Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 61 | 48 |
| Creator reviews (1 tracked) | – | 65 | 1 |
| All-time Steam reviews | 68% | 66 | 1000 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 76% | 71 | 20 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 56 reviews sampled · 58 total reviews in window · weighted 9.5 up / 3 down · computed 2h ago · full methodology →
Press & Creators reviews (50)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“The House of the Dead: Remake successfully moves to the Switch everything you loved about the on-rails shooting arcade game…except the controls. It's fun to play with a friend provided you both understand that the very act of aiming and shooting will be an exercise in frustration.”
read full review ↗ - 70
“The House of the Dead: Remake is just as delightfully trashy, brutal, and entertaining as the original, whose structure, style, and atmosphere it skillfully emulates. However, aside from new graphics and Horde Mode, it doesn’t expand on the original experience in any way. That said, considering that the original The House of the Dead was never ported to more modern devices and its ancient PC version is technically very stripped-down and poorly executed, we can be glad that, thanks to this remake, today’s players can also experience this arcade classic.”
read full review ↗ - 60
“When it all works like it should, The House of the Dead: Remake is a fun update of a Sega arcade classic. The performance can be janky and the controls clunky on its default settings, but if you're willing to put the time in to tweak them you should get something you're happier with. You shouldn't have to do that with a light gun shooter, though, and the fact you do has to go down as a failing on the game's part.”
read full review ↗ - 85
“Ah, the classic arcade light gun genre, remembered fondly for how bonkers it could be and a bit less positively for how quickly it could drain your supply of quarters...”
read full review ↗ - 50
“It’s a valiant effort, and an impressively authentic recreation all-in-all, but it just doesn’t hold up from a modern perspective, especially without a lightgun in-hand.”
read full review ↗ - 60
“The House of The Dead: Remake bets on nostalgia and tries to renew itself while leaving its arcade essence intact. Sadly, controls are not precise and makes it frustrating in a short time. If you overcome this huge problem, its new art direction that gives the impression of being an old game and adjust to its shortcomings, The House of The Dead: Remake becomes fun to deliver you a simple and action-packed experience.”
read full review ↗ - 85
“THE HOUSE OF THE DEAD: Remake is precisely that, a remake of one of the most iconic and best rail-shooters of all time. In terms of core gameplay and story, there isn't much; however, the touch-ups are all that was needed for a perfect refresh. To add to this, the gyro controls are surprisingly great and the best way to play. Grab yourself a joy-con and a willing partner, and shoot your way through bullet-hell in THE HOUSE OF THE DEAD.”
read full review ↗ - 60
“The House of the Dead: Remake gives the classic zombie-shooting game a frightfully fresh coat of paint, but its arcade roots create new problems as a home console release.”
read full review ↗ - 65
“The House of the Dead remake is characterized by a faithful embodiment of the elements of the original. However, it does not reproduce the sophisticated manipulation and immersion, which are characteristics of the gun shooting genre, so it stays in the remake as a rip-off of the original, not a remake beyond the original.”
read full review ↗ - 60
“The House of the Dead Remake is back in a very classic edition. The creators add a few elements, take care of the setting, but the core of the production has not been changed. As a result, this is a proposal for true connoisseurs of the species.”
read full review ↗ - 70
“THE HOUSE OF THE DEAD: Remake is an excellent remake in the true sense of the word. It falls short in some corners such as longevity, new content or even the lack of a proprietary online mode, making it hard to justify the asking price at launch. It is, however, still a fun experience with the frantic pace at which the levels progress and the new unlockable weapons. Given the simplicity of the title and how faithful it is to the arcade experience, you need to set your expectations correctly before hitting the buy button.”
read full review ↗ - 70
“The House of the Dead: Remake brings the original game up to today's standards when it comes to its graphics and controllers, and adds a very welcome and addictive game mode, all good reasons to see this as a successful work on the Nintendo Switch. Its technical performance could be better though, with slowdowns taking place in busier moments, especially in multiplayer, and long loading times that will test the players' patience.”
read full review ↗
…and 38 more tracked reviews.
Patch history
- New update is now live!Jul 15, 2022
