Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 79 | 13 |
| Creator reviews (1 tracked) | – | 90 | 0 |
| All-time Steam reviews | 93% | 87 | 1000 |
| Metacritic user ratings | – | 73 | 4 |
| Post-patch Steam reviews (trust-weighted) | 91% | 85 | 21 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 60 reviews sampled · 57 total reviews in window · weighted 38.1 up / 3.7 down · computed 2h ago · full methodology →
Press & Creators reviews (46)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“The only minor criticism comes from the soundtrack which, while not bad, isn’t memorable and doesn’t always match the fantastic art. Overall, however, Momodora: Reverie Under the Moonlight is a stunningly well-presented platformer with some of the most intuitive controls in the genre. A superb game and a credit to the indie scene.”
read full review ↗ - 70
“Reverie Under the Moonlight is a highly polished Metroidvania with wonderful aesthetics, and introduces a number of interesting gameplay and combat mechanics. The non-linear exploration, progressive unlocking of new areas, and backtracking are generally enjoyable, and what lore and story exist are competent. Unfortunately, the developers don't make good use of its great combat mechanics due to poor encounter design and an excessive number of easily missable combat abilities. In addition, rewards for exploration tend to be bland and the short length leaves the world and story underdeveloped. The short and sweet Metroidvania experience Reverie Under the Moonlight offers is definitely worthwhile and will satisfy fans of the genre, but the aforementioned design shortcomings keep it from standing out from the pack.”
read full review ↗ - 90
“I’m already excited about the next Momodora game. I’m going to play all of the previous games, and then I’m going to anticipate and wait for the next one.”
read full review ↗ - 75
“All things considered, Momodora is a solid Metroidvania that certainly has visual flair and a solid core gameplay experience. The sensibilities with its challenge are both modern and super old school, putting the pressure on the player to “git gud” to accept and work through some ordeals to find success. While I like a good challenge I’d argue that Momodora’s weakness is a tendency towards cheapness a bit too often, which diminishes the fun a bit in the process. However, if you’re down for pushing yourself to get through this gauntlet of strange enemies and some frustration it’s worth checking out.”
read full review ↗ - 70
“Momodora: Reverie Under the Moonlight is a fine example of the metroidvania sub-genre. Depth-wise, it does not quite reach the heights of Hollow Knight, but it far surpasses the likes of Xeodrifter. It's strengths lie in the action, and its charm. This is a fairly bite-sized affair, when compared to the competition, but it is a bite worth trying. With all the basics set in place for such a polished and well crafted entry, hopefully this will get a successor that expands on such a strong foundation.”
read full review ↗ - 70
“The combat and gameplay are the stars that shine brightest in Momodora: Reverie Under the Moonlight. Its twisting map will take you to a whole host of vibrant and mucky locations throughout the city of Karst, and within those places you'll encounter a number of engaging boss battles and a ton of enemy variety. Its art style can go one of two ways depending on your tastes, but the lack of upgrades is hard to overlook within a genre that holds this concept as one of its core mechanics. Metroidvania fans will find lots to enjoy here, but the wider audience will be turned off by the throwaway story and visual style that may no longer be appealing.”
read full review ↗ - 65
“The act of moving around through the Kingdom of Karst is so well-tuned that I had a lot of fun running through hallways smacking monsters with a leaf. Unfortunately, at the end of the day Karst just wasn't a very interesting place in which to spend time, and I felt myself wishing for a bit more substance. There is undoubtedly something special going on in Momodora, but sadly I never felt like I was playing anything more than an introduction to a larger game that doesn't actually exist.”
read full review ↗ - 75
“It is hard not to recommend Momodora: Reverie Under the Moonlight to anyone craving that Castlevania vibe. I just wish it had more to it. The lack of upgrades and short lifespan make it feel half-baked at times. However, with a hardcore mode to unlock and neat hidden upgrades scattered throughout, it more than justifies its price tag.”
read full review ↗ - 60
“Momodora: Reverie Under the Moonlight isn’t a bad game by any stretch of the imagination. Still, I can’t wrap my head around why it’s considered superior to Minoria. The absence of a leveling system and rarity of mandatory enemy encounters make this a faster game to complete, and the smaller player character makes it feel like you have more room during boss fights, but I continually found myself missing Minoria‘s interesting movement techs and stun-based combat.”
read full review ↗ - 80
“Although it's short, Momodora: Reverie Under The Moonlight is solid. It hits the beats of a standard Metroidvania game perfectly, and while it doesn't add anything groundbreaking or new to the genre, it gives the player a great combat system to work with. Except for the lack of music in spots and some enemy blending due to the color palette, the presentation is solid, especially for fans of pixels. The level of difficulty on display can be hit-and-miss depending on your expectations, but otherwise, fans of side-scrolling adventure games will want to check out Momodora.”
read full review ↗ - 60
“Momodora Reverie Under the Moonlight is a retro adventure with charm, but it runs out of steam a bit too soon.”
read full review ↗ - 60
“Momodora: Reverie Under the Moonlight is admirable in that it’s an indie game in the truest sense of the word.”
read full review ↗
…and 34 more tracked reviews.
Patch history
- Momodora: Reverie Under the Moonlight version 1.07 patch notesOct 27, 2021significant · resets scoring window
- [Touhou Luna Nights]100K Downloads! Thank You for Your Support! “Dash” Fixes & German Support Incl. in Update!Jun 24, 2019significant · resets scoring window
- In commemoration of the Touhou Luna Nights Ver. 1.0 Update - Introducing the PLAYISM Metroidvania Bundle!Feb 27, 2019significant · resets scoring window
- October 23th patch updateOct 23, 2018
- Hotfix for 2018 PatchSep 28, 2018
- 2018 Patch Update - version 1.06Aug 27, 2018significant · resets scoring window
- 4.16.2018 Mac & Linux UpdateApr 17, 2018
- Mac/Linux 1.02 updateFeb 26, 2018
- Mac/Linux 1.02 updateFeb 26, 2018
- The Lunar New Year Sales have begun!Feb 16, 2018
- Quick update about the "black screen" issueAug 5, 2017
- Quick update about the "black screen" issueAug 5, 2017
- Steam Summer Sales!Jun 26, 2017
- Momodora: RUtM part of the Anime Weekend Sale!Mar 31, 2017
- Momodora: RUtM on Sale!!Mar 21, 2017
- Version 1.04d UpdateDec 6, 2016significant · resets scoring window
- Version 1.04d UpdateDec 6, 2016
- Version 1.04c UpdateNov 10, 2016
- Version 1.04c UpdateNov 10, 2016
- Version 1.04b UpdateOct 7, 2016
- Version 1.04b UpdateOct 7, 2016
- Version 1.04a UpdateAug 29, 2016
- Version 1.04a UpdateAug 29, 2016
- Version 1.04 UpdateAug 12, 2016significant · resets scoring window
- Version 1.04 UpdateAug 12, 2016significant · resets scoring window
- Version 1.04 UpdateAug 12, 2016
- Language Update - Korean and ChineseJul 15, 2016
- Language Update - Korean and ChineseJul 15, 2016
- Language update - KoreanJul 1, 2016
- Language update - KoreanJul 1, 2016
- Language Update - ChineseMay 27, 2016
- Language Update - ChineseMay 27, 2016
- Version 1.02c update!Apr 30, 2016significant · resets scoring window
- Version 1.02c update!Apr 30, 2016
- Version 1.02b updateApr 5, 2016
- Version 1.02b updateApr 5, 2016
…and 1 earlier patch announcements.
