Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 72 | 6 |
| All-time Steam reviews | 88% | 82 | 216 |
| Metacritic user ratings | – | 78 | 5 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 4 total reviews in window · weighted 2 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (63)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Ten years after its initial release, De Blob still holds up. If you were lucky enough to have played it on Wii it is certainly worth a second look. Players who have never played De Blob should take the time to play.”
read full review ↗ - 80
“It may well be almost ten years old, but de Blob is still a very welcome addition to the Switch's library. It is by no means perfect, with several camera and control issues and a slight sense of repetition dragging the game down somewhat, but it makes up for these problems with colour, creativity, and fun. From the Minion-style cutscenes to the adorable, "yays," from rescued residents, we can see kids and big kids having a great time here.”
read full review ↗ - 80
“All in all I was very pleasantly surprised by de Blob and its light style and creative play. Even though I wouldn’t consider the vast majority of it challenging, making it pretty ideal for kids, everything still felt fresh and fun along the journey. While I’m hoping the sequel, which I suspect will make it to Switch as well, is able to address some of my relatively minor concerns I’d still consider it a platformer well worth checking out for gamers of all ages and skill levels.”
read full review ↗ - 50
“The timeless style of the visuals and jazzy music gives this a charm that is rarely achieved. Hopefully, this will pave the way for the superior de Blob 2's PS4 conversion.”
read full review ↗ - 70
“Somehow, de Blob still feels contemporary, and it'll cheer you up if this year's other 3D platformer efforts have left you feeling blue.”
read full review ↗ - 75
“Although the levels and tasks can be quite repetitive, I didn’t find that it was detrimental to my level of entertainment. I tried to be super colorful with my painting, which led to higher scores when finishing a block. If it wasn’t for the lack of autosave at each checkpoint and the wonky jump mechanics, I likely would have score this game a lot higher. The multiplayer is definitely its redeeming element.”
read full review ↗ - 70
“De Blob is a solid title that feels good to return to. Why they remastered the original as opposed to the sequel seems like a weird choice, but for those that never had a Wii it is a good pickup. It might get swallowed during this time of year, but I recommend giving it a look once things settle down a bit.”
read full review ↗ - 70
“All in all, It's amazing to see such a creative and relaxing game make the jump from Wii to Switch. I would possibly make a few changes to cater to those who played the earlier version of the game, but I'm still glad to see it here painting the eShop red.”
read full review ↗ - 100
“A wonderfully simple, infectiously enthusiastic joyride that maintains the spirit of the original while adding depth. If enough gamers notice it during the holiday deluge of sequels, de Blob could become a cult hit.”
read full review ↗ - 90
“It is a rare game that can appeal equally well to both the casual and hardcore crowds, yet de Blob does just that. It is a brilliant fusion of simple mechanics and in-depth play that deserves checking out.”
read full review ↗ - 70
“All in all, de Blob is a welcome remaster and will hopefully lead to those who avoided the Wii version enjoying a fun and vibrant platformer. The sequel was released as a multiplatform title, so it's possible that some may be looking backwards to the series' origins. The game itself still holds up in comparison to its sequel, though it doesn't have the enjoyable 2D sections. If you're after a splash of colour to illuminate the dark winter nights, de Blob is a good place to go.”
read full review ↗ - 80
“Painting the town red, blue, or any other color is a lot of fun in this charming Wii platformer.”
read full review ↗
…and 51 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
