Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 55 | 30 |
| Creator reviews (1 tracked) | – | 15 | 1 |
| All-time Steam reviews | 67% | 65 | 249 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 2 total reviews in window · weighted 0.6 up / 0 down · computed 2h ago · full methodology →
Press & Creators reviews (53)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“I see great potential in Disaster Report 4: Summer Memories! I do think that there will be patches to fix the frame rate, and maybe even DLC chapters continuing the story.”
read full review ↗ - 35
“For a game that has so perfectly captured the atmosphere of a disaster movie, Disaster Report 4 sure is a disappointing mess. The wonky animations, clipping issues, and uncooperative camera are unfortunate to see for sure, but they pale in comparison to how bad the core gameplay is. It's essentially a fluffed up walking simulator with some very light puzzle solving, where the puzzle is you figuring out which NPC to go to next to advance the story.”
read full review ↗ - 70
“Disaster Report 4: Summer Memories is a hard-fought project that captures your attention thanks to interesting characters, violent scenes, well-written situations during a global disaster and great gameplay. So in this case the graphics and bugs doesn't matters.”
read full review ↗ - 60
“If you can fight past the technical shortcomings, which, it's worth stating, are pretty considerable, then you'll find an experience that's totally unique on Switch, and that's no mean feat when you consider the depth of the console's library.”
read full review ↗ - 70
“Never having witnessed the apparent previous disasters having been reported I can't comment in any way how this edition compares...”
read full review ↗ - 60
“Disaster Report 4: Summer Memories is not a good game. Its design is archaic, its presentation is lacking, and its story is nonsensical. But anyone who enjoys janky, weird games will very likely have a good time with it. It might not be quality, but it's often very entertaining.”
read full review ↗ - 30
“Disaster Report 4: Summer Memories is an absolute mess from start to finish. The puzzles that stand in the way of your progress are almost universally illogical leading to an experience that frustrates throughout. This would perhaps, at a push, be worth persevering with if the story were engaging enough, but the tale told here is so silly that it could have been generated by pulling plot twists out of a hat. Throw in a creepy vibe, crummy production values, and dodgy controls, and you're left with an unmitigated disasterpiece that you should avoid like it's got the coronavirus.”
read full review ↗ - 60
“Disaster Report 4: Summer Memories is an absurd game that is rough around the edges but manages to pull itself together nice enough to tell a survival story unlike any other.”
read full review ↗ - 55
“But this one, there are just too many things that got on my nerves. Some people will still have a good time, and for sure there were moments where I went from delighted to dumbfounded and back in seconds. But the best I can say is proceed with caution, falling debris ahead.”
read full review ↗ - 30
“If I had to sum up this game in one word the best I could do is two words and a hyphen: half-baked.”
read full review ↗ - 60
“Overall, Disaster Report 4: Summer Memories is rather lacking as a whole. While there isn't really anything that makes it unplayable, it certainly doesn't help you out a whole lot either. The concept ins interesting, but it just couldn't take off the way I had hoped it would.”
read full review ↗ - 50
“Disaster Report 4: Summer Memories is a mess of a game.”
read full review ↗
…and 41 more tracked reviews.
Patch history
- May 13th, 2020 Update - Added KeyconfigMay 13, 2020
- May 7th, 2020 Update - VR for SteamMay 7, 2020
