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Total War: WARHAMMER II

Total War: WARHAMMER II

CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux) · released Sep 27, 2017

ActionStrategyPC

The forces of Lustria await your command. Choose your Legendary Lord, expand your armies, forge alliances in a strategic turn-based campaign, and unleash the might of your monstrous forces in fast-paced real-time battles.

86
VGC Score
Improvinghigh confidence

anchored at patch: “Mod Manager & New Launch Options” (1mo ago)

85%
At launch
93%
Steam all-time
86%
Press
85%
Player sentiment
92%
Recent sentiment

Screenshots & trailers

What players say

Why the number is what it is: aspect mentions counted across 300 sampled Steam reviews (259 positive / 41 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.

What positive reviews talk about

Positive reviews don't converge on specific aspects.

What negative reviews complain about

  • Bugs & crashes15% mention it

Satisfaction by hours played

Same score, different games: see how sentiment holds up the longer people play.

Under 5h

74%

34 reviews

5-15h

90%

29 reviews

15-40h

85%

40 reviews

40-100h

89%

55 reviews

100h+

88%

142 reviews

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)8620
All-time Steam reviews93%871084
Metacritic user ratings8359
Post-patch Steam reviews (trust-weighted)92%86130
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jul 28, 2026) · 91 reviews sampled · 130 total reviews in window · weighted 65.4 up / 6 down · computed 2h ago · full methodology →

Press & Creators reviews (93)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 78Nov 24, 2018

    The Total War series is more and more like a constructor with each new game. And Warhammer II became the apotheosis of this thesis. Creating a base in the form of the original game, the development team began to slowly push it highter. Yes, we do not have sea battles yet, but it's possible that with the release of another new game we will get the most ultimatum Total War among the existing ones.

    read full review ↗
  • 90
    trust 78Oct 6, 2017

    Being, in fact, a simple expansion, Total War: Warhammer II also acts great as a standalone game with its four new different races and beautiful lands, while constant race for getting the Vortex keeps you up all the time.

    read full review ↗
  • 80
    trust 76Sep 11, 2021

    If you've played any Total War, it's similar, but with a primary focus on magic and heroes. If you have experience with the Heroes series, you won't get lost, but expect much more complex battles. If you like the world of Warhammer, you'll find plenty of winks and its translation into a more intricate strategy. If you have no idea what Warhammer is, it doesn't matter - it's still a solid strategy game with RPG elements that is pulled forward primarily by the mechanics, and only secondarily by the story. However, if you don't have a penchant for fantasy, I'd rather recommend looking around the historical works in the Total War series. Furthermore, Total War Warhammer II can be played in co-op as a campaign or as standalone battles against live players to fully test your abilities and the capabilities of each faction.

    read full review ↗
  • 90
    trust 75Oct 16, 2017

    While retaining its amazing presentation, Total War: Warhammer II sets itself apart from its predecessor with unique mechanics and even more unique factions. A sequel worth having.

    read full review ↗
  • 90
    trust 75Nov 21, 2017

    Great addition to an already great game. Total War at its finest.

    read full review ↗
  • 85
    trust 75Sep 28, 2017

    Total War: Warhammer II is a really well made sequel. It improves lots of tiny gameplay elements and, as a result, there is more fun to be had and you can really feel the strategic & tactical elements. Great map, cool world and quite a complex storyline make you forget about some inevitable simplifications.

    read full review ↗
  • 90
    trust 73Nov 8, 2017

    All in all though, Total War: Warhammer 2 is a solid continuation on the foundations set by it’s predecessor. I don’t feel it’s enough of a technical improvement to justify the numerical release, as many of the quality of life advances could, and perhaps should have been released as a patch for the original, but it is a solid improvement on the formula none-the-less.

    read full review ↗
  • 90
    trust 70Jan 2, 2018

    Honestly, this review could go on a lot more, but so much of it is attention to details and improvements on the prior title that it would miss the point. That point being that Total War: Warhammer II is a game where you can have a T-Rex throw down with a Wizard. There are great strategy elements, the new vortex victory is a great refresher from normal conquest types, and the new races are all great; but reading this review means missing out on the dino action. Still reading?

    read full review ↗
  • 90
    trust 70Oct 11, 2017

    Regardless, in the end, Total War: Warhammer II is a fantastic “Upgrade” to its predecessor and a great addition to the Total War series.

    read full review ↗
  • 80
    trust 69Sep 26, 2017

    Some lingering series quirks persist, but other smart lessons from the first game have been applied to Total War: Warhammer 2. Another four mechanically diverse factions, each pursuing a singular campaign goal on a richly detailed map, make this a powerful sequel.

    read full review ↗
  • 92
    trust 69Sep 26, 2017

    Although one could argue that TWW II is more of an expansion than a full title, Creative Assembly’s commitment to furthering the campaign map and the sheer excitement provided by the main campaign “quests” for each race, elevate its status to "must buy" title.

    read full review ↗
  • 90
    trust 69Sep 29, 2017

    Creative Assembly has been a busy studio in these last couple years between the releases of the first Total War: Warhammer and its downloadable content, but they did not rest on their laurels with the sequel. Total War: Warhammer 2 is one of the most engaging and awesome marriages of turn-based and real-time strategy out there. Whether you’re sitting on your high horse among the elven factions or unleashing primal fury as the bestial races, there’s a great deal of enjoyment to be had that will keep you busy hour upon hour through multiple campaigns, skirmishes, and battles. Total War: Warhammer 2 continues to hoist the bar even higher for both Total War and Warhammer.

    read full review ↗

…and 81 more tracked reviews.

Patch history