Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 82 | 30 |
| All-time Steam reviews | 96% | 91 | 196 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 90% | 84 | 39 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (May 26, 2026) · 39 reviews sampled · 35 total reviews in window · weighted 30.4 up / 3.2 down · computed 4h ago · full methodology →
Press & Creators reviews (14)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“Quartet is delightful, with wonderfully designed characters, superb graphics and audio, and retro stylings reminiscent of the glory days of the '90s. Fans of turn-based, top-down JRPGs should definitely check out Quartet.”
read full review ↗ - 80
“Quartet is a phenomenal example of staying true to classic roots while also modernizing other aspects. There is a joy in spending time with all eight characters, and each is well fleshed out and memorable.”
read full review ↗ - 90
“Quartet doesn’t aim to reinvent the JRPG, and that’s precisely where its strength lies. By embracing turn-based combat, careful resource management, and a strong ensemble narrative, it delivers an experience that feels both familiar and thoughtfully modern. Its four intertwined stories are well written, tonally coherent, and rich with emotional weight. The combat system rewards planning and experimentation, avoiding both monotony and superficial spectacle. While exploration and music show some limits, they rarely undermine the overall experience. Quartet stands as a heartfelt tribute to classic JRPGs, confident enough to honor its roots while carving out an identity of its own.”
read full review ↗ - 85
“More than a homage, Quartet builds upon what its predecessors planted to flourish into its own. Sure of itself in every aspect, building your party all the way to eight characters while unraveling the grander narrative in the background, it is impossible to put down this game. With a console announcement in the works, I just hope it reaches more audiences that can see what turn-based greatness looks like.”
read full review ↗ - 80
“With Quartet, Something Classic Games LLC has excellently captured what made the golden age of 16-bit turn-based JRPGs great and produced something that feels both authentic to that era but also comfortably modern. With its large, well-developed cast, captivating narrative and fun combat system, I found myself strongly invested in its world and its gameplay. Quartet does enough to establish its own identity and avoids being merely a simple homage to the likes of the old Final Fantasy and Dragon Quest games. If you're a turn-based RPG fan, Quartet shouldn't be missed.”
read full review ↗ - 80
“Quartet is a superb JRPG that takes the best of its influences and adds a welcome suite of quality-of-life improvements, from a built-in turbo mode to the removal of random battles. The story builds up well, the characters are engaging, and the regular drip of weapons and abilities keeps things interesting throughout. Quartet is an easy recommendation for JRPG fans in general and would also make for a good introduction to the genre for newcomers.”
read full review ↗ - 85
“Grinding seems to be completely absent, which might be seen as a gift or a curse. Combat, while almost at its most simple approach, feels balanced and fun, though some level of tinkering in character progression would have made this nearly a masterpiece. With that being said, Quartet is an exceptional RPG worthy of any RPG maniac’s time.”
read full review ↗ - 90
“For a game all about the number four, Quartet packs in way more than four reasons to play it. The story builds into something surprisingly big, the combat has just enough twists to stay fun, and the characters feel alive in ways that matter. The first hours may test your patience, but stick it out and you’ll find yourself hooked. As classic as Quartet may feel, it is just as memorable as its inspirations.”
read full review ↗ - 85
“Quartet is a love letter to classic turn-based JRPGs, but also a demonstration of how the genre can still evolve without betraying its roots.”
read full review ↗ - 88
“An ambitious indie game that exceeds its lofty promises.”
read full review ↗ - 70
“Despite its slow start, Quartet is a JRPG with strong gameplay concepts and a mature narrative. It'll appeal to genre afficionados, but is a hard sell if you don't like old-school vibes or lack the time to slog through the early game. To my mind, the game's undeniable strengths struggle to lift Quartet from a tedious early game. Once aloft, Quartet is elegant and enticing, the kind of flawed jewel which may well attain "niche classic" status in 10-20 years.”
read full review ↗ - 80
“Quartet is Something Classic's proof that they've grown up and become more confident with age, and that there's room for continued growth to match their ambition.”
read full review ↗
…and 2 more tracked reviews.
Patch history
- Bugfix Update 1.4.20260616Jun 19, 2026
- Bugfix Update 1.4.20260610Jun 10, 2026
- New Game Plus, Nightmare Mode, and Dev Commentary Join the PartyMay 26, 2026significant · resets scoring window
- Bugfix Update 1.3.20260404Apr 6, 2026
- Quartet New Story: Gluhender's GrottoFeb 3, 2026significant · resets scoring window
- Bugfix Update 1.2.20251207Dec 11, 2025significant · resets scoring window
- Bugfix Update 1.2.20251018.2Oct 21, 2025significant · resets scoring window
- Quartet 1.2: New End Game Content and QoL Features!Oct 17, 2025significant · resets scoring window
- Bugfix Update 1.1.20250915Sep 16, 2025
- Bugfix Update 1.1.20250912Sep 13, 2025
- Bugfix Update 1.1.20250909Sep 9, 2025significant · resets scoring window
- Bugfix Update 1.1.20250905Sep 5, 2025significant · resets scoring window
- Bugfix Update 1.1.20250901.2Sep 4, 2025
- Bugfix Update 1.0.20250901Sep 1, 2025significant · resets scoring window
- Bugfix Update 1.0.20250831Sep 1, 2025
- NextFest Demo Feedback FixesJun 20, 2025significant · resets scoring window
- Demo Update: Fixed for EU Players!Jun 14, 2025
- Quartet August Update JamboreeAug 30, 2024
