How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 62 | 32 |
| Creator reviews (1 tracked) | – | 45 | 2 |
| All-time Steam reviews | – | – | 0 |
| Metacritic user ratings | – | 26 | 682 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (46)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 45
“To say there’s a lot to hate about Concord implies it has a lot of anything. While not strictly skeletal in content, it nonetheless offers little of note in a market that’s already saturated with similar games all vying to dominate the finite time of their players. Sony’s delivered the perfect picture of a game nobody was asking for, an impeccable example of the nonessential product. Even if I didn’t hate it, I sure as hell wouldn’t find enough to love.”
read full review ↗ - 50
“Concord will forever be remembered as one of the most notorious flops in the entire industry. And yet there is hope that at least some lessons can be learned from this whole ordeal.”
read full review ↗ - 40
“Concord is another live service game that will be a cautionary tale to developers not to chase trends. A bog-standard hero shooter with messy meta game elements will not bring people over from Overwatch. The fact that they charge 40 euros for this will only be a detriment to the game and I personally expect the good old serviceshutdown.jpg on X in the near future. ”
read full review ↗ - 70
“Concord is a clean and well-meaning first-person shooter, with no shady business practices to boot. Its lack of real identity is an issue, and it’s difficult to determine just how much Sony is going to get behind it long-term. However, there’s a polished and beautifully presented experience on offer here, with some interesting tactical team-building systems and sublime animations. Firewalk’s debut may not be out of this world, but it’s genuinely pretty good overall.”
read full review ↗ - 65
“Concord has a solid foundation and interesting ideas; however, its bland cast of characters and lack of innovation make it a generic and unappealing hero shooter destined to fail, especially considering its $40 USD price tag. It's not a bad game, but is something much worse: an unnecessary product that fails to understand the market it competes in. Simply put, there are better and more enjoyable free alternatives out there”
read full review ↗ - 70
“Concord is a decent shooter with rock-solid mechanics and AAA visuals, but that’s not enough to attract an audience to yet another live-service game. As is, it’s a fine release, albeit one that feels like it was pumped out of a boardroom algorithm. If you’ve got $40 to spare and aren’t hung up by comparisons to similar shooters (like the free-to-play Destiny 2, Valorant, and the upcoming Marvel Rivals), Concord is a fun time, flaws and all.”
read full review ↗ - 80
“Fun, quickfire game modes and solid multiplayer shooting help steer Concord through an asteroid field of scepticism and unhinged vitriol but the space odyssey doesn't end here. Like any live service, Concord's ongoing vitality and potential appeal to new fans will hinge on its post-launch support, content roadmap, and building on Firewalk's exciting foundation. ”
read full review ↗ - 60
“A competent Overwatch clone but one so apparently allergic to new ideas it’s depressing to see it so thoroughly waste its technical triumphs and well-designed characters.”
read full review ↗ - 60
“Even without everything against it, Firewalk Studios' entry in the live-service hero shooter genre fundamentally underwhelms.”
read full review ↗ - 65
“Concord doesn't stand out much compared to the other free multiplayer games on the market, so you're not really missing out on much. It's sad to say, but with this poor performance, Sony will eventually give in and make it a free game; That's the only way I would recommend it. ”
read full review ↗ - 60
“Concord has the bones of a fun multiplayer game, but it's missing the meat.”
read full review ↗ - 70
“Concord isn’t the most innovative or content-heavy hero shooter you could play, but with such fantastic competitive gameplay, 16 compelling characters to master, and 12 well-designed maps, it’s got the makings of something that could go the distance in the months and years to come. In fact, it’s a testament to its FPS chops that even while it has a virtually nonexistent story and a serious need for a signature game mode, I still found myself losing dozens of hours to its PvP charms. Hopefully the live-service roadmap will do its thing and show this promising shooter the love it needs to become something truly special, but right now it’s at least good enough for me to recommend trying out.”
read full review ↗
…and 34 more tracked reviews.

