Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 6 |
| All-time Steam reviews | 67% | 65 | 216 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 2 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 5 reviews sampled · 3 total reviews in window · weighted 3 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“ It's not without positives, but there are far better options for race fans on Switch right now, and far better examples of multiplatform optimisation.”
read full review ↗ - 60
“The only official simulation that features all the unique characteristics of the ETRC and offers all racing fans a completely new driving experience: race a giant 5-tonne, 1,000-horsepower truck against 12 competitors while respecting the race rules to avoid penalties. ”
read full review ↗ - 60
“If you enjoy long track races, and want a new challenge, ETRC is almost certainly that. However, if that's not your thing, there is nothing this game does that will lure you over.”
read full review ↗ - 65
“Good to see racing with trucks. However there is nothing special, career is boring and multiplayer is dead.”
read full review ↗ - 40
“I love that FIA European Truck Racing Championship exists and really I hope such a niche audience titles finds the right audience. Developer N-RACING has been faithful to the essence of truck racing, but it hasn't been able to create the structure, close fighting, nor personality the series has to offer. Variety is good, and I really hope they can work on an improved sequel. For now, once the novelty has worn off, you are left with a pretty lifeless game.”
read full review ↗ - 80
“All in all, FIA European Truck Racing Championship is a surprisingly good racer, though it’s not going to appeal to all due to the fact that it’s about racing big heavy trucks rather than the latest sports cars.”
read full review ↗ - 80
“ETRC is an excellent game and one the developers should be proud of. I loved my time on this game. I wish there were more choices in truck racing to compare this game too. Sadly there isn't, and it would be unfair to compare them to games like Project Cars 2 or GT Sport. It's really not like either of them but in some ways, it feels so much like it should be. Even though this game might be a niche market with it being truck racing. I have no hesitation in giving this game a Thumb Culture Gold Award.”
read full review ↗ - 75
“FIA European Truck Racing Championship is a rather unique and time-consuming racing game. With the settings all set to default, a single race weekend will take you approximately three hours to complete, three hours of driving around the same racetrack in hopes of catching up to the parallel-running CPU who hardly ever slow down to give you an advantage. Not to mention the large number of penalties you can incur by breaking the official rules, thus further increasing your time and making restarting the race your only chance of success. However, despite the brutal nature, the unforgiving punishments, the long-winded racing (which I turned down) and the credit system not currently working, I quickly became addicted to this game and couldn’t stop playing.”
read full review ↗ - 70
“Finally! Proof that racing trucks might be just as much fun as racing any other vehicle. The graphics feel a bit underwhelming though and empty online servers are always a bummer. ”
read full review ↗ - 45
“An admirably niche racing game which gets the look and feel of truck racing just right, but manages to get the single player career experience all wrong.”
read full review ↗ - 55
“FIA European Truck Racing Championship is without a doubt one of the most original racing games we have played in years. However, that does not make the game worthwhile. ”
read full review ↗ - 80
“FIA European Truck Racing Championship is an excellent glimpse into a facet of motor racing seldom seen. It might lack the glitz and glamour of Formula One or Moto Gp, but don't hold that against it. We're going to keep playing this quite a while yet. Recommended.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- FIA ETRC - Patch 1.2Nov 13, 2019
- FIA ETRC - Patch 1.1Jul 29, 2019
