Screenshots & trailers
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 84 | 40 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | – | 0 |
| Backloggd ratings | – | 66 | 63 |
| PlayStation store ratings | – | 78 | 721 |
| Xbox store ratings | – | 65 | 391 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“BlazBlue: Entropy Effect X is one of those rarities that hits all the key elements very well. The core experience is great, possessing incredible depth that adds to the urge to replay. For fans of either the source material or the roguelite genre, this is an easy recommendation. From the art to the fun of making overpowered builds, players will keep wanting to have just one more run.”
read full review ↗ - 85
“Even though I'm not familiar with the story or history of BlazBlue I had a very fun time with Entropy Effect X. It is genuinely fun to play, offering a loop of combat that is as challenging as it is visually stunning. The large Roster of very different characters and the interplay of the Legacy system make every run feel like a new experiment in breaking the game's limits. And the Entropy system unlocked upon winning a run lets you push the difficulty as hard as you can.”
read full review ↗ - 86
“BlazBlue Entropy Effect X stands out as one of the most action-driven roguelikes available. It also handles long-term play fatigue and freshness well: the Legacy Talent system lets players carry builds forward between runs, while the highly customizable Chaos and Extreme difficulty options add challenge to offset repetition in the later stages.”
read full review ↗ - 80
“Fresh challenge systems and a slick new story make 91Act's rogue-lite that much more compelling, even if some aspects could be better.”
read full review ↗ - 80
“BlazBlue Entropy Effect X is a highly addictive action-roguelike with slick, responsive combat and plenty of playstyle variety, boosted by a smart skill-inheritance system. While the visual overload and forgettable techno-babble story can distract at times, the rock-solid gameplay is the real star: and it absolutely delivers.”
read full review ↗ - 90
“Its fast-paced combat system is one of the best in the genre, and BlazBlue fans will love the large number of playable characters. Throw in some truly eye-catching visuals and BlazBlue Entropy Effect X is a must-play for action roguelike fans.”
read full review ↗ - 80
“Challenging yet addictive, generous yet confusing, Blazblue Entropy Effect X is an original offering that manages to surprise us and draw us into a sea of possibilities for hours on end. In my opinion, it's the indie surprise of the moment.”
read full review ↗ - 80
“BlazBlue Entropy Effect X is a great roguelite action game that pays homage to the BlazBlue series while delivering an intriguing storyline, engaging mechanics, and a fair level of challenge. The updated release builds on the foundation of BlazBlue Entropy Effect and brings new features that will keep players playing after the original storyline. Although cross-play and an English dub are missing, BlazBlue Entropy Effect X is an experience that fans won't want to miss.”
read full review ↗ - 90
“BlazBlue Entropy Effect X brings the stellar roguelite by way of fighting game to a broader audience. Incorporating a massive roster with deep combat turns it into one of the genre’s flashiest and most entertaining spectacles.”
read full review ↗ - 85
“Combining the structure and multiple configurations of a roguelite with the technical depth of a fighting game has resulted in a playground for those who love possibilities. Its name says it all: Blazblue Entropy Effect X is an entropic paradise.”
read full review ↗ - 90
“BlazBlue Entropy Effect X successfully transforms a fighting game legacy into a polished action roguelite, pairing some of the genre’s best combat with meaningful progression and a more coherent narrative framework. While its storytelling still lags behind its mechanical excellence and onboarding can feel dense, the sheer variety of characters, builds, and systems makes it a standout experience even for players unfamiliar with BlazBlue.”
read full review ↗ - 89
“Yeah, I respect the Hades games and massively respect Supergiant Games, and have nothing but respect for all of the work the Balatro devs put into it, let alone the masterpiece that was Blue Prince, but they’re generally not really my cup of tea. I didn’t even like Balatro that much, but considering I’m not super into poker as is, I was not sure what I was expecting there. It might be the specifics here, the action, twitchiness, being able to play as these characters again outside of the original games or BlazBlue: Cross Tag Battle, or just something I can’t quite place my finger on. I genuinely quite enjoyed my time here, and hope the best for future updates. Now, if you don’t mind, I’m just gonna go find a rock to skip across these waters before I take another dip.”
read full review ↗
…and 8 more tracked reviews.

