How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 77 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 84 | 39 |
| PlayStation store ratings | – | 68 | 68 |
| Xbox store ratings | – | 52 | 641 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 7h ago · full methodology →
Press & Creators reviews (26)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 78
“Despite the ambitious combo of two different kind of games, Deathtrap does not disappoint. In combination with the affordable price, it is highly recommended to fans of both ARPG and Tower Defense. ”
read full review ↗ - 85
“As it is, Deathtrap approaches the qualitative apex of its craft and niggles aside, sets a splendid example of how to marry two genres together to make a superlative whole.”
read full review ↗ - 85
“Deathtrap has the workings of a tower defense game, with the complexity and depth of a hardcore RPG. ”
read full review ↗ - 80
“A nice variation of the classic tower defense formula, with frenetic and interesting fights and lots of customization and modes on offer.”
read full review ↗ - 70
“It's a nifty little time-waster that Neocore's created here, and while there could and should be a lot more content in the future, the game we've got right now nonetheless makes a convincing bid for your time.”
read full review ↗ - 70
“Deathtrap is a game that, although it may sound cliche, is easy to pickup but very difficult to master.”
read full review ↗ - 77
“Deathtrap "is a trap every man of common sense would be happy to fall into", thanks to its catching tower defense gameplay with arpg elements imported from The Incredible Adventures of Van Helsing. An ephemeral beauty, though, especially for those who have already enjoyed it in the main saga.”
read full review ↗ - 83
“Neocore Games has mixed two different genres in an unique tower defense. Despite some balance issues, Deathtrap is a fun game, able to keep the player engaged for several hours.”
read full review ↗ - 77
“The large amount of traps and power-ups keeps you playing and the combination with Hack & Slay is well done.”
read full review ↗ - 80
“Deathtrap brings hectic tower defence, satisfying Diablo-style combat and compelling persistent progression together in ultraviolent gothic style. Smart design choices and satisfyingly hectic moments abound, while the level editor is a stroke of genius.”
read full review ↗ - 50
“The imaginative mix at the first sight but the makers didn't finish their job fully. The game keeps your attention for only a short time, after a while it begins repeat itself.”
read full review ↗ - 85
“Deathtrap is a fresh combination of an action RPG and a Tower Defense-game. The game is quite challenging with a steep learning curve, but repays that with great mechanics, 4-player co-op and a cheap price.”
read full review ↗
…and 14 more tracked reviews.
