Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 9 |
| All-time Steam reviews | 61% | 61 | 56 |
| Metacritic user ratings | – | 79 | 14 |
| Post-patch Steam reviews (trust-weighted) | 86% | 80 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 1 total reviews in window · weighted 0.5 up / 0.1 down · computed 4h ago · full methodology →
Press & Creators reviews (21)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“It'd be easy to look at the bobcat's resumé, look at this and dismiss it out of hand. Unfortunately, although Bubsy: Paws On Fire has the foundation of a decent runner and developer Choice Provisions knows what it's doing in terms of creating levels with an engaging flow, less than stellar performance, bland and repetitive stages, superfluous gameplay additions and long loads combine to drag the experience down. It's not awful, it's just nowhere near as good as the Runner series and ultimately we'd recommend ditching the bobcat and spending time in the company of Commander Video instead.”
read full review ↗ - 20
“Bubsy: Paws on Fire is a combination of elements that range from merely adequate to frustrating beyond belief. In fact, the best part of the game is often being able to break the rules and cheese your way to victory. With almost zero redeeming qualities to speak of, the only way this game could possibly offer anything of benefit is to Trophy hunters, as there are a fair number of easily unlocked gold trinkets. If that's not something you care about, then steer well clear - it's just not worth it. Despite the shockingly long legacy as a series, surely this time must be the last, right?”
read full review ↗ - 80
“Anyone with any nostalgia for this despicable bobcat should find enjoyment here, even if in only short bursts. ”
read full review ↗ - 60
“However, there's far more memorable and interesting endless runners out there, a lot of them by the same developer no less. If you miss the 'tude mascot characters of the early 90s and want something that's at least decent, this may be fun for a while. Otherwise, nothing of note would be lost if you didn't play the latest in Bubsy's exploits.”
read full review ↗ - 55
“All of the variation feels pretty hollow, for sure, but the design of the game compliments what that variation lacks. All in all, it's a pretty standard auto-runner that also just happens to have Bubsy in it”
read full review ↗ - 70
“Bubsy: Paws on Fire's biggest problem is its branding. The game is a perfectly fun and competent runner tied to a mascot who (as near as I can tell) only exists for irony value. The game is straitlaced about Bubsy, so it doesn't feel like a joke, but it also seems like the mascot does more to drive away people than to pique their interest. If you enjoyed the Runner3 style of gameplay, then you'll enjoy Bubsy: Paws on Fire. If you didn't, then the addition of a cartoon cat probably isn't going to change your mind. It's still the best Bubsy game to date, though.”
read full review ↗ - 60
“In some ways, the progression problems caused me to prefer The Woolies Strike Back, while in others, I truly felt that Choice Provisions did a great effort in making the most polished Bubsy game to date. I just wish it was up the same outstanding qualities as Woah Dave and Runner 2, and wasn’t afraid to let the player go through the game the way they wanted to despite the short length, rather than being in fear of it.”
read full review ↗ - 60
“As insane as it sounds, Bubsy: Paws on Fire! is a competent, if repetitive, running platformer that manages to correct quite a few of the issues that plagued The Woolies Strike Back.”
read full review ↗ - 25
“At its peak, Bubsy: Paws on Fire! is a generic runner that brings nothing new to the genre other than messed up hitboxes, poor controls, and awful padding. It also tries to be a boring SHMUP for some reason.”
read full review ↗ - 65
“Don’t expect to come in to this and see an epic mascot-style story or any type of replayability. The story is about as lame as you’d expect, and only exists at the beginning of the experience and then again at the end with very short cutscenes. This is a one-and-done type of game, but during the 8 to 10 hours it’ll take to complete the journey, especially if you stick it out and go for all of the Arnold levels, you’ll easily find some levels of enjoyment out of Accolade’s latest bobcat adventure. Bubsy: Paws on Fire is definitely the best Bubsy experience released in quite some time, and while this isn’t saying a lot, it definitely doesn’t deserve to be completely skipped over.”
read full review ↗ - 60
“The long and short of Bubsy: Paws on Fire! Is that it's a running game that isn't particularly difficult, doesn't really stress scores and feels rather hollow. Sure, it's fun and if you like repetitive tasks that reward you for slight improvements, it will certainly shine, otherwise it's just a bland game that is as forgettable as any of the other sequels. Add in a lack of online play or even interesting costumes and it's ultimately a game that coasts on whatever fame Bubsy has and is only really redeemed by having a platinum/variety of achievements that are not particularly hard or engaging to obtain.”
read full review ↗ - 70
“Bubsy: Paws On Fire! is a simple, but fun game. If you’re a completionist, this one will probably keep you busy for quite some time. You can beat the game in under 10 hours, but it’ll take you much longer if you go for 100%. In most levels, getting the majority of collectibles is fairly easy, but getting them all can be pretty tricky in many cases. This is especially true since you have to get them all in a single run for it to count. Bubsy: Paws On Fire! is available on Steam for $24.99. It is also available on PlayStation 4, and will be launching on the Nintendo Switch on August 29th. Do you have the skills needed to stop Oinker P. Hamm and nab all the shiny collectibles?”
read full review ↗
…and 9 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
