Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 6 |
| Creator reviews (1 tracked) | – | 97 | 0 |
| All-time Steam reviews | 92% | 86 | 520 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 3 reviews sampled · 2 total reviews in window · weighted 2.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (19)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“If you’ve not played this game before, it proves to be an enjoyable action RPG, even if you’ve not played the earlier games in the series. For those who have played the PSP version, however, this new edition adds nothing new of note and can probably be passed over.”
read full review ↗ - 75
“In the end, Ys Seven is an ok game. It does get monotonous as far as the combat goes, but the story and level progressions are decently paced.”
read full review ↗ - 80
“Back for another installment in the Ys series, we now get Ys Seven for the PC. Join Adol and Dogi once again as they venture into dark dungeons, battle fearsome foes, and lose a statue (maybe) while you roam some old ruins. While the PC version has a few setbacks, Ys Seven is still a vibrant world full of monsters, exciting characters and colorful landscape.”
read full review ↗ - 80
“I honestly feel like an idiot for taking this long to play an Ys game, because so much of it appeals to me directly. The minor combat encounters are engaging but brisk, while the boss battles are urgent, hellishly difficult, and very memorable. Best of all, with such a short runtime for a JRPG, I was done with the game quickly, but never felt rushed or unsatisfied. Ys Seven is like a crackhead on a dirt-bike. It's fast, and loud, and something you'll probably never forget.”
read full review ↗ - 70
“Ys SEVEN's simplicity in its story and gameplay helps to make it fun and addictive.”
read full review ↗ - 80
“Ys Seven holds up in the conversion from PSP to PC, and stands out as the new best way to play an already great game.”
read full review ↗ - 60
“Overall, the YS Seven PC port is an ok one. If you've never played a YS game in your life or if you've simply never owned a PSP, this port may be the thing for you. But if you've already been through YS Seven before, there's not much content here that warrants an additional purchase.”
read full review ↗ - 80
“Ys Seven may be quite old and rather basic, but it's still an action-RPG that's worthy of your time. If you're after a light-hearted romp full of action that proves that solid gameplay is more important than snazzy visuals and complex mechanics, you won't be disappointed.”
read full review ↗ - 100
“Overall it's a decent attempt at a new gameplay style with its biggest problem being awkwardly paced.”
read full review ↗ - 85
“Ys SEVEN has never felt more at home than it does on PC.”
read full review ↗ - 80
“Ys Seven is the first entry in the long-running series to feature a variety of features and mechanics that have become a staple of the series, such as a bigger focus on the story and the party mechanic. While the renewed focus on story slows down the pace a bit, especially with its slow first few hours, the game's fast-paced combat system, engaging dungeon exploration, and fun boss battles make Ys Seven one of the best action role-playing games released in years. With some technical enhancements and a 60 FPS frame rate, the PC version is the definitive edition of Falcom's excellent RPG.”
read full review ↗ - 80
“Depending on how you tackle the journey, it can take around 20 to 37 hours to save Altago from danger. Of course, this time range takes the side missions and optional bosses into account. Because of HYDE, Inc.'s involvement with the PC port, this makes Ys Seven's new release the best version of the game. In other words, XSEED has found themselves a great ally.”
read full review ↗
…and 7 more tracked reviews.
Patch history
- Patch notes 9/22/17Sep 22, 2017
- Patch notes 9/22/17Sep 22, 2017
- Patch notes 9/12/17Sep 12, 2017significant · resets scoring window
- Patch notes 9/12/17Sep 12, 2017
