Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 29 | 13 |
| Creator reviews (1 tracked) | – | 10 | 0 |
| All-time Steam reviews | 38% | 43 | 352 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 29% | 38 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 2 total reviews in window · weighted 0.4 up / 1 down · computed 3h ago · full methodology →
Press & Creators reviews (32)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 20
“The Quiet Man turned out to be a complete failure with a messy concept, bugs and a set of banal live action scenes mixed up with a primitive gameplay. Everything is bad here - from the animation and the combat system to the plot, sound quality and direction.”
read full review ↗ - 20
“There's nothing else quite like The Quiet Man, and there's a reason for that. The blend of FMV and interactive combat sequences fails on every level with an unfathomable plot that raises far more questions than it answers, and encounters that fail to explain themselves and do little to engage. The Quiet Man is the most baffling release of 2018, to the point where a post-mortem investigation into its sheer existence sounds so much more exciting than this bizarre and convoluted comedy sketch.”
read full review ↗ - 20
“The Quiet Man is an almost completely silent beat-em-up that combines badly staged live-action drama with a clunky, broken combat system.”
read full review ↗ - 20
“An attempt to immerse players in a soundless world fails to reconcile concept and execution, delivering a baffling story and uninspired gameplay in the process.”
read full review ↗ - 35
“The Quiet Man near-instantly derails a compelling concept with its most horrid execution and thigh-slapping self-seriousness, and is sure to go down as one of the worst games of 2018.”
read full review ↗ - 20
“A terrible idea poorly realised, with a mixture of pretentious, gimmicky storytelling and banal combat that is almost awe-inspiring in the full extent of its incompetence.”
read full review ↗ - 20
“Overall, this is a weird game that shouldn't have been released. Even at around 15 dollars I feel ripped off. The plot is an incoherent mess and the combat is buggy and broken and worst of all, it's just not fun.”
read full review ↗ - 10
“We give The Quiet Man a point because it exists, and some people worked on it, but it is easily one of the biggest trainwrecks of the video games History. Gameplay is awful, narrative is awful... nothing can be saved, and no one would ever have the patience to play it once and then download the New Game Plus DLC that includes sounds to understand something. It's just too painful.”
read full review ↗ - 10
“The Quiet Man is an absolute disaster of ideas that don't work, bad design decisions, boring combat, ugly graphics, and attempting to use a real disability as a gimmick in a way that feels borderline insulting.”
read full review ↗ - 10
“Silence may be golden, but the Quiet Man is nothing but torture. It fails on almost every level, and may set experimental storytelling back several years.”
read full review ↗ - 35
“Since its reveal, The Quiet Man relied on its enigmatic nature to generate enthusiasm. However, the final game is a messy combination of lengthy cutscenes, an obscure story, and dull combat. The Quiet Man fails to deliver anything worth experiencing and by the end, you'll be left wondering what exactly happened.”
read full review ↗ - 55
“The Quiet Man has great live-action cutscenes, but the repetitive gameplay becomes tiresome.”
read full review ↗
…and 20 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
