Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 83 | 38 |
| Creator reviews (1 tracked) | – | 70 | 0 |
| All-time Steam reviews | 90% | 84 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 87% | 80 | 25 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 72 reviews sampled · 60 total reviews in window · weighted 48 up / 7.5 down · computed 9h ago · full methodology →
Press & Creators reviews (91)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“With its lighthearted and over-the-top style, Sunset Overdrive delivers an unbelievably fun and hilarious experience. Granted, some of the jokes feel a bit forced, which might turn off more serious players, but you have to credit just how creative the narrative manages to be amidst all the chaos. Although it can get a little repetitive at times, the game features memorable characters and story moments, proving that Sunset City is full of surprises.”
read full review ↗ - 100
“Sunset Overdrive can't escape the fact that it's a harmless product of the machine it pretends to rage against. After all, it's hard to keep defiantly flipping the bird at authority and the conformity of comfortable adulthood when you're the middle-aged guy calling the shots and your milieu has become interchangeable from the culture at large it claims to be subverting. Squint hard enough and all that angry fist pumping looks an awful lot like an eager thumbs up for the status quo.”
read full review ↗ - 80
- 90
“Want to know how to make a truly great game? Provide players with a liberating and energetic method of traversal, create an eye-popping urban environment that serves as a massive playground, and do everything you can to promote uninhibited fun within that space. That's the essence of Sunset Overdrive, and it's why we think this is arguably the best new IP so far this console generation.”
read full review ↗ - 82
“Sunset Overdrive is probably the most outrageous thing you can play right now, the movement system is fantastically addictive, the weapons are creative, and Insomniac has proven that the weirdest ideas are often the best ones.”
read full review ↗ - 83
“In short, the experience is refreshing thanks to its fun mechanics and accessible gameplay. Breaking the fourth wall and interacting with the player almost all the time is his backbone and although the comparisons will not wait, the incredible graphics, the great humor and the addictiveness of parkour place Sunset Overdrive in the crosshairs of every car owner. Xbox One.”
read full review ↗ - 90
“It is fun, and that is the most important aspect of any game for me nowadays. I spent double-digit hours exploring the city, collecting items, and simply destroying anything in my path, and I can't wait to do more. That speaks volumes about a game, and Sunset Overdrive is certainly not one to be missed this holiday season.”
read full review ↗ - 70
“Sunset Overdrive wears its inspirations on its sleeve, but sports enough solid action and good humor to be worth a play.”
read full review ↗ - 90
“Charming, irreverent and endlessly fun, Sunset Overdrive is a must-have for any Xbox owner.”
read full review ↗ - 80
“Sunset Overdrvie brings the fun on Xbox One to the PC platform. If you looking for a fun game, a very good alternative on the PC”
read full review ↗ - 90
“Sunset Overdrive proves that Insomniac's signature brand of gameplay and humor can work well in big, open worlds. The guns feel different and are fun to use, and the game gives you plenty of opportunities to use those weapons. The flexibility in mobility opens up the game for both horizontal and vertical gameplay, and the combination of this and the guns, along with some good level design, encourages creativity. Coupled with a great presentation, it provides an open-world experience with more emphasis on fun than anything else. For action fans, Sunset Overdrive is a must-have title.”
read full review ↗ - 80
“While its commitment to madness can be maddening itself, Sunset Overdrive is an energetic, fun-focused adventure. The jokes don't always hit home, but this is a game that loves being a game, and you can't hate that sort of honesty.”
read full review ↗
…and 79 more tracked reviews.
Patch history
- New Update - Live Now 12/11/2018Dec 12, 2018
