Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 58 | 11 |
| All-time Steam reviews | 67% | 65 | 33 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 50
“It just doesn't stand out to me as a "must buy." I will say that there was a patch for some of the bugs in the game, but it could use a little more fine-tuning, in my opinion. YesterMorrow is nowhere near the worst game I've ever played, but it's nowhere near the best.”
read full review ↗ - 50
“It’s a real shame that YesterMorrow performs so poorly, because visually it’s a real treat, and it’s backed up by a pretty great soundtrack. More importantly though, its gameplay, while functional, can’t hold a candle to a game like Celeste, and we feel it really should have nailed this aspect if it’s to be successful. YesterMorrow may be worth a go if the severe technical issues get ironed out, but it’s by no means a must-buy.”
read full review ↗ - 64
“With a great look and, an interesting time-shifting mechanic, YesterMorrow is easy to drum up some interest for...”
read full review ↗ - 70
“Yui's eventful adventure with its high personal stakes in saving her family and friends, plus her unique ability to travel between her younger self and her current self, makes YesterMorrow a strong addition to Switch's library. The time travel mechanics are simple to execute, harder to master, especially as judgement is required to decide when it is the best time to change time periods. The gripping plot and the desire to save everyone from the, at times, horrific reality, creates a strong drive in Yui that will remain long after the end credits roll, with only initial game issues prior to and shortly after launch affecting overall enjoyment.”
read full review ↗ - 85
“YesterMorrow is a thoroughly enjoyable, challenging 2D platformer with excellent pixel artwork and lots of familiar tropes. No one will be impressed by the story or the uniqueness of anything it has to offer, but the consistently strong game design and tight controls make it well worth playing all the same.”
read full review ↗ - 70
“A satisfying platformer aimed at a younger age group, Yestermorrow is memorable for its aesthetics and inspirations. However it’s gameplay doesn’t really do anything we haven’t seen before, and fumbles what could have been more interesting uses of its Everlight and time-based premise.”
read full review ↗ - 35
“There are moments where YesterMorrow's tight controls, level design, and artstyle all come together and shine. Unfortunately, the mountain of technical issues and the empty world eclipse any hints of excellence. At the end of the day, YesterMorrow is an incomplete, broken game, and broken games are neither for yesterday or tomorrow.”
read full review ↗ - 60
“From its relatively insignificant main time-travel gimmick to its almost-right controls, there’s not a whole lot going on that we haven’t seen before in a more polished fashion. If you’re itching for some hardcore platforming action and can look past its flaws, you’ll find a rough gem in YesterMorrow’s visually stunning world, just don’t go in expecting another Celeste.”
read full review ↗ - 65
“YesterMorrow is fine. The platforming is good if you can forgive things like a lack of platforming weight and some difficulty in discerning usable platforms. The story is decent if you don't mind not connecting with the characters. The time traveling concept is interesting if you don't mind that it's wedged in only when necessary in a mostly linear adventure. There are better titles on the market, but you won't hate your time with YesterMorrow.”
read full review ↗ - 70
“Slovak travelling 2D platformer with decent gameplay and time switching.”
read full review ↗ - 60
“YesterMorrow is an entirely competent and mostly sound platformer. Sure, there's some issues around the occasionally finicky controls, but these are mostly balanced out through the exemplary level design. The main issue here is that the gameplay experience is so very hum-drum. YesterMorrow is a mish-mash of many other better games that we've all played before. As such it struggles to build its own identity and never becomes a compelling experience.”
read full review ↗ - 60
“While the art style is marvelous to look at and the plot is quite captivating, the game doesn't really bring anything new that we cannot find in many other titles. YesterMorrow draws inspiration from timeless classics but doesn't quite replicate their formula in the same way. A work that's worth trying, but some of its potential was lost.”
read full review ↗
…and 8 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
