Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 303 sampled Steam reviews (277 positive / 26 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing19% mention it
- Combat12% mention it
What negative reviews complain about
- Combat35% mention it
- Story & writing31% mention it
- Bugs & crashes19% mention it
- Grind & repetition19% mention it
- Music & audio15% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
68%
22 reviews
5-15h
85%
27 reviews
15-40h
96%
47 reviews
40-100h
92%
91 reviews
100h+
95%
116 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 93 | 6 |
| Creator reviews (1 tracked) | – | 95 | 0 |
| All-time Steam reviews | 96% | 90 | 1313 |
| Metacritic user ratings | – | 92 | 119 |
| Post-patch Steam reviews (trust-weighted) | 91% | 85 | 327 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 300 reviews sampled · 933 total reviews in window · weighted 255.1 up / 22.8 down · computed 2h ago · full methodology →
Press & Creators reviews (70)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 95
“Larian managed to deliver one of the best RPGs of this decade.”
read full review ↗ - 95
“Divinity: Original Sin II is like a fine wine. It demands patience, a proper attitude and some taste. If you're willing to spend time and really sink into the story you'll have one of the best RPG experiences in recent years. Original Sin II offers true role playing - ways to develop your character and his/her story are numerous. Great RPG.”
read full review ↗ - 90
“For those looking to get into cRPGs, and even for those just searching for a great RPG, Divinity: Original Sin II is heartily recommended. It has all the virtues that fans of the subgenre have extolled and wraps them up in a way that is much friendlier to newcomers than every other title I've tried. Combine that with fantastic writing, a highly engaging combat system, and great design, and you have another standout RPG in a year packed full of them.”
read full review ↗ - 99
“Divinity Original Sin 2 delivers a true old school experience that reinforces the notion that classic CRPG games are back in fashion. With a deep and imaginative combat system and an overarching story, you will find immersed in a detailed world filled with hundreds hours of exploration and NPC talking with vast amounts of replayability.”
read full review ↗ - 95
“Larian Studios created the flagship of modern computer RPGs and a genuine classic. Divinity: Original Sin 2 is a true must-buy for every RPG fan.”
read full review ↗ - 95
“Freedom of choice is a wonderful thing, and this game has it in abundance. In a way, it saddens me to think that I have likely already missed numerous small-yet-endearing side quests; that I’ve passed characters by without ever knowing the stories they have to tell. This game is magical, and magically intense, it is an experience that has been passionately and painstakingly realised by developer Larian. How to sum it all up? I’ll (finally) be succinct and simply say this: Divinity: Original Sin 2 is one of the best RPGs I have ever played.”
read full review ↗ - 90
“Divinity Original Sin 2 is a masterpiece of an RPG that manages to take the Baldur’s Gate inheritance and bring it to new and unexplored peaks of excellency. From combat to production values and story, everything simply shines. [Recommended]”
read full review ↗ - 100
“From lonely farmhouses through pitched battles with gods in far-flung dimensions, Divinity: Original Sin II is one of the most captivating role-playing games ever made. Its immaculately conceived and emotion-wrought fantasy world, topped by brilliant tactical combat, make it one of the finest games of the year thus far, and it has to be regarded as an instant classic in the pantheon of RPG greats.”
read full review ↗ - 100
“With its rich story, compelling characters, and wealth of different ways to approach any situation, Divinity: Original Sin 2 is a title that plants its flag in the tactical RPG genre and stands heads and tails above its competitors. Requiring plenty of patience to learn the game mechanics and to absorb the immense amount of story thrown at the player; this title may not be for everyone but if you’re willing to invest the time this title is one that will be played over and over for years to come.”
read full review ↗ - 95
“If Divinity: Original Sin 2 had only been an enormous single-player RPG, it would still be far better than most of what you could compare it to. The fact that it has such well-implemented co-op and a user-friendly game master mode gives it a tremendous amount of value at a time where such a thing can feel like a rarity. Even if you never touch all of its various components, you'll still be left with a role-playing game that exemplifies the best aspects of its genre.”
