Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 59 | 20 |
| All-time Steam reviews | 63% | 62 | 39 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | – | – | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 0 reviews sampled · 0 total reviews in window · weighted 0 up / 0 down · computed 18m ago · full methodology →
Press & Creators reviews (29)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 40
“I can't really give Aztech Forgotten Gods a recommendation. What looked like a grand action adventure with interesting storytelling, exotic imagery, and cool gadgets, turned into a blancmange-several ingredients, but flavorless and unsatisfying. It could be worth the price-tag if it gets cleaned up and organized, but I wouldn't buy it at this point.”
read full review ↗ - 40
“Aztech Forgotten Gods had a lot of potential that is unfortunately wasted. On the plus side, the game is artistically pleasing, with well-designed enemies and a city that at least provides a nice bit of visual variety. In terms of gameplay, however, the whole thing is a bit of a mess, with poor combat mechanics and a daft camera causing way too much hassle than it's worth. Minor distractions in the form of cosmetic customisation proves a nice little touch, but sadly Aztech: Forgotten Gods' core gameplay is simply far below par, making this an action game you'll probably want to sit out.”
read full review ↗ - 60
“As a fan of Lienzo's earlier title Mulaka, which may have had its faults but compensated with a distinctive sense of style and flavor, walking in I had high hopes for Aztech...”
read full review ↗ - 45
“Although it has enjoyable movement and a solid story, Aztech Forgotten Gods feels like a shell of a game that's been stitched together.”
read full review ↗ - 80
“Aztech Forgotten Gods is a short game, but very solid and entertaining. Overall, it's a great achievement as a concept and a good job by a Mexican studio. There is nothing like it and that is to be recognized. I highly recommend it for those who enjoy action games and have little tolerance for frustration : there's nothing particularly challenging outside of figuring out boss weaknesses. In short, Aztech Forgotten Gods is good evidence of the potential of Latin American studies, a metaphor for the prosperous future that opens before our eyes as we fly through the fictional Tenochtitlan alongside Achtli.”
read full review ↗ - 80
“Even then, I struggled to put Aztech Forgotten Gods down once I started playing it. As I said at the outset, Aztech Forgotten Gods is perfect imperfection. While I can't ignore its faults, I found myself significantly more enamored with its successes.”
read full review ↗ - 75
“In conclusion, Aztech Forgotten Gods is a fun title with a cool movement and combat idea that was implemented fairly decently. The game isn’t very long, but is full of a charm that is quite nice to see. While there are a few technical issues and a lack of explanation for some of the abilities you get, Aztech Forgotten Gods was still quite enjoyable.”
read full review ↗ - 55
“Aztech: Forgotten Gods is a classic example of a good idea with failed execution. The premise feels fresh, as does the use of gods from a civilization that isn't often covered. The combat system and various traversal mechanics have potential, but technical issues, bad presentation, and an uninteresting open world lead to a game that squanders its potential. Hopefully the team can rebound to present some of these ideas again with more polish. In its current state, it's difficult to recommend Aztech.”
read full review ↗ - 60
“There are a lot of interesting ideas at play in Aztech Forgotten Gods, even if they have not all coalesced in a way that knocks it out of the park. Still, there are joys to be had when flying around an interestingly designed world and colossal bosses in a way that their size can be fully realised.”
read full review ↗ - 65
“When weighing its successes and shortcomings, Aztech Forgotten Gods manages to stay airborne but never truly soars.”
read full review ↗ - 60
“Aztech Forgotten Gods has more than its share of frustrations with its camera and combat, but the unique setting and memorable characters can still make it an enjoyable adventure.”
read full review ↗ - 60
“Sometimes a game that just misses the mark on really coming together is still worth playing thanks to the parts of it that go above and beyond. Aztech Forgotten Gods is a game with a great central gimmick and a good core story, both of which are more than worth experiencing even if, as a whole, it just isn’t quite able to coalesce. It's just a shame that the promise of its best facets isn't deliver on when it falters on some of the more basic elements of its design.”
read full review ↗
…and 17 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
