Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 70 | 6 |
| All-time Steam reviews | 79% | 73 | 777 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 1.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Shio is a decently challenging platformer with beautiful backgrounds and a moving story that you can unravel, which gives it a unique level of depth.”
read full review ↗ - 80
“Shio is a lovely surprise which offers up a precise and beautiful platforming experience. Although it lacks the level of polish as something like Celeste, if you've already conquered that mountain (or, sacrilege!, you're not a fan of its pixel aesthetic), this is a tightly crafted, technical platformer in a similar mould that's well worth a look.”
read full review ↗ - 70
“Those mostly minor issues aside Shio is a well-presented title with high ambitions that simply can’t deliver the polish to make it all work. If you’re willing to work with it you may find that you don’t notice the delay or can compensate for it, and doing so would mostly nullify my misgivings. That said, when execution is so absolutely critical even a split-second can make all the difference, and as I got further into the handful of hours the game offers this became a consistent frustration. For hardcore platforming enthusiasts this will likely be a treat, but for average gamers it may not be something you’ll be able to stick with to the end.”
read full review ↗ - 55
“Overall, while the game doesn't quite live up to the game it was inspired by, it does have its own merits and reasons to play through it. If you're a fan of challenging platformers, then I'd definitely recommend giving this on a shot and suggest keeping a few spare Joy-Con at hand to replace any you may break in frustration.”
read full review ↗ - 72
“Shio is a solid platformer that presents fresh mechanics against a minimalistic environment.”
read full review ↗ - 80
“Shio is not a game for the faint of heart. Tremendously challenging, it truly will push you to the limit of your videogame abilities. The stunning level design, clear visuals and wonderfully tight controls all ensure that the game is fair, but that won't be enough to stop player frustration from ultimately setting in. Played in short sittings this is a taught, tight and compelling experience. Just have an extra controller nearby, you'll need it to replace the one you just threw out the window.”
read full review ↗ - 80
“Shio is a fun but challenging 2D platformer on Nintendo Switch that is worth a try. Graphics-wise the game is really beautiful, the controls work flawlessly, and once you find yourself "in the zone" you'll be taking on each section of the game non-stop as you learn more about what is really going on in this adventure.”
read full review ↗ - 75
- 70
“All things considered, if you're looking for a challenge that will keep you occupied for an evening, Shio is worth a shot.”
read full review ↗ - 67
“Shio is a challenging platformer for a cheap price, but it compares itself to much better games you could play for about the same price. I recommend one of those games if you are looking for something like this.”
read full review ↗ - 60
“Shio works as a simple 2D platformer, but it lacks a strong hook to motivate players to finish the game.”
read full review ↗ - 65
“If only that last "generally" weren't needed, it would be right up there with the best of them.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Shio | Update 1.2.0Sep 4, 2017
- Shio | Update 1.2.0Sep 4, 2017
- Shio | Update 1.1.4Jul 10, 2017
- Shio | Update 1.1.4Jul 10, 2017
- Shio | Test Branch Update 1.1.4Jul 3, 2017
- Shio | Test Branch Update 1.1.4Jul 3, 2017
- Shio | Update 1.1.3Jun 22, 2017
- Shio | Update 1.1.3Jun 22, 2017
- "Shio" | Update 1.0.5May 18, 2017
- "Shio" | Update 1.0.5May 18, 2017
- "Shio" | Update 1.0.3May 9, 2017significant · resets scoring window
- "Shio" | Update 1.0.3May 9, 2017significant · resets scoring window
- "Shio" Hot Fix | 1.0.2May 5, 2017
- "Shio" Hot Fix | 1.0.2May 5, 2017
- Just another status update.Mar 3, 2017
- Just another status update.Mar 3, 2017
