Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 6 |
| All-time Steam reviews | 95% | 90 | 63 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.7 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (13)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“An amazing experience from beginning to end, though there isn't enough content to justify the $19.99 launch price. Wait for a sale, then definitely pick it up, and you won't be sorry.”
read full review ↗ - 80
“3D puzzle game in which you move three instruments trying to form a band. Somewhere along with the storyline you also become a space and movement strategizing guru. I wholeheartedly recommend it to all puzzle loving gamers.”
read full review ↗ - 86
“With its challenging 3D-style puzzling and great jazz soundtrack, Kine simply has its own vibe”
read full review ↗ - 70
“Overall, this is an intelligent, neatly packaged puzzler worth checking out.”
read full review ↗ - 50
“But the bad puzzles are so incredibly frustrating and feel so much more difficult than anything that came before them that they overshadow the entire game. It never feels good to solve a puzzle through sheer trial and error, and while every puzzle game has one or two duds there are just too many in Kine to allow for the good puzzles to feel worth it. It's a shame that such a beautiful aesthetic was wasted on this, because the game is not nearly as exciting as the jazz riffs that accompanies it.”
read full review ↗ - 60
“Adding insult to injury is the somewhat uncooperative camera and the din of discordant sound effects every time you try to make an illegal move (hint: frequently). While those with a penchant for the punishing should check out Kine, less adept puzzlers may wish to stay away.”
read full review ↗ - 80
“Don't let the cuteness fool you, Kine is one of the cleverest puzzle games around.”
read full review ↗ - 84
“I will finish this review by making the words of the creator of the game my own: if you like music, challenges or rare and yellow robots, then Kîne is made for you. A pleasant surprise that shows that talent and effort, even the smallest of studies can achieve great things.”
read full review ↗ - 70
“If you've got a mind for puzzles, Kine is great. If you're into the narrative, Kine might make you feel like an afterthought.”
read full review ↗ - 85
“Kine is a wonderful puzzle game that will exercise your spacial awareness and charm you with its story. The characters are relatable and surprisingly nuanced, and the visuals are appealing. The music is excellent and integrated into the gameplay in inviting ways. While the game gets incredibly difficult, serious puzzle players are sure to enjoy the challenge. It helped that Roo, Quat, and Euler reminded me of so many old friends, and I found myself wanting the best for the funky boxes as they strived to make their way in the big city. Maybe you will too.”
read full review ↗ - 75
“Kine isn’t original, and it’s got some pretty obvious gameplay flaws. But when a game is as charmingly put-together as this one, you won’t have much difficulty ignoring all that and focusing on the positives.”
read full review ↗ - 80
“Indie puzzle games don't get much more challenging and charming as Kine so if you're a genre fan then you need to give it a try.”
read full review ↗
…and 1 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
