Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 78 | 15 |
| All-time Steam reviews | 95% | 89 | 38 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 1 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 2 reviews sampled · 2 total reviews in window · weighted 1.4 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (20)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 85
“More budget-friendly titles are almost always a challenge to know how to score against their more full-priced brethren...”
read full review ↗ - 90
“The only issue I had with Gunborg was the games length, being able to be cleared in just over 2 hours; just when I felt like everything was coming together and all the systems clicked the game ended.”
read full review ↗ - 80
“If you're fine with the game's length, Gunborg: Dark Matters delivers the kind of tough, skill-based experience that is currently en vogue. The various tools in your arsenal are enough to get high combos and more powerful attacks, while the controls give you enough precision to make tricky jumps and dance around your enemies. The level design gives you plenty of chances to put those skills to the test, while the high difficulty level feels fair but makes even the easiest difficulty level feel like anything but a cakewalk. If you don't frustrate easily, give Gunborg a try.”
read full review ↗ - 80
“Gunborg: Dark Matters is a relatively short game, but it is packed with challenge and fast-paced action throughout. I like that you have to keep cycling through weapons as they drop to meet challenges ahead, and how satisfying it is to finally get through a stage. If you want an action platformer that will offer you a tough but rewarding experience then Gunborg: Dark Matters is for you.”
read full review ↗ - 80
“Gunborg: Dark Matter is a short and sweet action platformer that is sure to test you. The 80’s synthwave soundtrack mixed with the neon colors makes the presentation very attractive while the gameplay is super smooth and fun to control. It won’t last you but a few hours but if you don’t mind that then you’ll have a lot of fun in that short time.”
read full review ↗ - 50
“Mere hours after beating the game for the Gunborg: Dark Matters review, most of it went in one ear and out the other. In the grand ocean of brutally difficult indie action games, there is not a lot to distinguish this one from its contemporaries.”
read full review ↗ - 80
“Gunborg: Dark Matters is a really good action platformer. It’s beautiful to look at, sounds amazing, and can be quite challenging on Hardcore difficulty. Yeah, I recommend giving this game a try.”
read full review ↗ - 84
“Overall, if you are after a moody, vibrant, and focussed action platformer that can hold your attention throughout, then Gunborg: Dark Matters is definitely one you should be playing, be it in 2022 or beyond. It may be incredibly challenging, it may in essence be basic platforming, but it also brings together well-crafted mechanics, smooth controls, and some fantastic gameplay to create a memorable and enjoyable title well worth your time and money.”
read full review ↗ - 70
“While its core gameplay loop is strong, Gunborg: Dark Matters doesn’t do a lot to set itself apart in a crowded field. You can definitely have fun for a few hours, but before you know it, you’ll be getting off this ship with your cargo in tow. Still, while it lasts, Gunborg provides a great looking, excellent sounding, adventure that plays pretty well to boot.”
read full review ↗ - 70
“Gunborg: Dark Matters is a challenging 2D action game. It is fun and at the same time frustrating for its difficulty. However, the biggest complaint is about the buttons on the triggers: playing a 2D platform title with many functions on the L and R buttons can be very annoying.”
read full review ↗ - 80
“Gunborg: Dark Matters is a fantastic arcade twin stick shooter. You'll have to tackle many hard-hitting levels while destroying every alien you face. Nearly every element is spot on and this makes it worthy of both your time and money.”
read full review ↗ - 75
“Thanks to a neon-soaked art style, pumping synthwave soundtrack and challenging gameplay, Gunborg: Dark Matters is a fun and hard-hitting throwback to arcade shooters and the 80s.”
read full review ↗
…and 8 more tracked reviews.
Patch history
- Graphics and performance improvementsJun 23, 2022
- Bug fixes and improvementsJun 9, 2022
- small bug fixesJun 3, 2022
- Survival Mode added!Jun 1, 2022
