Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 372 sampled Steam reviews (266 positive / 106 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Performance10% mention it
- Bugs & crashes7% mention it
- Visuals & art6% mention it
What negative reviews complain about
- Bugs & crashes41% mention it
- Performance27% mention it
- Visuals & art13% mention it
- Controls & UI8% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
44%
50 reviews
5-15h
69%
67 reviews
15-40h
83%
80 reviews
40-100h
71%
84 reviews
100h+
79%
91 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 26 |
| All-time Steam reviews | 56% | 57 | 1000 |
| Metacritic user ratings | – | 47 | 142 |
| Post-patch Steam reviews (trust-weighted) | 75% | 70 | 1722 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jul 23, 2026) · 300 reviews sampled · 1722 total reviews in window · weighted 181.8 up / 69.7 down · computed 1h ago · full methodology →
Press & Creators reviews (60)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“Cities Skylines 2 offers a myriad of great, all-round, quality-of-life improvements over the prequel. Whereas the game faces technical challenges at launch, it seems well set to become a worthy successor of the original, being much more sleek and accessible as well as bringing a bunch of fun novelties.”
read full review ↗ - 80
“Cities: Skylines II is a gripping experience and a perfect follow-up to the first game. Sadly, all of that is really dragged down by myriads of technical problems. For now, we can only hope that Colossal Order will fix most of the issue and gets the game to the state it deserves to be.”
read full review ↗ - 60
“Cities Skylines 2 can be engaging - expanding your city provides a lot of fun. Unfortunately, it cannot overshadow a vast sea of greyness, identical, levitating cars and ugly graphics that do not explain ridiculous system requirements.”
read full review ↗ - 80
“Cities: Skylines 2 is shaping up to be a masterpiece. The systems have been expanded to a point where losing an hour to planning power grids is commonplace and, best of all, fun! Building a sprawling city from nothing is as enticing a concept as it has ever been, especially coupled with the multitude of new features and layers of detail to rifle through. It will be interesting to see how the game develops in the future but if it continues the trend the developers set with the original game, well… This game will be a fantastic city-building powerhouse! Highly recommended!”
read full review ↗ - 65
“While the game shows promise, it is hindered by questionable decisions and plagued by stability issues. Cities: Skylines II might not change your life, but some fans could enjoy investing some hours crafting their cities, as long as the game does not crash and burn.”
read full review ↗ - 80
“Perhaps the most complete and realistic experience we've enjoyed in the City Building Sims genre so far, the prestige of which in its early state is sadly marred by poor optimization in the graphics department.”
read full review ↗ - 75
“Cities: Skylines 2 doesn’t rebuild the genre nor its identity, instead choosing to go bigger and deeper without losing sight of what made its predecessor work. With no better alternatives on sight, this will do.”
read full review ↗ - 90
“Cities: Skylines II is a city-building experience of epic proportions, filled with complexity and creativity. Its immense ambition in city design is complemented by an intricate web of services and an intelligent population. It may stumble under the weight of technical performance and a few bugs but the series still continues to redefine urban strategy in games. Colossal Order have truly delivered a living, breathing, dynamic city management game.”
read full review ↗ - 60
“Coming straight from the predecessor with several DLCs, it feels much emptier in comparison and because of the existing problems, it feels unfinished to a certain extent. Not the best way to release a game. I'm sure there will be more to come, but in the here and now, Cities Skylines 2 just isn't yet the evolutionary leap that makes me want to switch.”
read full review ↗ - 75
“Skylines II is a good strategy builder that meets today's standards, but could have delivered a little more. You won't find anything in the management that you haven't seen in the previous game or in other city building games. We appreciate the opportunity to build a really huge megalopolis with a complex structure.”
read full review ↗ - 80
“Cities: Skylines 2 has a bright future ahead of it. The core city building is solid, a well-rounded new take on the city building genre that already covers a lot of bases, but has plenty of room for expansion and further ideas to come through to it. Sure, you might miss the creature comforts of old DLC and mods, but given time Cities: Skylines 2 will be a bigger and better city builder. ”
read full review ↗ - 70
“My overall impressions of Cities Skylines 2 at launch are that it’s a fun game that makes some head-scratching decisions at times. It doesn’t feel like a whole step forward, leaving a lot by the roadside on its journey to 2.0. Invariably, there will be loads of DLC, and modding is coming sometime after launch. This city will grow, just as our old hometown did over time. Though I’m having a lot of fun with Cities Skylines 2 and learning these new city streets, I can’t help but long for my old stomping grounds while playing it. At least right now.”
read full review ↗
…and 48 more tracked reviews.
Patch history
- City Corner #9 - Happy Six Months!Jul 23, 2026significant · resets scoring window
- Patch 1.6.0f1 - Summer SolsticeJun 22, 2026significant · resets scoring window
- City Corner #8 - Transforming the TerrainJun 11, 2026significant · resets scoring window
- Hotfix - Patch 1.5.10f1Jun 1, 2026
- Update to Saving BugMay 29, 2026
- Patch 1.5.9f1 - Morning DewMay 27, 2026
- City Corner #7 - Morning DewMay 26, 2026significant · resets scoring window
- Hotfix - Patch 1.5.8f1May 5, 2026
- Update for Loading BugMay 4, 2026
- Spring Cleaning - Patch 1.5.7f1Apr 29, 2026significant · resets scoring window
- City Corner #5 - Spring CleaningApr 24, 2026significant · resets scoring window
- Office Evolution & City Stations - Available Now!Mar 18, 2026significant · resets scoring window
- City Corner #3 - Anniversary Free UpdateMar 12, 2026
- Hotfix - Patch 1.5.5f1Feb 26, 2026significant · resets scoring window
- 1.5.4f1 - First FrostFeb 18, 2026significant · resets scoring window
- City Corner #2 - Upcoming Gameplay UpdatesFeb 12, 2026significant · resets scoring window
- Hotfix - Patch Notes 1.5.3f1Dec 10, 2025
- Asset Mods PatchDec 4, 2025significant · resets scoring window
- Bike Patch 1.4.2f1Nov 19, 2025significant · resets scoring window
- Bike Patch - Announcement PostNov 18, 2025
- An Update on Cities: SkylinesNov 17, 2025
- Bridges and Ports - 1.3.6f1 Patch NotesOct 29, 2025significant · resets scoring window
- Unity HotfixOct 3, 2025
- Bridges, Bikes, and BugfixesSep 29, 2025significant · resets scoring window
- Work in motionAug 19, 2025significant · resets scoring window
- Our Tips to Fix!Jun 13, 2025
- Quays & PiersJun 11, 2025significant · resets scoring window
- 1.3.3f1 Patch NotesJun 11, 2025significant · resets scoring window
- Free Patch and Updated PlansMay 27, 2025
- Anniversary Patch 1.2.5f1Mar 18, 2025significant · resets scoring window
- New Creator Packs & Radio Stations | Available Now for Cities: Skylines IIMar 18, 2025significant · resets scoring window
- Hotfix 1.2.3f1Jan 22, 2025
- Detailer’s Patch #2 - Developer DiaryDec 11, 2024significant · resets scoring window
- Detailer's Patch #2 - 1.2.0f1 Patch NotesDec 11, 2024
- Patch Notes 1.1.12f1Nov 26, 2024significant · resets scoring window
- General UpdatesNov 25, 2024significant · resets scoring window
- Patch Notes 1.1.11f1Oct 24, 2024
- Patch Notes 1.1.10f1Oct 23, 2024significant · resets scoring window
- An update to the Release ScheduleSep 16, 2024significant · resets scoring window
…and 6 earlier patch announcements.
