Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 63 | 15 |
| All-time Steam reviews | 63% | 62 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 66% | 64 | 15 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 44 reviews sampled · 43 total reviews in window · weighted 26.1 up / 13.2 down · computed 3h ago · full methodology →
Press & Creators reviews (28)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“Romance of the Three Kingdoms always had a big issue with its convoluted interface, but XIV, instead of improving it, strips almost every aspect that made both XI, XII and XIII such gems. What is left is a soulless corpse with very few noteworthy aspects. It’s surely a good base to build upon, but not something worth playing right now.”
read full review ↗ - 10
“This game might sound interesting to Chinese history aficionado but it falls short as it was not polished enough as some of its predecessors.”
read full review ↗ - 50
“It would not be fair to harp on a series for sticking to a formula that works; however Romance of Three Kingdoms XIV seems to eschew innovations in its own series for stagnant and cumbersome gameplay effectively for no reason other than to remain needlessly dated. While the improved focus on politics is certainly a positive which may elevate the title for some, it will likely hold little more than niche appeal for others who hold little interest in in the personal engagements of the Three Kingdoms period.”
read full review ↗ - 60
“A grand turn-based strategy that seeks to find the Goldilocks zone but misses the mark”
read full review ↗ - 40
“Eschewing role-playing aspects, depth, and fan-favorite features in favor of simplified pause-and-play automation, ridiculous map-painting mechanics, and lackluster strategic options, Romance of the Three Kingdoms XIV is one of the most disappointing offerings from Koei Tecmo's popular franchise. It's the Liu Shan, not the Zhuge Liang, of the series.”
read full review ↗ - 80
“While Romance of the Three Kingdoms XVI is unlikely to unseat more popular strategy titles like the Civilization series, I think this release has focused on a lot of the best aspects of the series. I prefer the focus on rulers over officers, I appreciate the streamlined monthly commands and combat, even if there were a couple of areas where a bit more micromanagement might have been appreciated. Still, this latest release in the series provides many (many, many) hours of satisfying strategy and simulation for those such as myself who are fans of the setting.”
read full review ↗ - 60
“There's a satisfying strategy experience to be had here though one that comes with quite the learning curve. Even once you have a grip on the basics, tangling with ROTK's new grid-based system and overall pacing can often put a few awkward steps between you executing your next cunning plan.”
read full review ↗ - 60
“Romance of the Three Kingdoms 14 is accessible to casual players, but it sneakily removes the depth Rot3K veterans might expect.”
read full review ↗ - 59
“An underwhelming strategic take on the Three Kingdoms, especially compared to Total War.”
read full review ↗ - 70
“Under all of the clunkiness and bad habits picked up over 13 games and 35 years, you will find a surprisingly addictive strategy game unlike anything else on the market - if you can put up with it long enough to get to that stage.”
read full review ↗ - 88
“Romance of the Three Kingdoms XIV is the most sophisticated one in the whole series. It not only follows the "easy to start, hard to master" formula but also identifies a lot of innovative gameplay. ”
read full review ↗ - 68
“A verbose strategic one, with a farraginosa interface, offering a solid, complex and articulated game structure, but also very "hard" to tame: only for fans.”
read full review ↗
…and 16 more tracked reviews.
Patch history
- 5/27 UpdatesMay 27, 2021
- 4/28 UpdatesApr 28, 2021
- 3/25 UpdatesMar 25, 2021
- 2/25 UpdatesFeb 25, 2021
- 1/28 UpdatesJan 28, 2021
- 12/11 patch noteDec 11, 2020
- 12/10 UpdatesDec 10, 2020
- 9/29 patch noteSep 29, 2020
- 9/24 UpdatesSep 24, 2020
- 8/27 UpdateAug 27, 2020
- 7/30 UpdateJul 30, 2020
- 6/26 Patch note (1.0.10 ver)Jun 26, 2020
- 6/25 UpdatesJun 25, 2020
- 5/28 updatesMay 28, 2020significant · resets scoring window
- 4/30 updatesApr 30, 2020significant · resets scoring window
- 4/9 UpdatesApr 9, 2020
- Currently Known Issues (3/23/2020)Mar 23, 2020
- Currently Known Issues (3/19/2020) fixedMar 19, 2020
- 3/19 Update (1.0.4 Version)Mar 19, 2020significant · resets scoring window
- The English version is out today!Feb 28, 2020
- 2/13 UpdateFeb 13, 2020significant · resets scoring window
- Patch notes 1.0.2Jan 30, 2020
