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Randall

Randall

We The Force Studios · released Jun 6, 2017

ActionAdventureIndie

In a dystopian world that doesn't seem like such a departure from our own future, people are content living under constant surveillance and absolute control. Players take on the part of Randall, a powerful telepath with a touch of schizophrenia.

70
VGC Score
·No trend datalow confidence
n/a
At launch
78%
Steam all-time
43%
Press
n/a
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)434
All-time Steam reviews78%729
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)0
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →

Press & Creators reviews (14)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 35
    trust 68Jun 29, 2017

    Overall I was left feeling empty whilst playing Randall. A game that tried very hard to shine with its varying gameplay styles, but ends up failing on all fronts; and totally messes up the platforming elements, making it frustrating to play.

    read full review ↗
  • 70
    trust 65Jun 9, 2017

    Randall is a fun beat'em up and Metroidvania. It may not leave a lasting impression, but it's a fun way to spend your weekend.

    read full review ↗
  • 65
    trust 62Jun 16, 2017

    If you want to play something different on PS4, the Randall could be a good option. But I do think you should first wait and see if the team improve things with a patch or two.

    read full review ↗
  • 50
    trust 60Jun 6, 2017

    Despite many ideas for gameplay, Randall fails at base aspects of the game. Unpolished and badly designed controls are an instant turn-off.

    read full review ↗
  • 45
    trust 56Jun 9, 2017

    Randall has an interesting plot and gameplay mechanics, with good potential, but ends up being badly executed in every possible way, specially in being fun.

    read full review ↗
  • 49
    trust 55Jul 11, 2017

    Randall's gameplay comes up short, but offers a distinct style. However, the controls and repetitve combat prevent this title from ever feeling gelled together. Although the art and music are the standout portion of this game, it's not enough to distract from a flawed experience.

    read full review ↗
  • 34
    trust 55Jun 21, 2017

    The metroidvania-lover in me wished Randall turned out to be more enjoyable. There are some interesting ideas here, like the use of mind control, but the good of that is buried under a litany of technical problems and just general sloppy design. Like the titular hero, I found myself frequently battling headaches during my time with the game.

    read full review ↗
  • 40
    trust 53Jul 10, 2017

    We Force Studios develops an action-platform full of bugs and lacking anything fun. Randall is a metroidvania without identity and personality.

    read full review ↗
  • 40
    trust 53Jun 8, 2017

    Randall should be better than this. It's got all the elements in place to be good but they just don't work right.

    read full review ↗
  • 30
    trust 52Jun 6, 2017

    There are very few things that Randall gets right: The platforming is sloppy, the combat is dull, the story and writing is unintelligible, and the boss fights are unbearable. When they work, mind control abilities are entertaining, but poor game design and game-breaking glitches make Randall a thoroughly unpleasant gaming experience.

    read full review ↗
  • 20
    trust 49Jun 19, 2017

    Randall is buggy, loose, and unresponsive, but worst of all a completely boring platformer that isn't worth your time.

    read full review ↗
  • 50
    trust 47Jun 8, 2017

    Where Randall shines, if dimly, is its visuals.

    read full review ↗

…and 2 more tracked reviews.

Patch history

  1. Patch Notes 1.03
    Aug 9, 2017significant · resets scoring window
  2. Patch Notes 1.03
    Aug 9, 2017significant · resets scoring window
  3. Randall Patch Notes 1.02
    Jun 27, 2017significant · resets scoring window
  4. Randall Patch 1.01
    Jun 10, 2017
  5. Randall Patch 1.01
    Jun 10, 2017