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64

Computer Games Online RO

PressTrust score from 13 scored reviews vs. players · provisional

6 below players
Bias
within ~1 pts
Vs player sentiment
0.79
Ranks like players
13
Games compared

How this trust score was computed

Trust blends alignment (40%): does the outlet rank games the way players do; decoded accuracy (30%): after translating the outlet's own scale habits (a '7/10 means mediocre' scale is decoded, not punished), how well its reviews predict player sentiment; and player-side (30%): on games where press consensus and players sharply disagreed, whose side it took. Recent reviews weigh more (2-year half-life), and the blend is shrunk toward a neutral prior (60) so small samples can't peg the scale. Player quality is launch-window Steam sentiment, so outlets aren't punished for reviewing a launch build that later got patched.

89
Alignment (40%)
97
Decoded accuracy (30%)
46
Player-side (30%)

Controversy record: on 3 games where press consensus and players sharply disagreed, this reviewer sided with players 1 time.

Computed 4m ago · full methodology →

Outlet vs. players

Each dot is a game both this outlet and players scored. The dashed line is perfect agreement: dots above it mean the outlet was more generous than players, below it more harsh.

Recent reviews (27 tracked)

  • 90
    Orcs Must Die! 2Aug 24, 2012

    In its own niche, Orcs Must Die! 2 is king. You may not be inclined towards tower defense games, but in this genre, the three-dimensional approach (your ability to use the walls and ceiling, to place down guardians, forming synergy between traps and character spells), the attractive graphics and the fast-paced gameplay are way above any other similar title.

    read full review ↗
  • 83
    Quantum ConundrumJul 10, 2012

    But yes, I do recommend it to anyone passionate about spatial puzzles that require switching dimensions (and more). Some of its shortcomings, like the platforming sequences, could be regarded as relative, because some people will be better than others at appreciating distances and the moments at which they need to react.

    read full review ↗
  • 73

    Similarly to Civilization V, combat elements are the most evolved and those of you who favored that particular battle system will get right down to business, helped a lot by the map's visual familiarity. The positioning of units on hexagons allows for attacks from multiple directions and, just like in the eternal source of inspiration, in the lower left you get an approximate report of a fight together with any bonuses given by unit type or terrain type.

    read full review ↗
  • 85
    Legend of GrimrockApr 18, 2012

    And taking into account that dungeon-crawlers were considered dead and buried, Legend of Grimrock does a very good job of reminding new RPG players why the genre was so popular in the Golden Age.

    read full review ↗
  • 84

    So Wargame: European Escalation isn't revolutionary, but it can hold its own against current strategy games and has a community with a passion for war that goes beyond history books and Discovery documentaries.

    read full review ↗
  • 73
    Nuclear DawnMar 8, 2012

    So in the post-Call of Duty/Battlefield/Team Fortress 2 world of today, Nuclear Dawn will not have an easy time finding a safe place, not only because of the risk it has taken as a genre combination, but mainly because of the work that the FPS side still needs.

    read full review ↗
  • 88
    Anno 2070™Jan 31, 2012

    Even so, Anno 2070 is one of the best titles released in 2011 and without equal when compared to other games in the genre. The three defining elements of the series (alongside the almost infinite replay value) – urban planning, commercial routes and opponent interaction – are now more complex.

    read full review ↗
  • 80
    World of TanksDec 5, 2011

    World of Tanks is a nice alternative for anyone who is passionate about armored mayhem, with a good mix of fun and strategy to meet every gamers' expectations. The large number of vehicles, the customizing possibilities and the variety of equipment will please every action and strategy passionate. It all depends on how willing are you to grind your vehicle into the upper Tier, how much can you stand a faulty matchmaking system and disregard the curiosities of Clan Wars, but overall I can only recommend the game as a solid product.

    read full review ↗
  • 78

    If you've never played Heroes though, the current installment isn't that bad: 50 campaign hours, Hot Seat to keep my friends close, online multiplayer and many customization options. If the bugs are solved and the designers actually listen to the criticism, the next game will gain more favor.

    read full review ↗
  • 80

    However, all of this comes under the unpretentious cover of a very self-conscious price: 9,99 Euros. And thanks to it, you can't really hold the length against Anomaly, because cost-efficiency didn't get left out. So I can only encourage its purchase if you're into sweet small deals with sweet small prices in sweet small packages.

    read full review ↗
  • 93

    The mix of turn based strategy (with economical, political and diplomatic ramifications) and real time battles is still wonderful, but the need to balance timing and aggression is more important than ever. Aggressive players will feel a little cheated, while diplomats will hate Realm Divide stage. Still, Total War was always about realism and the AI's scripted actions make logical and historical sense.

    read full review ↗
  • 75
    MagickaFeb 23, 2011

    Ultimately though, I can only recommend you Magicka. At 10 euro it's a good offer and the closest thing to PC Mortal Kombat; sporting spells, monsters and Scandinavian heroes, but with that drive to learn combos and experiment.

    read full review ↗
  • 95

    The attention to detail is simply staggering and I'm not referring just to City 17. The sky is beautiful, regardless of the time of day, a lot of the surfaces are bump-mapped and I often found myself using the zoom to see just how good the objects looked in the distance.

    read full review ↗
  • 91

    Portal is a sum of contradictions: it’s an FPS game with no weapons, no human characters, no complex scenery, but one that uses a simple and incredibly fun concept, with a well thought-of story and accessible to people of all ages (given they have minimal notions of moving the character around with the mouse and keyboard).

    read full review ↗
  • 93

    Watch out though, if you get the taste of it, eventually you might end up telling your boss „Take it like a man, shorty!”.

    read full review ↗