Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 80 | 6 |
| Creator reviews (1 tracked) | – | 74 | 0 |
| All-time Steam reviews | 92% | 86 | 1000 |
| Metacritic user ratings | – | 79 | 8 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 28 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 81 reviews sampled · 51 total reviews in window · weighted 43.6 up / 3.5 down · computed 2h ago · full methodology →
Press & Creators reviews (68)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Fantastic art direction. Great fidelity to the comic-roots of this universe.”
read full review ↗ - 91
“The Darkness II's poignant moments are surprisingly touching. It's no mistake that, after hours of tearing flesh and bone, magic is found in a gentle kiss.”
read full review ↗ - 80
“It's gorgeous, even if it's built in an aging engine (the same engine that powered 2008's Dark Sector, in fact). And it's a first-person shooter with a story that's worth a damn, something we don't see very often in general (and especially not with shooters, specifically).”
read full review ↗ - 75
“Despite its short-length, bland level design and forgettable bosses, The Darkness II is a thoroughly entertaining blast from start to finish. Who knew dismembering hordes of enemies would be such a guilty pleasure?”
read full review ↗ - 85
“The combat is intoxicating, and the level of gore is definitely satisfying.”
read full review ↗ - 91
“From the opening attack on the restaurant that evokes the car chase that opened the original, to the game's focus on storytelling as much as killing, it's clear that the developers knew not to mess with a working formula. Even if some of the narrative moments fall short of the original, the new content and new powers more than make up for it. The Darkness II didn't knock its predecessor from the top of my list of favorite narrative shooters, but it comes in as a very close second.”
read full review ↗ - 86
“Despite some issues in the graphics department The Dakness II is a great action game, and delivers some cinematic flair on the Xbox 360 console.”
read full review ↗ - 80
“The Darkness II proved to be a solid, artistically pleasing twist on demonic possession and dark heroes, and it's one story with mobsters I plan to follow with interest.”
read full review ↗ - 90
“The Darkness II's copious gore might upset sensitive stomachs, but it's vastly superior to its predecessor in every respect, spinning a frantic, fantastic neo-noir nightmare you won't want to end. Even those who ordinarily dismiss horror with a shake of the head should give it a shot.”
read full review ↗ - 70
“The Darkness II is fun while it lasts, but sadly doesn't last very long.”
read full review ↗ - 70
“Ultimately, it's this unique style that makes The Darkness 2 worth your time. After years of chest-beating military domination, the FPS genre is starting to show signs of life in more eccentric ways. Everything old is new again, so by concentrating on character, story and giddy comic-book excess, The Darkness 2 is a more compelling offering in 2012 than it would have been in 2008.”
read full review ↗ - 70
“Levels are linear and predictable, focused on ushering you from one straightforward encounter to another so that you can go crazy with those deranged arms of yours. If you are a fan of the original game, bear this in mind: The Darkness II is a fun, very short FPS without the authentic atmosphere and subtle touches that made its predecessor so intriguing. Still, if you've got a lust for virtual blood, The Darkness II leaks enough of it to satiate you. ”
read full review ↗
…and 56 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
