Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 11 |
| Creator reviews (2 tracked) | – | 43 | 1 |
| All-time Steam reviews | 72% | 68 | 769 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 50% | 52 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 2 total reviews in window · weighted 0.8 up / 0.8 down · computed 3h ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The first installment of TT Isle of Man from KT Racing is more of a technical demo that lays a solid foundation for a potentially successful series in the future. We’ll see how the next installment improves in terms of quality, but the first game reviewed here falls into the “above-average” category due to its mediocre graphics and a driving model that sometimes behaves oddly. However, I certainly wouldn’t write off this series just yet; I’d wait and see how the next installment improves in quality.”
read full review ↗ - 60
“As a specific and finite experience, TT Isle of Man is superbike and supersport racing at its most intense and exhilarating. There's few tracks in the world of motorsport that are as challenging and downright frustrating as Snaefell Mountain, and even the most experienced of virtual riders will find their mettle tested. However, with a meagre career mode, few additional tracks and several issues with performance, this is a racing highlight surrounded by janky filler.”
read full review ↗ - 60
“TT Isle of Man: Ridge on the Edge deserves praise for its fairly meticulous recreation of the famous event. The sense of speed, high quality audio, and the impressive visuals, amount to a visceral driving experience.”
read full review ↗ - 70
“TT Isle of Man: Ride on the Edge is a game that ignores almost everything in the pursuit to recreate the TT, but just how well this was done makes it a very rewarding bike racer experience.”
read full review ↗ - 50
“Containing an impressive adaptation of the Isle of Man's Snaefell Mountain Course, TT Isle of Man Racing: Ride on the Edge will be attractive to motorcycle nuts looking for a new experience. But its high asking price, repetitive career mode, and lack of any online community means that everyone else can simply pass this by.”
read full review ↗ - 60
“This biking game is really for the hardcore fans not being something that any player could jump into.”
read full review ↗ - 50
“TT Isle of Man Ride on the Edge fails to deliver the thrills.”
read full review ↗ - 80
“A middling racer in a dreary package that contains one of the finest achievements in the racing genre in years.”
read full review ↗ - 70
“Good but hard bike simulation. But Snaefell Mountain course is one of the reaseons why to play TT Isle of Man.”
read full review ↗ - 70
“If you want to experience adrenaline races on motorcycles, TT Isle of Man: Ride on The Edge is the right choice. Too bad that the developers were limited by the official license. Nevertheless, it's a good game and motorcycle fans will certainly appreciate it.”
read full review ↗ - 70
“TT Isle of Man is a good motorcycle racing game, realistic and very demanding. As long as you are completely in love with the legendary Isle of Man, it can even become a must.”
read full review ↗ - 70
“Overall, TT Isle of Man is merely good, rather than great; the complexity of the handling and the accuracy of the track are very well realised. The hope is that it can scoop up a cult following and we can have some multiplayer fun, otherwise, the replayability just isn't there. Great job by Kylotonn and Bigben Interactive for putting it together.”
read full review ↗
…and 17 more tracked reviews.
Patch history
- Patch 1.07 is now live!Oct 3, 2018
- Patch 1.05 is live!Jul 9, 2018
- Patch 1.04 (fixes & sidecar DLC content)May 24, 2018
- TT Patch 1.02: controller supportApr 11, 2018
- TT Patch 1.01 is now live!Apr 5, 2018
- TT Patch 1.01 is now live!Apr 5, 2018
