Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 80 | 16 |
| Creator reviews (1 tracked) | – | 80 | 1 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 14 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 39 reviews sampled · 37 total reviews in window · weighted 17.7 up / 2.5 down · computed 1h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
- 70
“Inmost is a very sad and psychologically moving story about loss, personal experiences and pain, which gives players a hope for purification and redemption, showing a bright and love-filled ending. And hope is what we miss so much in a life filled with stress and nervous tension, especially this year.”
read full review ↗ - 90
“Simple yet thrilling 8-bit platformer with outstanding art, beautiful music and emotional story.”
read full review ↗ - 70
“More than a logical adventure, INMOST is a kind of tool for communicating and interpreting topics that are not talked about much. The idea of the whole title left a powerful experience in me that sticks with me for days after finishing it. The pixelated visuals, along with the perfectly matched music and eerie atmosphere of the title, fit perfectly, and I can't imagine everything working so well together if even one component was a little different. Nothing distracts from the plot, quite the opposite. An average of four hours may not be enough for some, but for me it was completely enough.”
read full review ↗ - 80
“Haunting and striking in equal measure, Inmost strikes a balance between narrative and platform-puzzler that mostly succeeds for the entirety of its short running time.”
read full review ↗ - 70
“Inmost tells its dark and troubling tale with plenty of style and there's an expertly handled mixing of narrative elements and satisfying gameplay mechanics for the most part that only really loses its way in the final stretch, unwisely wrestling control away from players and brute-forcing a rather neat and tidy ending that's at odds with how deftly the multi-layered story is handled early on. This and a few control niggles aside, however, are not enough to derail what is a genuinely haunting and memorable experience that's well worth checking out.”
read full review ↗ - 80
“Inmost could be the very definition of a hidden gem. It is probably too niche and maudlin to connect with a wider audience, but one would suspect that those it does connect with will find it to be a unique and affecting experience. It's short and not a difficult undertaking to get through, but it does do just enough to get the grey matter moving, and rewards consistently with those congratulatory "aha!" moments or aforementioned set-pieces. This really defines itself with a dark atmosphere and filmic quality, even if that's hard to imagine a 2D aesthetic doing. It has an auteur's mark on it, which leaves an impression, and makes Hidden Layers Games, Alexey Testov and Andriy Vinchovskiy ones to watch out for in future.”
read full review ↗ - 80
“I'll include a list of the topics this game delves into in the Talkback thread, as I suspect it may be upsetting to some folks.”
read full review ↗ - 64
“I think that the developers really went for their vision wholeheartedly but I think that Inmost as a game could have been much better.”
read full review ↗ - 80
“Pixels shouldn’t be this scary. Inmost is a short but very memorable metroidvania horror, full of cinematic lighting and intricate diorama-like levels. The visual storytelling is masterful, and it’s without doubt the most atmospheric 2D game since Hollow Knight. Grab some noise-cancelling headphones and turn off the lights, you’re in for a fright.”
read full review ↗ - 75
“GOOD - Inmost is a dark and emotional 2D puzzle adventure featuring three playable characters via an intertwining story. Detailed pixel art and a moving soundtrack help sell the story and the puzzle solving is rewarding. Some of the action segments fall a bit short and the last half hour or so of the game seems rushed, but overall it’s an experience I won’t soon forget.”
read full review ↗ - 80
“Ambitious as it is beautiful, INMOST is another example of why you shouldn't cancel that Apple Arcade subscription just yet. It's amazing presentation and fun gameplay makes INMOST a must play title.”
read full review ↗
…and 14 more tracked reviews.
Patch history
- 1.2 Million Players and INMOST Mobile!Nov 5, 2025
- Update 1.0.4 Available NowDec 10, 2020significant · resets scoring window
- Update 1.0.3 Available NowNov 27, 2020significant · resets scoring window
- Update 1.0.2 Available NowOct 20, 2020
- INMOST 1.0.1 is here!Sep 1, 2020
- INMOST Publisher UpdateJul 28, 2020
- INMOST PC and Switch release updateDec 2, 2019
