Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 9 |
| All-time Steam reviews | 89% | 83 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 84% | 77 | 6 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 16 reviews sampled · 14 total reviews in window · weighted 10.1 up / 2 down · computed 1h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“I found Autonauts to be tedious at first, then really fun, then exhausting. It's a fun challenge, but in the end, I just wanted to build a robot to tell all the others what to do so I could sit down and read a book.”
read full review ↗ - 80
“Autonauts is a perfect game for gamers that want to step into the world of programming with simple mechanics and cute graphics.”
read full review ↗ - 61
“As someone who enjoys creative sim games as well as programming (I'd hope I enjoy it, its how I spend my days) in theory Autonauts would be a home run for me...”
read full review ↗ - 50
“It is a shame that Autonauts has a notable bug that rapidly reduced enjoyment and led to a premature end of the game. The style and concept are well executed, allowing many approaches to completing progression goals that are so numerous completionists will be in heaven. Creating and replacing tools as they break is an acceptable part of the game, but constantly having to stop and start robots in their actions because of an inexplicable error loses the whole automated process that is central to Autonauts' functionality.”
read full review ↗ - 85
“Underneath Autonauts‘ cute visuals and tongue in cheek tutorials there’s a surprisingly complex simulation game that is a joy to play for both seasoned veterans of the genre and total newbies who’ve never touched a management title.”
read full review ↗ - 60
“Autonauts is a charming automation and base-building game that blends Minecraft’s creative spirit with Factorio’s production complexity. Players program simple robot workers using visual commands to build increasingly complex production chains, from farming and forestry to crafting entire towns. Despite its child-friendly visuals and educational potential, the game presents a surprisingly steep learning curve, with unintuitive programming tools and limitations like the lack of conditional logic (e.g., no "if" statements). While Autonauts is a unique, ambitious title that teaches programming logic in a fun, hands-on way, it still feels like a rough gem, captivating but in need of polish to fully realize its potential.”
read full review ↗ - 70
“This is unusual colony with robots coded by you. Creative, certainly, but repetitive soon.”
read full review ↗ - 80
“A neat automation game that's well built with plenty of depth to keep you going for quite some time, and this is only "Phase 1". The programming aspect is similar to that of the Scratch programming language, and can teach basic programming principles with its visual code builder and "follow me" initial recording of the robots.”
read full review ↗ - 70
“Autonauts does what it intends to do really well. However, there are no substantial innovations to make it stand apart from other giants of this genre. It will serve some fun for the fans, especially if they are looking for a new contender in the construction subgenre.”
read full review ↗ - 80
“Autonauts is packed with adorable animations and a deceptively simple premise. Controls could be better on the Switch, as I do think they let the game down. Apart from the controls, the game premise and execution of the tutorial are well done. The game is enjoyable, with plenty to keep you up until the wee hours of the morning, commanding your bots to craft and build the colony of your dreams.”
read full review ↗ - 80
“Autonauts is all about building and making things efficient. There's almost no story but the game play alone is a unique and lovely experience. I wish tutorials were a little more efficient like the game play itself, but overall Autonauts is a creative and fun title.”
read full review ↗ - 80
“I sincerely enjoyed my time with Autonauts and could see anyone from a pro programmer to someone with zero experience having a good time with this game.”
read full review ↗
…and 6 more tracked reviews.
Patch history
- Lovely V140.2Mar 6, 2023
- V140.1 is out now.Nov 26, 2022
- AUTONAUTS QOLVOLUTION PART 2Aug 26, 2022significant · resets scoring window
- QoLly Good Show!Aug 18, 2022
- Important Survival Mode UpdateApr 26, 2022
- Quality AutoQOLs in the PipelineJun 9, 2021
- STEAM TRADING CARDS AND SURVIVAL MODE STATUS UPDATEFeb 11, 2021significant · resets scoring window
- Autonauts Patch V135 NotesMar 10, 2020
- Autonauts enters the Industrial Age with a massive free updateFeb 6, 2020significant · resets scoring window
- Autonauts 'Xmasnauts' Patch V133 NotesDec 19, 2019
- Autonauts 'Autumnauts' Patch V132 NotesNov 21, 2019
- Autonauts Patch V131 NotesNov 12, 2019significant · resets scoring window
- Autonauts Patch V130 NotesNov 3, 2019significant · resets scoring window
- Autonauts Patch V129 NotesOct 30, 2019significant · resets scoring window
- Autonauts Patch V128 NotesOct 26, 2019significant · resets scoring window
- Autonauts Patch V127 NotesOct 23, 2019significant · resets scoring window
- Autonauts Patch V126 NotesOct 22, 2019significant · resets scoring window
