How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 78 | 20 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 84 | 33 |
| Backloggd ratings | – | 66 | 22 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 5h ago · full methodology →
Press & Creators reviews (18)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“This is a full fat Resident Evil experience with a neat partner system and some terrifyingly tense set pieces. There's a strong case to be made that you should ignore the original (especially if you've played it already) and simply purchase this prime slab of survival horror, but completionists won't be disappointed either way. ”
read full review ↗ - 85
“Rev 1 is better than it was on the 3DS, and REV 2, even with its issues is a huge jump in quality compared to the Vita release. I’d love to see more Resident Evil games on the Switch so this seems like a no brainer. It’s a bit disappointing they couldn’t put both games on the cartridge, requiring Rev 2 to be downloaded separately, but it is what it is, and more Resident Evil is never a bad thing in my eyes.”
read full review ↗ - 75
“All in all, the Resident Evil Revelations Collection is a sub-par port of a pair of fun games. It's by no means unplayable, but it's not the best way to play either title. The new features are either ignorable or actively detrimental, and the ports suffer from extended loading times and lack of ambition. If you're a fan of the franchise, it's probably something you can push past, but the Switch version only adds a couple of minigames and the ability to play Revelations 2 on the go. Fans of the franchise who missed out on Revelations may want to snag the collection, but casual players may want to wait and see if the loading times are patched.”
read full review ↗ - 80
- 70
“A superior Resident Evil spin-off that manages to mix old school horror and more modern combat better than almost any other entry in the series.”
read full review ↗ - 80
“Resident Evil Revelations Collection is chock-full of high-quality horror-action that placates old and new fans alike with its clever implementation of traditional and modern mechanics. As a package, this is an irresistible combo of terror for those who fancy some on-the-go blockbuster horror.”
read full review ↗ - 82
“Besides including all of its previously released content, Resident Evil: Revelations Collections lacks of an interesting cooperative mode or special features for the Nintendo Switch. It's a good addition for the library, just not great.”
read full review ↗ - 85
“If you haven’t played the Revelations games before, this is a great way to do such. Switch-specific features, solid gameplay, good graphics, and fun online are the highlights of this collection, and being able to play them anywhere is a great convenience.”
read full review ↗ - 75
“If you’re like me and just enjoy having games on the Switch over a different platform, then this is the best version of Resident Evil Revelations part 1 and 2 to have. Revelations 1 is broken up into chapters like a good portable game, and Revelations 2 is similar with its episodic structure that games from 2015 loved to release. Both are a great fit for this device. What I’m really looking forward to is more support from Capcom on the Switch, and hopefully this is a sign of future ports and original games to come.”
read full review ↗ - 85
“Resident Evil Revelations Collection bundles two of the better entries in the long-running survival horror series. The first game is hit-or-miss but the sequel is legitimately great, and the added portability and motion controls make the Switch port the definitive versions of these two games.”
read full review ↗ - 80
“These are undoubtedly two of the best chapters of the Capcom saga in recent times, which - thanks to Switch's portability - receive even new lifeblood: now evil can in fact accompany us wherever we go.”
read full review ↗ - 80
“If you're looking to expand your horizons or simply get your start in the horror genre on your shiny new handheld, you could do way worse than this double shot of high-octane zombified horror game. It's not the classic Resident Evil adventure you may remember from your original PlayStation or GameCube endeavors, but it's certainly a worthy buy, motion control issues and all.”
read full review ↗
…and 6 more tracked reviews.
