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Max: The Curse of Brotherhood

Max: The Curse of Brotherhood

Press Play · released Dec 20, 2013

Action AdventurePCPlayStation 4Xbox 360, Xbox OneNintendo SwitchiOS (iPhone/iPad)

When Max wishes for his annoying little brother, Felix, to be whisked away by unknown evil forces, he gets more than he bargained for. Armed only with a marker and a hope of undoing what he has just done, he sets out on a perilous journey across deserts, eerie lantern-lit bogs, ancient temples and lush green forests to get his younger sibling back. Along the way Max gains the power to manipulate his environment and overcome seemingly impossible obstacles.

75
VGC Score
·No trend datamedium confidence
72%
Press
77%
Player sentiment
321
Ratings

How this score was computed

The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.

ComponentPositiveQuality (0-100)Weight (pseudo-reviews)
Press reviews (Metacritic)7220
All-time Steam reviews0
Metacritic user ratings77161
Post-patch Steam reviews (trust-weighted)0
Calibration prior (typical game)7250

Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 2h ago · full methodology →

Press & Creators reviews (49)

Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.

  • 74
    trust 69Feb 5, 2014

    Max: The Curse of Brotherhood's charm lies in its unique creation system and the way it uses the marker to solve puzzles throughout the levels. Its ability to challenge the player's creativity plus its beautiful visuals, make this platformer a great option for any Xbox One owner.

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  • 75
    trust 68Dec 26, 2013

    If you have an Xbox One and are looking for a novel title to tie you over, I definitely recommend giving Max a shot.

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  • 80
    trust 67Feb 25, 2014

    In the end, Max: The Curse of Brotherhood is a fine game for puzzle platforming fans.

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  • 80
    trust 66Jan 3, 2014

    The “a-ha” moments when you successfully combine your various marker powers to navigate a pitch-black cave, escape the clutches of a pursuing beast, or access a seemingly out-of-reach ledge made us feel like Mensa members.

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  • 60
    trust 66Dec 23, 2013

    It's gorgeous in motion, and can be a satisfying little puzzle-platformer, but prepare yourself for some trial-and-error, garnished with repetition.

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  • 70
    trust 66Jan 13, 2014

    It's a game that makes you feel smart and, unlike Limbo, never surprises you with unforeseeable traps: there is always an opportunity to stand back, assess and, finally, execute.

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  • 60
    trust 66Dec 31, 2013

    Max: The Curse of Brotherhood benefits immensely from attractive art design, and that is supplemented by a variety of puzzles that are initially quite satisfying before finally wearing out their welcome near the end. Consider taking the plunge if you're itching to dive into another pretty platformer, but otherwise you're probably better off waiting for a different curse to come along.

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  • 60
    trust 64Dec 24, 2013

    A solid idea but the implementation, especially on a standard controller, doesn’t really work, leaving with you increasingly little incentive to save Max or his brother.

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  • 80
    trust 63Feb 11, 2014

    It is a clever game, with a simple idea at it’s core, that consistently brings enough clever ideas to the table as it goes to remain captivating throughout.

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  • 70
    trust 63Jan 16, 2014

    It’s not the kind of game that will be remembered down the track, but in the here and now it’s filling a certain gap in the One’s line-up more than adequately.

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  • 60
    trust 61Jan 9, 2014

    I don’t think Max: The Curse of Brotherhood is devoid of value, but I certainly don’t think it’s something to rush right out and buy, unless, as an Xbox One early adopter, you’re content with a passable platformer that possesses a handful of quasi-memorable moments to tide you over until Titanfall. And for anyone jonesing for a platformer, Max represents only a quick, short-lived fix.

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  • 60
    trust 61Dec 23, 2013

    With unintuitive controls, puzzle mechanics that’ve been done better elsewhere, and a story with the depth of a coloring book, it’s hard to stay invested in this short adventure.

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…and 37 more tracked reviews.