Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 9 |
| Creator reviews (3 tracked) | – | 61 | 2 |
| All-time Steam reviews | 92% | 87 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 96% | 91 | 18 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 52 reviews sampled · 51 total reviews in window · weighted 38 up / 1.5 down · computed 2h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Destroy All Humans returns in a remake that refreshes the original's visuals, modernises its controls and adds a few new weapon and traversal upgrades to proceedings, all whilst failing to make any meaningful changes to the game's rather outdated core gameplay. What's here is still silly fun, for sure - decimating dullard humans with Crypto's high tech alien gadgets and unstoppable flying saucer can still provide some chaotic catharsis - but there's no denying this one's showing its age mechanically and newcomers to the series may well be left feeling a little underwhelmed.”
read full review ↗ - 60
“With lots of references to pop-culture, this parody of an alien invasion contains all the jokes and humour that one would expect from a Mars Attacks! clone, and Destroy All Humans! does not disappoint. However, the humour cannot atone for the poor gameplay mechanics on foot that feel clunky and outdated, though the saucer sequences do save it somewhat. There's a real lack of variety with the missions, with most repeating themselves constantly with different enemies. The few stealth missions are really fun, but they aren't used to their fullest potential, while the HoloBob can be cumbersome at times due to how easy it is to have Crypto's cover blown by the always watching Majestic. For fans wanting to relive the classic, Destroy All Humans! is worth a purchase. However, for newcomers wanting an alien invasion title, this may not be enough to satisfy those otherworldly desires.”
read full review ↗ - 70
“Destroy All Humans! is a fun and modernized action game that is held back by its 2005 design structure.”
read full review ↗ - 80
- 70
“"While you won’t necessarily be phoning home with this remastered version of Destroy all Humans! there are certainly enough comedic moments and chaotic behaviour on offer to make for an entertaining and worthwhile experience."”
read full review ↗ - 71
“Destroy All Humans! remains as fun as ever, and its Nintendo Switch 2 version is the perfect excuse to experience Crypto's chaotic invasion.”
read full review ↗ - 75
- 70
“While the graphics could have been worked on a little better, $19.99 is still a good price to pay for a game that has plenty to do.”
read full review ↗ - 80
“Destroy All Humans Remake is a blast to play, not only fun and entertaining but reminds about the older days when a game set out to be fun and entertaining instead of trying to be this realistic cinematic story.”
read full review ↗ - 70
“I had a great time with this which was enhanced due to having played the original, I also really liked the old school feel to the gameplay though after over a decade later, the mechanics feel more than just a little dated compared to more recent action games. The asking price does reflect this is a “would be fun to play” than a “must have right now” game. Playing the game does mean having to go back to a very old style of video game and its an adjustment that many may not be able to make but once you do get a chance to play this, you might just find yourself having more fun than you expected to.”
read full review ↗ - 60
“This remake successfully preserves the Destroy All Humans experience, regardless of whether it's fun or funny today”
read full review ↗ - 80
“Regardless of the lack of new content, this game was and still is a seriously funny, perhaps underrated title from the PS2 era. The gameplay still feels solid on a fancy new controller, and it’s always going to be an interesting premise, in this case executed well. If you’re looking for a nostalgic way to pass the time, I’d like to think this is the game for you.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- Free skins for Destroy All Humans!Mar 4, 2021significant · resets scoring window
- Two more skins added to the game!Dec 18, 2020
- Hotfix v2512Aug 5, 2020
