Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 68 | 4 |
| All-time Steam reviews | 78% | 73 | 581 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 28% | 37 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 0.4 up / 1 down · computed 2h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Overall Fictorum gets a 7/10, it doesn't feel like a full release, more of an early access build of the game. The music feels underdeveloped, alongside the battle maps that are repeated too many times with boring mountains above the clouds. Spell customising can be quite fun, with on the fly control of how you use your mana and runes.”
read full review ↗ - 40
“Priced at just $19.99 (USD), Fictorum is a great idea hindered by extremely poor execution on almost every front. Casting and customizing these powerful, sometimes insane looking spells is neat for the first few times but the novelty quickly wears off when you discover the numerous shortcomings that plague the rest of the game.”
read full review ↗ - 60
“Fictorum is an ambitious game that certainly needs more time and polish to really give it a strong presence in any PC library. A lot of promise is found in the utilisation of spells and magic, but the combat against foes is a complete mess in many situations. The ability to destroy nearly any structure is always an exciting act, and the story, being the strongest aspect, is easy to follow and understand. After all, vengeance is a plate best served on a magical icebolt.”
read full review ↗ - 70
“Scraping Bottom Games’ debut release succeeds at making mages fun to play thanks to a combination of great gameplay and well written lore. Balance issues, poor performance and dated graphics might scare away some players, but those who stick with Fictorum till the end credits will find a diamond in the rough that is well worth playing.”
read full review ↗ - 55
“I felt that the largest issue with Fictorum is that while the destruction and magic are perfect, the world you use them in is bland.”
read full review ↗ - 75
“Fictorum deliveries on the promises it makes and is an enjoyable experience. It might look and feel a bit dated don't let that put you off what is a brilliant title. If you can get yourself lost in it's spellcasting and shaping mechanic then you will find a lot of fun to be had.”
read full review ↗ - 70
“Fictorum falls into the repetitive gameplay trap, but ultimately, it's redeemed by its story. If you always wanted to be a villain in a game, play this.”
read full review ↗ - 60
“Fictorum is not a great experience among RPG games that have a huge world to explore. Because the answer to the question: "Did the game entertain me after a day or not?" Is a plain, dry and soulless "yes"”
read full review ↗ - 65
“It might run out of steam a little too fast, but the fun gained from the destructible environments and the powerful spells is worth it.”
read full review ↗ - 70
“The meat of Fictorum lies in the magic casting system and the game's ridiculously, dangerously fun physics. Blowing up buildings and bridges or sending enemies soaring into the sky is just an absolute treat. Throw in a fun story to follow along with on the map screen, and some crazy spells and the game can become quite enjoyable. The only huge concern I might have is the overall challenge of the game and how easy it can be to die. I've jumped onto house debris and managed to die before sliding off since the game interpreted it as me being hit by an object. It can get frustrating to die over and over, but thankfully the game experience is new each time.”
read full review ↗ - 70
“Everything about this game is designed around casting these insane spells.”
read full review ↗ - 70
“With fantastic magical destruction, The game just falls short on content and variety.”
read full review ↗
Patch history
- An Honest UpdateApr 7, 2025
- Development UpdateApr 7, 2023significant · resets scoring window
- v2.2.12 is Now Available!Aug 16, 2022significant · resets scoring window
- v2.2.11 is Now Available!Apr 30, 2022
- v2.2.8 Issues — Reverting to v2.2.7Apr 28, 2022
- v2.2.8 is Now Available!Apr 26, 2022
- Fictorum v2.2 is out now, featuring eight new runes and rune system upgrades!Mar 29, 2022significant · resets scoring window
- v2.2.6 Beta is Now Available!Mar 27, 2022significant · resets scoring window
- v2.2.5 beta is Now Available!Mar 22, 2022significant · resets scoring window
- v2.2.4 Beta is Now Available!Mar 19, 2022significant · resets scoring window
- v2.2.3 Beta is Now Available and v2.2 Release Date!Mar 16, 2022significant · resets scoring window
- v2.2.2 Beta is Now Available!Feb 15, 2022
- v2.2.1 Beta is Now Available!Feb 6, 2022significant · resets scoring window
- v2.1.16c Released!Oct 20, 2021significant · resets scoring window
- v2.1.16 is Released! New Tooltips!Oct 10, 2021significant · resets scoring window
- v2.1.15 is Released!Sep 21, 2021
- v2.1.14 is Released!Sep 15, 2021significant · resets scoring window
- v2.1.13 is Released!Sep 8, 2021
- v2.1.12 is ReleasedMay 8, 2021significant · resets scoring window
- You all are the best, also v2.1.11 is ReleasedApr 26, 2021significant · resets scoring window
- v2.1.10 Patch NotesApr 20, 2021
- v2.1 is Out Now!Apr 19, 2021significant · resets scoring window
- 2.1 Beta Update #7 and 2.1 Release Date!Apr 17, 2021significant · resets scoring window
- 2.1 Beta Update #6Apr 14, 2021
- 2.1 Beta Update #5Apr 12, 2021significant · resets scoring window
- 2.1 Beta Update #4Mar 29, 2021significant · resets scoring window
- 2.1 Beta Update #3Mar 2, 2021
- 2.1 Beta Update #2Feb 23, 2021significant · resets scoring window
- 2.1 Beta Update #1Feb 15, 2021significant · resets scoring window
- v2.1 Beta is Out!Feb 13, 2021
- v2.1 Development UpdateNov 3, 2020
- Fictorum v2.0.6 Patch NotesJan 1, 2020significant · resets scoring window
- Fictorum v2.0.5 Patch NotesDec 21, 2019significant · resets scoring window
- Fictorum v2.0.4 Patch NotesNov 21, 2019significant · resets scoring window
- Fictorum v2.0.3 Patch NotesNov 18, 2019
- Fictorum v2.0.2 Patch NotesNov 17, 2019significant · resets scoring window
- Fictorum v2.0 is Released!Nov 14, 2019significant · resets scoring window
- Fictorum Beta Update #9: Patch NotesNov 12, 2019significant · resets scoring window
- Fictorum Beta Update #8: Patch NotesNov 7, 2019significant · resets scoring window
…and 54 earlier patch announcements.
