Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 60 | 26 |
| All-time Steam reviews | 77% | 72 | 435 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 30% | 38 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 5 total reviews in window · weighted 0.7 up / 1.6 down · computed 4h ago · full methodology →
Press & Creators reviews (41)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Liberated tells a poignant story through a beautifully drawn series of comics that seamlessly integrates simple but captivating gameplay.”
read full review ↗ - 50
- 60
“Liberated is a vivid noir work that does a great job with the visual presentation and can charm you with a story, but completely fails in many other departments.”
read full review ↗ - 80
“More than the sum of its parts, Liberated tells a rollicking tale with plenty of style. It doesn't run as well as it should do, and it's far from lacking in clichés (some of the "people would rather take selfies than open their eyes" stuff is a little eye-rolling) but it's a fantastic take on a dystopian platformer that avoids the major pitfalls that such games often fall into. With responsive controls, enjoyable shooting and strong level design, Liberated is an atmospheric, absorbing treat and far more than the sum of its parts.”
read full review ↗ - 80
“Liberated is an ambitious and fascinating game from a small developer. Everything you see takes place inside a comic book, it's stylish and has a hauntingly probable story. However, uninspired platforming sections may be off-putting, but you should be otherwise very happy with this experiment.”
read full review ↗ - 80
“This is a title that easily caught my eye the first time I saw footage of it, the black-and-white comic book style and cinematic qualities of its action are absolutely eye-catching...”
read full review ↗ - 60
“The comic setting works great, and the story is an interesting take on the overused dystopian and Orwellian future. Liberated snatches attention with its premise and the neo-noir aesthetic, but ultimately ends up feeling unfinished. The dialogue choices and the puzzles feel tacked on and undeveloped. The style looks great in stills, but in action it's messy. It feels like this so close to being something truly special, it just needed a bit more time.”
read full review ↗ - 80
“A dark & gloomy indie platformer with some tense gameplay and unique visuals.”
read full review ↗ - 30
“There are better games out there, folks. I appreciate Liberated's attempt to blend comic storytelling with action sequences, but hopefully somebody will take this baton and do it better.”
read full review ↗ - 40
“Liberated combines graphic‑novel presentation with side‑scrolling action in a dystopian surveillance state, offering strong atmosphere and stylish visuals. Unfortunately, the shallow gameplay, stiff controls, and uneven pacing keep the experience from living up to its promising concept.”
read full review ↗ - 55
“Liberated is a game that could have been better. The premise is fine but full of clichés, and there's nothing new to make it more interesting to those who have heard these stories countless times already. The presentation is nice, but the pauses between page turns feel unnecessary considering the style. The gameplay feels repetitive, since direct violence is the only viable answer. Unless you've been dying to get this one the moment it was announced, you'd be better served putting it off for something else instead.”
read full review ↗ - 60
“When pen comes to paper, Liberated unfortunately doesn’t work in the way I so desperately wanted it to...”
read full review ↗
…and 29 more tracked reviews.
Patch history
- (This isn't your typical) PATCH!!!Aug 4, 2020
