 75Aug 26, 2015

    Everybody's Gone to the Rapture is an ambiguous game. It can amaze you with graphics and audio, and the story is definitely a very strong selling point, but - on the other hand - the walking speed is excruciatingly slow and the answers given by the game are sometimes not enough. Still, I managed to endure until the end and emerged victorious (and satisfied). It's a game for true fans of "walking simulators".

    read full review ↗
  • 75
    trust 74Aug 10, 2015

    Everybody's Gone to the Rapture feels trapped by its medium, forced into one of a handful of approved genres because that's what is expected of videogames. The Chinese Room knows how to create vibrant worlds, and fills Rapture's with a number of believable characters. If they trusted fully in these characters and their lives, or the audience's willingness to be fascinated by them without a sci-fi hook, Rapture would have been stronger for it. Anybody interested in games as a storytelling medium should play it, even if its light is reined back in right on the verge of transcendence.

    read full review ↗
  • 73
    trust 72Aug 11, 2015

    Everybody's gone to the Rapture has an interesting approach, an astonishing artistic work and superb staging. However, it aims for such an specific target that it seems hard that many people would be able to appreciate this gem.

    read full review ↗
  • 90
    trust 69Aug 10, 2015

    Everybody's Gone to the Rapture is a masterwork, a gorgeous and subtle experience, which treats you as an adult, without ever indulging in pretence. It cares about its characters enough to give them interesting and meaningful things to say, while also playing host to some truly breathtaking art direction and music.

    read full review ↗
  • 70
    trust 69Aug 10, 2015

    The lack of revolutionary game design turns this into a hard-to-swallow experience without the appropriate mindset. An interesting effort nonetheless.

    read full review ↗
  • 50
    trust 68Aug 14, 2015

    Everybody's gone to Rapture… but sadly not everyone will like it.

    read full review ↗
  • 80
    trust 67Aug 27, 2015

    Games that attempt to push past normal boundaries and focus on the joy of simply playing have to go by a different set of rules for engagement, and The Chinese Room has offered something that reminded me of Journey, I didn't know what to do then, so I simply moved, explored and found the story on my own. But while Journey fostered a connection with others, Everybody's Gone to the Rapture left me feeling completely alone as a player and desperate to find out why. The answers came slowly, and they might not be utterly satisfying at first, but that's what can happen when you go where everyone is not.

    read full review ↗
  • 80
    trust 66Aug 11, 2015

    As the game continues to pull these wonderful tricks of staging, the world of things that The Chinese Room has created settles into a more comfortable balance with the game's other elements, giving ground when needed to the human - and the inhuman - drama that's unfolding. Counter to my own expectations, this is not a particularly complex story to follow, but it is told with a wonderful assurance and a disciplined eye.

    read full review ↗
  • 90
    trust 66Aug 10, 2015

    The studio behind Dear Esther and Amnesia: A Machine for Pigs have achieved audiovisual and narrative excellence with their latest adventure.

    read full review ↗

…and 97 more tracked reviews.

Patch history

  1. Patch notes v. 1.01
    Jun 23, 2016significant · resets scoring window
  2. Patch notes v. 1.01
    Jun 23, 2016significant · resets scoring window