Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 63 | 10 |
| All-time Steam reviews | 55% | 56 | 49 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The option to have it on PlayStation 4 is welcome and if players missed the original game for whatever reason, this is the version to pick up. However, there’s not enough new content for those who did enjoy the original to justify buying it again, and for those who did have issues, virtually all of the likely turn-offs remain.”
read full review ↗ - 40
“Tokyo Twilight Ghost Hunters shows that not every experiment in gaming can be a success. For what its worth, the game is playable and functional, although the actual functions leave a lot to be desired.”
read full review ↗ - 40
“Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is mixed parts good and bad. On one hand, it shows great concepts in its desire to blend visual novels with turn-based strategy RPGs, while also managing to sport genuinely good writing. On the other hand, it spreads itself too thin between both parts, feeling like two betas to two separate games.”
read full review ↗ - 70
“Tokyo Twilight Ghost Hunters: Daybreak Special Gigs is a thoroughly enjoyable romp through a haunted world. What the game lacks in plot originality, it makes up for with its interesting and unique game mechanics, as well as its wonderfully designed cast. It can be accursed with repetition, but there's ultimately a lot to wrap your head around, and the many tactical nuances do a lot to keep boredom at bay.”
read full review ↗ - 50
“Tokyo Twilight Ghost Hunters Daybreak is a title that showed a lot of promise, with a great art style and an interesting premise. However, the atrocious combat mechanics hinder the overall enjoyment of the game so much to the point it’s difficult to recommend to anyone in particular.”
read full review ↗ - 55
“That’s the problem with this game, wasted potential. The combat was pretty fun after I got used to it. It made me use my head and think about my moves or be punished for them. You can also tell that this game utilizes quite a bit of research. If this attention to detail was spread to most other aspects of the game, it could have been really fun. At this point, though, I can’t say that this game is anything more than underwhelming. The graphics end up looking lazy, the communication is confusing, and things are never fully explained. It just ends up being a disappointing mess that never really improves.”
read full review ↗ - 63
“Despite the story and character development being quite praiseworthy, there are unfortunately too many negatives that kill those positives. Though it is not a bad game, it is not something I would personally recommend other than for fans of urban fantasy visual novels. If someone is able to own the game, might as well play it.”
read full review ↗ - 40
“Tokyo Twilight Hunters Daybreak: Special Gigs is made up of solid concepts that get forgotten due to lacklustre tutorials. Additions made to the story and gameplay improve upon the original title, leading to a decent experience, but only if you’re willing to stick with it.”
read full review ↗ - 85
“With the extended story and improved combat system, Daybreak Special Gigs is an excellent enhancement to an already fantastic game.”
read full review ↗ - 80
“Those who haven’t played Tokyo Twilight Ghost Hunters: Daybreak Special Gigs can now pick up a cleverly built mix of RPG and visual novel on PC. From its animate characters to the toys and fights the game offers, there’s a lot of effort put in to make its audience a participant, instead of a passive element.”
read full review ↗ - 75
“Tokyo Twilight Ghost Hunters Daybreak: Special Gigs is a neat game hampered by a lack of explanations of how things work. The visual novel parts are fun and feature some great characters. The actual ghost hunting part is cool as wel, but the game needs to do a better job at letting you know how it works. Other than that, I enjoyed my time with the game for this Tokyo Twilight Ghost Hunters Daybreak: Special Gigs review.”
read full review ↗ - 60
“One of the biggest frustrations with Tokyo Twilight Ghost Hunters [is] its combat is almost completely based on chance”
read full review ↗
…and 17 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
