Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 74 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 50 | 33 |
| Backloggd ratings | – | 44 | 157 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (51)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Part action, part strategy, John Wick Hex is an incredibly challenging and highly stylized game that is both thrilling and infuriating at the same time.”
read full review ↗ - 88
“As a fan of the movies and a fan of creative approaches to games, I've had my eye on John Wick Hex since the day it was announced. Its bizarre approach works satisfyingly well in the context of how John Wick would think in the same situations: risk versus reward, careful observation and planning, plays and counter-plays. It is a simple game to understand yet rewarding to attempt to master. It also makes a compelling case of how great movie-inspired games can be if developers really think outside of the box.”
read full review ↗ - 80
“It's incredible how a turn based strategy game could look like the fast paced John Wick movies. But in John Wick Hex you can understand how the mind of a top class killer works, without the risk of being shot.”
read full review ↗ - 80
“John Wick Hex has turn-based gameplay at a pace you’ve likely not experienced before, and it intricately balances its systems to give you a sense of being an expert hitman while also making it feel earned. It’s a slick and well-oiled game that succeeds in giving you a new, engrossing way to experience John Wick and its signature brand of chaotic action.”
read full review ↗ - 70
“John Wick Hex is the last form you might expect a John Wick game to take, but this unique, inventive puzzler kept my mind racing from beginning to end. While the gameplay and interesting story shed light on some important aspects of the film franchise, the sometimes punishing difficulty and surprising lack of focus on John Wick himself left me a little disappointed. This isn't a perfect video game adaptation of a film, but it's certainly the most original one I've ever played.”
read full review ↗ - 90
“One of the best movie adaptations of all time and an impressively original strategy game that manages to rival even the best action titles in terms of tension and adrenaline rush.”
read full review ↗ - 75
“John Wick Hex seems mediocre at first glance, but after spending a few time on it, the game turns out to become interesting. Since it provides a surprisingly fresh experience that replicate the killer instinct from the movie series.”
read full review ↗ - 50
“John Wick Hex tries to get you into the mind of an assassin. However, the execution falls flat, and it quickly devolves into a repetitive slog, with little content, polish, or much of that strategy the developers were aiming for. ”
read full review ↗ - 80
“John Wick Hex is a movie tie-in that doesn’t go for the lowest common denominator. What could easily have been a generic real-time action game works wonderfully in this form, converting the pace of the movie action into a very elegant illusion of it. It works admirably despite the within this somewhat sparse presentation, and feels like an idea that the developer could evolve into something really special in the future, with or without the John Wick license.”
read full review ↗ - 80
“John Wick Hex is not the action shooter you would expect from the film adaptation. But only because of its unique turn-based style, you really feel like a dreaded hitman who is determined to reach his goal. And that's a great feeling. [Issue#299]”
- 80
“The important thing is John Wick Hex has an abundance of intuitive and original ideas, and it’s fun and engaging to play. It’s certainly worth your time if you like strategy games, and if you also happen to be a fan of the films then that’s just the icing on the cake.”
read full review ↗ - 68
“John Wick Hex is a simple, smart tactics game but its distracting lack of polish often thwarts its attempt to distill the fast action of the movies into deliberate gameplay.”
read full review ↗
…and 39 more tracked reviews.

