Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 67 | 10 |
| All-time Steam reviews | 84% | 78 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 4 reviews sampled · 3 total reviews in window · weighted 3.3 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Even though I'm not a card game player. Neoverse really impressed me with its look and the fact that it's not that challenging. It's definitely easy to master. The three beautiful heroines take you through a large number of fights and you won't want to stop once you get into playing. Neoverse is quite an addictive game. So, chop chop, assemble the deck and off you go.”
read full review ↗ - 50
“Neoverse Trinity Edition succeeds at being an enjoyable deck builder, but it does so in a way that's seemingly desperate to highlight its limitations. It runs embarrassingly poorly at times, and does almost nothing to ingratiate the player to its many systems, all of which must be puzzled out more or less from scratch. While this is far from ideal, it's not enough to totally kill the game's appeal. Robust strategy is both possible and necessary in order to progress much beyond even the second boss. If you vibe with Neoverse Trinity Edition, it'll last you a while. It's just very, very difficult to get to grips with this bizarre, confusing game.”
read full review ↗ - 60
“The core gameplay of Neoverse is addictive, but ultimately held back by the confines of its creation.”
read full review ↗ - 60
“On the surface, Neoverse Trinity Edition has everything a deck-building TBS needs to be a highly recommended one, mainly due to its more-than-decent mechanical depth, and, yes, because of its sexy exterior. Sadly, this just doesn't achieve being the next Slay the Spire it wants to be. A bit repetitive, and with a visual wrapping that's as generic as it is nice to look at, Tinogames Inc.'s creation is far from bad, but also something that's far from greatness. Only for - very - big fans of the genre - just be ready for something that's maybe a bit too easy/casual-friendly for your liking.”
read full review ↗ - 60
“Neoverse is a deck-building roguelite with some impressive systems and lots of room for intricate strategy, however its presentation, lack of modes, narrative or personality really make it feel a few cards short of a full deck.”
read full review ↗ - 50
“The card combat and deckbuilding of Neoverse is incredibly strong and if all you need to keep you entertained is deep card combat, it's got you covered. However, the lack of any kind of context and background to anything, just going from fight to fight, eventually takes the sheen off. The core of the game has benefited from a great deal of attention, care and creativity, it's just a shame it was almost squandered due to the lack of it elsewhere.”
read full review ↗ - 60
“I had a good time playing NEOVERSE, especially Hunter Mode, because at the end of the day the aesthetic of a deck builder doesn't matter as it's all about the cards.”
read full review ↗ - 60
“Grind away through an interesting card based title that falls just short of being great”
read full review ↗ - 75
“Neoverse Trinity Editon is a surprisingly addictive deck-building card battling game. There are some things that will make you think this was a converted mobile game from the West, especially given anime-based heroines. The game leaves a lot for you to figure out but provides enough varied missions so that successive playthroughs don't feel completely monotonous. It requires some patience to master the system and unlock new cards but on the plus side, it plays well in undocked mode making for a great travel game!”
read full review ↗ - 70
“Neoverse doesn’t have a reason why these women jump through portals to fight monsters, but who cares with a deckbuilding roguelike system this addictive. Its high difficulty will force you to stay on your toes, but there’s enough here to keep playing for hours. Still, if you can’t get past the lack of narrative, uninspired rewards, and design, then you might want to play something else.”
read full review ↗ - 70
“Overall, there’s a lot to recommend in Neoverse Trinity Edition. It’s addicting, it’s great in short bursts and long runs, and it’s got characters and decks that are excellently balanced. Really, the only downsides are the lack of tutorial, the small text (it’s very hard to play in handheld mode until you know what the tiny text says), and the slightly wonky controls (it’s very easy to accidentally select the wrong item or card and then use it without realizing it, though you learn to be more careful eventually). There’s plenty of replay value, too, with each character having multiple unlocks for new cards, costumes, skills, and more. There’s also additional modes if you’re looking for a greater challenge.”
read full review ↗ - 80
“If it sounds like I didn’t enjoy Neoverse, I actually did. It’s a clone, sure, but it’s a well made clone of an already great game. Beyond some balancing issues, there really isn’t much wrong with Neoverse. It’s just that the successful aspects of Neoverse (and there are plenty) have already been discussed ad nauseam when Slay the Spire released; they aren’t worth mentioning. As it is, Neoverse stands as a solid alternative with a bit of balancing issues and a different art style. It’s simple as that.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- New Contents Update v1.5 (12-22-2020)Dec 22, 2020
- General Issue Fix v1.4 (10-22-2020)Oct 22, 2020
- New Contents Update v1.4 (10-21-2020)Oct 21, 2020
- General Issue Fix v1.3(08-14-2020)Aug 14, 2020
- New Contents Update v1.3 (8-3-2020)Aug 3, 2020significant · resets scoring window
- New Contents Update v1.2 (6-25-2020)Jun 25, 2020
- General Issue Fix v1.1(05-28-2020)May 28, 2020
- New Update v1.1(05-27-2020)May 27, 2020
- General Issue Fix v1.001(03-20-2020)Mar 20, 2020
- General Issue Fix v1.001(03-02-2020)Mar 3, 2020
- New beginning! V1.001 (2-19-2020)Feb 19, 2020
- General Issue Fix v0.995(01-28-2020)Jan 28, 2020
- New Contents Update v0.995(01-21-2020)Jan 21, 2020
- General Issue Fix v0.994(12-27-2019)Dec 27, 2019
- General Issue Fix v0.994(12-23-2019)Dec 23, 2019
- General Issue Fix v0.994(12-20-2019)Dec 20, 2019
- New Contents Update v0.994(12-19-2019)Dec 19, 2019
- General Issue Fix v0.993(11-28-2019)Nov 28, 2019
- General Issue Fix v0.993(11-21-2019)Nov 21, 2019
- General Issue Fix v0.993(11-15-2019)Nov 15, 2019
- General Issue Fix v0.993(11-14-2019)Nov 14, 2019
- General Issue Fix v0.993(11-08-2019)Nov 8, 2019
- General Issue Fix v0.993(11-07-2019)Nov 7, 2019
- Urgent Fix v0.993(11-04-2019)Nov 4, 2019
- General Issue Fix v0.993(11-01-2019)Nov 1, 2019
- Urgent Fix v0.993(10-28-2019)Oct 28, 2019significant · resets scoring window
- General Issue Fix v0.993(10-25-2019)Oct 25, 2019
- Halloween Gears Part 2 Update v0.993(10-24-2019)Oct 24, 2019
- General Issue Fix v0.993(10-21-2019)Oct 21, 2019
- Halloween Gears Part 1 Update v0.993(10-18-2019)Oct 18, 2019
- General Issue Fix v0.993(10-14-2019)Oct 14, 2019
- New Contents Update v0.993(10-11-2019)Oct 11, 2019
- Urgent Fix v0.992(09-23-2019) 3.9Sep 23, 2019
- Urgent Fix v0.992(09-20-2019) 3.8Sep 21, 2019
- Balance Issue Fix v0.992(09-20-2019)Sep 20, 2019
- Cool Helena is back v0.992(09-18-2019)Sep 18, 2019
- General Issue Fix v0.991(09-10-2019)Sep 10, 2019
- Balance Issue Fix v0.991(09-9-2019)Sep 9, 2019
- Classic 0.985 Version Build Open NoticeSep 8, 2019
…and 56 earlier patch announcements.
