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Star Trek Online

Star Trek Online

Cryptic Studios · released Jan 31, 2012

Massively MultiplayerRPGFree To PlayPCPlayStation 4Xbox 360, Xbox One

In Star Trek Online, the Star Trek universe appears for the first time on a truly massive scale. Players take the captain's chair as they command their own starship and crew. Explore strange new worlds, seek out new life and new civilizations, and boldly go where no one has gone before.

73
VGC Score
Stablehigh confidence 10 since launch

scored 83 at launch, has slipped to 73

83%
At launch
79%
Steam all-time
66%
Press
51%
Player sentiment
77%
Recent sentiment

PC 73 · Xbox 49

Screenshots & trailers

Review sentiment over time

Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)666
All-time Steam reviews79%731000
Metacritic user ratings657
Post-patch Steam reviews (trust-weighted)77%7232
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 89 reviews sampled · 91 total reviews in window · weighted 59.3 up / 17.7 down · computed 2h ago · full methodology →

Press & Creators reviews (32)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 80
    trust 69

    This is as fine a[n] homage to one of Sci-fi's great franchises a[s] you can get in an MMO format.

    read full review ↗
  • 67
    trust 67

    Until then, I'm still going to say this game is definitely worth a look - just be aware of what you're getting into before forking over the extra cash for the nigh-indefinite-length subscription options they offer.

    read full review ↗
  • 70
    trust 67

    Star Trek Online has some strengths, but sadly there have been more negative aspects until now. There is just no diversification.

    read full review ↗
  • 60
    trust 66

    Despite all of these complaints, those hordes of starship captains are quite happy. They may not have many different things to do, and the missions and UI may be rather buggy, but there does seem to be enough content to sustain them - at least until the endgame - and even at its worst that content is knockabout fun with more instant appeal, and more suitability for casual, short-session, low-commitment play than most MMOs.

    read full review ↗
  • 55
    trust 66

    The space combat is short-lived fun, but everything else about this online role-playing game is bland and shallow.

    read full review ↗
  • 77
    trust 65

    Two months after its release Star Trek Online is still missing content, especially at the high level range and on the Klingon side of the game. The good point is that Cryptic is steadily releasing updates. But despite that the game is still a game more for casual mmo gamers than core gamers.

    read full review ↗
  • 80
    trust 64

    A refreshing change of pace for jaded MMO gamers. [Mar 2010, p.68]

  • 60
    trust 64

    Such a lackluster implementation. [May 2010, p.74]

  • 40
    trust 63

    Trek fans are meant to salivate at the sights and sounds of their favorite universe made manifest, like a dog hearing the chime of a chow bell. And publisher Atari is banking on the hope that -- like Pavlov's pups -- consumers will be content with the same ol' kibble day after day. The result is a shallow, poorly paced, and repetitive game that, divorced from its storied source material, wouldn't warrant a second look.

    read full review ↗
  • 60

    Great potential of the game remains buried and players have to dig deep through many useless ballast. Still, it’s worth digging. [Issue#189]

  • 75
    trust 62

    The solution to this problem might be corrected by better choices, including more Star Trek-like non-violent solutions and away mission problems, and a less obnoxiously difficult equipment upgrade system, which might give captains the will to live in this world.

    read full review ↗
  • 70
    trust 62

    In the end, Star Trek Online is a mixed bag. If you are a Star Trek fan you will get a huge kick out of being able to pilot your own ship into combat and having brushes with people places and things you have seen in the series and movies. Gamers who are not fans will still find a beautiful game with wonderful audio and music, but the shortcomings in gameplay outside of space combat leave much to be desired.

    read full review ↗

…and 20 more tracked reviews.

Patch history