Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 8 |
| All-time Steam reviews | 96% | 91 | 165 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 0 total reviews in window · weighted 0.5 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (16)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Can a game be tense and relaxing at the same time? Vectronom rides this line pretty well, offering a puzzle game that is as gorgeous as it is challenging. When played with headphones, it's as immersive as any puzzle game has ever been.”
read full review ↗ - 65
“One of the things that indie titles tends to excel at is finding ways to punch up gameplay that can be familiar at its base with some elements that are unexpected...”
read full review ↗ - 90
“The only downside of Vectronom is that it should only take a few hours to complete. Each beat of this experience is so jam-packed and the gameplay concepts switch up so frequently that I would love each one to be explored more. Don't let that stop you from exploring what's here, though, this gem is a design feat and one of the most delightful platforming games I've ever played.”
read full review ↗ - 90
“Vectronom is a compact rhythm game that uses simplicity to its advantage. The music fits the platforming perfectly, and trying to match the beat of a track is as enjoyable as it is challenging.”
read full review ↗ - 80
“With its simple, accessible, but also very challenging and demanding, Vectronom turns out to be something that will welcome everyone and its experience only needed to last longer for this game to stand out more.”
read full review ↗ - 80
“Vectronom is the latest title from game developer Ludopium. Ludopium is a team from Germany whose other games include Vandals and Bury Me, My Love. Vectronom is a game that feels like a platformer but is actually a puzzle game. Each stage is set above a void that needs to be navigated. The rhythm of the music sets the pace for the stage, in addition to providing clues about the hazards of the stages. In Vectronom, stages are solved with planning rather than quick reflexes.”
read full review ↗ - 80
“Clocking in at just over 3 hours for a full playthrough (for this reviewer), Vectronom is certainly not a very long game. It is a very engrossing title though and I feel that given the hypnotic, relaxing nature of its levels, it has a relatively high replay value. You can also revisit levels that you were previously unable to obtain the highest scores in and replay them. This is the type of game that you put on when you have a great deal of outside stressors to worry about and just want something to get lost in. There’s no story, no characters, and no great prize at the end of your tale. There’s just you, your cube, and a bumpin’ EDM soundtrack to become entranced in. It may have been relatively short, but for the time that I spent with this one I couldn’t find any glaring flaws. Combined with a relatively low price point of $9.99 USD, I’d say this one’s worth your time if you’re looking for something to play around with in your down time.”
read full review ↗ - 80
“Vectronom is an incredibly fun and unique puzzler with a fantastic soundtrack, making it a perfect fit for the Switch.”
read full review ↗ - 65
“Vectronom is ultimately designed for a specific kind of audience. Those who are into rhythm games and are familiar with the monotonous trial and error associated with them will certainly find it appealing.”
read full review ↗ - 60
“Vectronom is well made and attractive. It's got a strong sense of minimalist style, and as difficult as it is, it's also entirely fair, and once you've learned its rules and behaviour, it becomes comfortable, albeit difficult, to play. ”
read full review ↗ - 80
“Vectronom is a gorgeous and accessible rhythm-puzzle game that still manages to both challenge and entertain with tricky courses and a banging soundtrack”
read full review ↗ - 80
“Vectronom is a superb platformer that utilizes music in a creative and dynamic way. Ludopium and ARTE’s collaborative effort shines bright in this rhythm platforming hybrid. Although the lack of additional content/ game modes feels like a missed opportunity to truly up the ante, Vectronom is still a romp that’s easy to pick up, and hard to put down. ”
read full review ↗
…and 4 more tracked reviews.
Patch history
- Halloween Update!Oct 31, 2020
- Community Level Browser UpdateAug 12, 2020
- Community UpdateJul 7, 2020
- Patch 1.0.2 is here - introducing new option for Free Tempo Mode!Jul 26, 2019significant · resets scoring window
- Vectronom 1.0.1 UpdateJun 6, 2019significant · resets scoring window
