Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 4 |
| All-time Steam reviews | 93% | 87 | 330 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 4 total reviews in window · weighted 3.1 up / 0 down · computed 1h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Agatha Knife tackles vast subjects with surreal humour and delightful style but when it comes to the big questions, it doesn't offer much beyond sarcasm and a shrug. Fortunately, the writing is entertaining enough to make the adventure worthwhile regardless, and the comprehensive touchscreen execution on Switch makes it an ideal candidate for anybody wanting to dip their toe into the point-and-click pool, provided you're not put off by bad language or the odd splash of blood.”
read full review ↗ - 60
“Agatha herself is a wonderfully complicated character; we see things from her innocent and skewed perspective, for good or ill. The puzzling is relatively simplistic -- there's nothing here to match the nonsensical item combinations of the genre's luminaries. But this is a game more about story and tone than pixel hunting, and the result is a decent, bizarre experience. ”
read full review ↗ - 75
“Agatha Knife is insanely intelligent and strives through its unique narrative. The art direction and music compliment the theme, making it a solid package overall. This brings well-deserved diversity to the point-and-click genre. The developers brought something very new to the table and proved the vast amount of potential in a game focused solely on a fun, weird story.”
read full review ↗ - 75
“There is no doubt that the subject matter that Agatha Knife is built on won’t be for everyone but if any of this sounds interesting to you than I recommend it. It isn’t challenging and the controls can use some tuning but I love the art style the developers went with for this game and the dark story mixed with humor was enjoyable from start to finish for me.”
read full review ↗ - 88
“From so much as watching its trailer, Agatha Knife had me hooked. From start to end, it is packed with content to make you laugh, shudder, and truly make you question your outlook on religion and humanity. It is a must-buy for any fans of point and click, or just those looking for a dark ride down a humorous street.”
read full review ↗ - 65
“An interesting point & Click adventure that manages to entertain while it lasts, due its low difficulty and limited lenght.”
read full review ↗ - 60
“When it comes down to it, Agatha Knife takes an interesting topic that is rarely explored within the gaming world. The short, sharp, and witty narrative do provide a certain unapologetic personality that fits very well in this day and age. It's unfortunate that it all starts to become pretty stale quickly as the game's repetitive loop of generic point-and-click fetch quests rides alongside a script that is spread far too thin to retain your interest. There are some good ideas to be found here, but it's all spoilt by the lack of meat on the bone and not enough seasoning.”
read full review ↗ - 90
“Agatha Knife is like the South Park of Point-and-Click games, a cartoon aesthetic with very dark and adult themes. Mechanics-wise, the game is rather simplistic and very easy to pick up, but the solutions to the problems will certainly make you think. I love the fact that there are multiple ways to solve most of the obstacles in your way as well as tonnes of interaction points which expand on the brilliantly written narrative. There's never a dull moment, even when you're walking around due to a lack of fast travel.”
read full review ↗ - 70
“Agatha Knife isn't a perfect game, and definitely won't appeal to all. But if you can stomach some of the monotony and awkwardness of gameplay, you'll be rewarded with a charming and quirky little title that's got a lot of heart. Just don't let it get cut out of you.”
read full review ↗ - 70
“However, for all that talk about the game’s subject matter, its satire is no stranger than what you used to see in South Park’s heyday. Agatha Knife is all barks and no bite as it makes fun without being mean or mocking. I expected to sit through some profound lesson but much to my surprise, and without spoiling too much, the outcome was positive for all the parties involved. In the end, the unique presentation and a curious premise hide a somewhat familiar parody and the so-called criticism the game likes to think it represents isn’t as sharp as Agatha’s knifes.”
read full review ↗ - 75
“Agatha Knife, is a product of good quality but despite its nice graphic design and hilarious situations we feel that the game could have given a little more of itself.”
read full review ↗ - 60
“Not everyone will enjoy Agatha Knife's off-putting world but those who do will find a lot to like about this quirky adventure game.”
read full review ↗
Patch history
- Update 14: IT'S TIMEDec 16, 2020
- Update 12: Sugar overdoseNov 24, 2020
- Update 11: New today, old tomorrowNov 10, 2020
- Update 10: Get ready for destructionOct 27, 2020
- Update 09: MANIFESTOOct 20, 2020
- Update 08: Nika has a message for youOct 19, 2020
- Update 07: Bulgogi time!Sep 13, 2018
- Update 05: Codename Colossus DownAug 10, 2017
- Update 05: Codename Colossus DownAug 10, 2017
- Update 04: Now Agatha speaks French too!Jun 1, 2017
- Update 04: Now Agatha speaks French too!Jun 1, 2017
- Update 03: German and Russian now availableMay 19, 2017
- Update 03: German and Russian now availableMay 19, 2017
- Update 02: Agatha Knife is OUT!Apr 27, 2017
- Update 02: Agatha Knife is OUT!Apr 27, 2017
- Update 01: It's time to believe in CarnivorismApr 19, 2017
- Update 01: It's time to believe in CarnivorismApr 19, 2017