read full review ↗ - 90
“Divinity: Original Sin 2 is the strongest CRPG in decades, with a fascinating plot that enthrals, despite taking a while to get going and being hard as nails at times. It’s the little adventures that flesh out the world and so much of it can be missed at first glance because you didn’t have the right skill or failed a persuasion check. Massive in scope and jam packed with features that includes a GM mode that shows a surprising amount of customisation with great ease, Divinity: Original Sin 2 is a bumper package.”
read full review ↗ - 100
“One of the best computer role-playing games ever, with such a level of complexity and flexibility it’s difficult to believe it exists, let alone that it could ever be bettered.”
read full review ↗
…and 58 more tracked reviews.
Patch history
- Update 3.6.69.4648 - The Cake Is No Longer A LieAug 13, 2020
- Gift Bag #5 - The Four Relics Of RivellonJun 14, 2020significant · resets scoring window
- Update 3.6.58.1306 - Haymaker Tooltip FixedFeb 18, 2020
- Gift Bag 4: Sourceror SecretsJan 23, 2020significant · resets scoring window
- Gift Bag 3: Order & Magic Plus Japanese Language Now Available!Nov 8, 2019significant · resets scoring window
- Gift Bag 2 and Nintendo Switch cross-saves!Sep 4, 2019significant · resets scoring window
- Update 3.6.37.7694 - Gift Bag #1Mar 8, 2019
- Update 3.6.36.1643 - Fixed AI skipping turnsFeb 7, 2019
- Update 3.6.33.2684 - New recipes and combat notifications moved upDec 5, 2018significant · resets scoring window
- The Official The Dark Eye GM campaign for Divinity: Original Sin 2’s Game Master Mode, Prison of Shadows, is now available for FREE.Nov 21, 2018significant · resets scoring window
- Die offizielle "Das schwarze Auge" Kampagne *Gefängnis der Schatten* ist jetzt KOSTENLOS für den Game Master Mode (Spielleitermodus) von Divinity: Original Sin 2 erhältlich.Nov 21, 2018significant · resets scoring window
- Hotfix v3.6.31.1571Oct 15, 2018
- Patch v3.0.30.9667 - HDR support and Sir Lora unlockable throughout the game!Oct 11, 2018significant · resets scoring window
- Patch 3.6.29.3822 - Crash fix and Editor updateSep 12, 2018
- Hotfix 3.6.29.1090 - Slightly smarter GolemsSep 5, 2018
- Hotfix v3.6.29.390 - Fix for Chinese playersSep 3, 2018
- Hotfix v3.6.28.9969Aug 31, 2018
- Chinese language added with Patch 8May 16, 2018
- Hotfix v3.0.190.74Mar 21, 2018
- Hotfix v3.0.190.74Mar 21, 2018
- Patch 3.0.180.158 is live!Mar 7, 2018significant · resets scoring window
- Patch 3.0.180.158 is live!Mar 7, 2018significant · resets scoring window
- Hotfix v3.0.171.819Feb 12, 2018
- Hotfix v3.0.171.819Feb 12, 2018
- Hotfix v3.0.169.700Feb 2, 2018
- Hotfix v3.0.169.700Feb 2, 2018
- Patch notes v3.0.168.526Feb 1, 2018significant · resets scoring window
- Patch notes v3.0.168.526Feb 1, 2018significant · resets scoring window
- Hotfix v3.0.165.9Jan 18, 2018
- Hotfix v3.0.165.9Jan 18, 2018
- Hotfix v3.0.160.028Dec 13, 2017
- Hotfix v3.0.160.028Dec 13, 2017
- Hotfix v3.0.159.021Dec 7, 2017
- Hotfix v3.0.159.021Dec 7, 2017
…and 28 earlier patch announcements.
