Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 77 | 33 |
| All-time Steam reviews | 91% | 85 | 66 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 3 total reviews in window · weighted 2.9 up / 0 down · computed 11h ago · full methodology →
Press & Creators reviews (27)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 71
“Though there are tense and unsettling moments that pay off as you go, it can be hard to be patient with bad gameplay”
read full review ↗ - 70
“Ultimately, Saturnalia is one unique horror experience where the developer's own use of limited resources combine to create something compelling and unique.”
read full review ↗ - 70
“Saturnalia is a decent game. The clue board is something that many mystery games lack, giving this title an edge over others. And not having to run back and forth to re-acquire key items or clues is wonderful. Having a good memory will help with the gameplay, as usable items get shuffled back to their points of origin. If you’re down for a mystery title that is relatively short at six total hours of game time, this might be a great title for you.”
read full review ↗ - 100
“Saturnalia should be on any horror fan’s radar this year. A twisted story combined with a superb art style, nerve-shredding gameplay and expertly crafted design will have you praising and cursing the creative genius to put roguelike mechanics into a horror game. This Italian town has a horrific history you’ll both love and hate to venture into, but you’ll be compelled to uncover it nonetheless.”
read full review ↗ - 80
“A pretty Sardinian village merges with all kinds of hellish influence in this nightmarish, claustrophic horror from arthouse developer Santa Ragione.”
read full review ↗ - 80
“An intriguing little game with a great setting and aesthetic, well worth experiencing blind.”
read full review ↗ - 85
“Saturnalia is a very welcome horror surprise, offering plenty of secrets to discover.”
read full review ↗ - 80
“Terrifying and unique, Saturnalia delivers almost everything you could want from an indie horror game in a single stylish and accessible package.”
read full review ↗ - 70
“The striking art and sound of Saturnalia are definitely its strengths. The gameplay is a compelling mixture of ideas that mostly pay off due to the puzzle-like scenario. The storytelling may lead to confusion, but there is nothing else like Saturnalia.”
read full review ↗ - 70
“One of the most visually interesting video games of the year but also a survival horror that's not quite scary enough to reach its full potential.”
read full review ↗ - 70
“A game that conveys in a very fascinating way the principles of magical thinking, folk horror and hauntology connected to the Italian rural tradition thanks to an awesome artistic work. Gameplaywise, though, Saturnalia struggles to offer solid survival horror mechanics and the roguelite elements are quite shallow, while the core of the narrative adventure is nonetheless gripping and interesting.”
read full review ↗ - 70
“Saturnalia is for the horror game and cinema aficionado who’s looking for something different to play this Halloween. The game is far from perfect and will frustrate and confuse some players, but those with an eye for the creepy and the quirky may find their new obsession. This is a game that requires a dark room, an open mind, and plenty of patience, but those who can muster up these things will have a good time, just don’t be surprised if you avoid the dark for a long while to come.”
read full review ↗
…and 15 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
