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LET IT DIE

LET IT DIE

GRASSHOPPER MANUFACTURE INC., SUPERTRICK GAMES, Inc. · released Sep 26, 2018

ActionFree To Play

It's finally here! The survival action game that pits the strong against the weak is finally on PC! Experience all the heart-thumping action with a silky-smooth frame rate and ultra high resolution. How you make the best of the weapons, armor, and items at your disposal will determine your fate in the ever-changing "Tower of Barbs!

72
VGC Score
Improvinghigh confidence

anchored at patch: “Season 3 of LET IT DIE: INFERNO: Hell Gate's Biggest Update Yet!” (2mo ago)

66%
At launch
75%
Steam all-time
75%
Press
41%
Player sentiment
93%
Recent sentiment

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (OpenCritic)7510
Creator reviews (1 tracked)700
All-time Steam reviews75%711000
Metacritic user ratings0
Post-patch Steam reviews (trust-weighted)93%87106
Calibration prior (typical game)7250

Scoring window: since the last significant patch (Jun 9, 2026) · 98 reviews sampled · 106 total reviews in window · weighted 70.3 up / 5.4 down · computed 3h ago · full methodology →

Press & Creators reviews (24)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 70
    trust 84CreatorDec 9, 2016

    It’s definitely worth the time, especially being free to start, and I would recommend anybody with a PS4 and a love of brawling check it out. It’s a well put together little game with a good dash of trademark Grasshopper oddity. As a throwaway bit of violent action with some clever online features, it’s a good time.

    read full review ↗
  • 70
    trust 78Jan 21, 2017

    Let It Die is all about conquering new heights and overcoming obstacles. Sometimes it's fun, sometimes just annoying.

    read full review ↗
  • 70
    trust 70Dec 6, 2016

    Let it Die is a trippy brawler with a unique vision. Alongside its cool atmosphere and stellar soundtrack is thoughtful game design. Exploring and obtaining gear is entertaining enough on its own, while the twists on the rogue-like formula add a lot of spice to the spelunking. The online features are creative and offer a nice break from the horrors of the Tower. The F2P elements are nicely handled, and don't take much (if anything) away from the game. Although, as it becomes more difficult, the costs of everything from elevator rides to revivals gets more expensive, sometimes an investment of dollars might be necessary, just to maintain the pace. If nothing else, a pocketful of death medals might lend players the necessary confidence to challenge the higher floors. In any case, Let it Die deserves a look.

    read full review ↗
  • 70
    trust 65Jan 19, 2017

    “Probably (not) the greatest game ever made.”

    read full review ↗
  • 70
    trust 64Dec 7, 2016

    A fun mix of Dark Souls and roguelike, and although the microtransactions create their own problems it does mean everyone can now experience a Suda51 game for free.

    read full review ↗
  • 100
    trust 64Dec 31, 2016

    Let it die is a game for gamers; self referential, challenging, while being extremely fair in all aspects of the gameplay. While being a free to play game, it 100% does not feel like a free to play game. With tones to explore, collect, craft, and kill, there is a whole lot of game here to be had, and the fact that it is free makes it a must download.

    read full review ↗
  • 64
    trust 61Dec 16, 2016

    Let It Die has numerous rough edges, but it manages to entertain through the sheer force of its weird personality and its varied, if clumsy combat. The controls are often clunky and there's rarely a meaningful sense of attachment to characters or gear, but its characterizations and settings often manage to keep the pain of the poorer stuff down to a minimum, at least for a while.

    read full review ↗
  • 75
    trust 59Dec 5, 2016

    Suda51's insane humor is more than enough to keep this free-to-play Souls title going, although some of the mechanics might keep players from sticking through the entire experience.

    read full review ↗
  • 60
    trust 58Dec 6, 2016

    I can really get lost in the world of Let it Die, and I think I'll be playing it off and on for the next several weeks at the very least. It begs you to come back, and given the platform in which it's been distributed, it's something that can easily evolve into a better game in the future.

    read full review ↗
  • 80
    trust 57Dec 24, 2016

    Boasting some of the most compelling mechanics in a Grasshopper game to date and a terrific sense of style, 'Let it Die' is often a great time, and easily one of my favorite F2P games on consoles. The game is held back somewhat by occasionally wonky difficulty that feels particularly punishing given the game's death system, and it often feels padded with systems that drag things down in the name of length, but overall, I've been having a wonderful time with 'Let it Die', and I look forward to diving into it for weeks to come.

    read full review ↗
  • 50
    trust 56Dec 7, 2016

    When a game slaps you with a hugely overpowered enemy that just demolishes you, and robotically says to your face "That'll £0.50.", I find it insulting. I wanted to love Let it Die, with it's amazing soundtrack, sound design, and signature Suda51 goodness, but cheeky business practices, clunky combat and unfair difficulty spikes hold back what could've been Suda51's graceful explosion back into the modern gaming scene.

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  • 89
    trust 56Jan 20, 2017

    An inscrutable black box, covered in punk-rock graffiti and splattered in blood.

    read full review ↗

…and 12 more tracked reviews.

Patch history