Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 69 | 30 |
| All-time Steam reviews | 76% | 71 | 552 |
| Metacritic user ratings | – | 80 | 19 |
| Post-patch Steam reviews (trust-weighted) | 87% | 81 | 437 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Jun 3, 2025) · 300 reviews sampled · 437 total reviews in window · weighted 169.5 up / 24.5 down · computed 1h ago · full methodology →
Press & Creators reviews (17)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 80
“Skydance’s Behemoth is far too linear and formulaic for me to recommend it without reservations. Despite all its flaws, however, it is currently one of the most visually appealing and best-produced virtual reality titles. The reviewed PS VR2 version, meanwhile, is free of the technical issues that drew criticism in the PC version. It would be a shame to miss out on this visually stunning action-adventure game.”
read full review ↗ - 40
“Ultimately, Skydance's Behemoth feels like it's still in its beta phase. The enormity of its Behemoths works excellently in VR, but at almost every turn, the game bogs you down with bugs, repetitive gameplay loops, and underdeveloped level design. Sadly, it also lacks the same sense of place that the developer's previous work has, with its Forsaken Lands feeling painfully dull for the most part. There are moments when the magic shines through, but Behemoth is a massive missed opportunity overall.”
read full review ↗ - 40
“Unfortunately, “Behemoth” disappointed me a lot. The simple level design is boring with little interactivity and dull puzzles. The fights and climbing passages are marred by tedious controls. The game also suffers from numerous technical problems, ranging from amusing glitches to serious bugs. The only bright spot is the spectacularly staged battles against the titular Behemoths, even if there isn't much gameplay substance behind the spectacle.”
read full review ↗ - 40
“Fun and challenging swordplay can't make up for bland and repetitive action between behemoths, making this far from the epic adventure it wants to be.”
read full review ↗ - 70
“Ultimately Behemoth is a good VR combat game that's a bit too easy, and with its impressively huge boss battles too few in number. Whilst the combat and exploration is enjoyable enough, the puzzling is too simple and, in a game about killing giants, you'd expect there to be a few more giants.”
read full review ↗ - 60
“Skydance's Behemoth is an adequate VR game that peaks during some stunning boss battles.”
read full review ↗ - 80
“I've been playing VR games for a long time, but I haven't had this much fun recently with any other title. It's an engaging, dynamic, and quite polished. If you have Meta Quest goggles, I highly recommend buying Skydance's Behemoth, you won't be disappointed.”
read full review ↗ - 82
“Skydance's BEHEMOTH is a triumph of the virtual reality medium. It creates a unified and unforgettable product by combining the most enjoyable aspects of storyline, combat, and exploration. A commitment to perfection is seen in every facet of the game, from the environment, which is based on the Vikings, to the mechanics, which have been meticulously calibrated.”
read full review ↗ - 80
“Skydance's BEHEMOTH is a real madness when it comes to face the Behemoth. The game shines in those key moments and they will stick in your memory forever. It's also very good at presenting a linear adventure that has enough secrets and hidden riddles to keep you gripped, but it overuses too much of normal combat that doesn't add much. Its big problem, though, is that it lacks more battles against the Behemoth, 4 are too few.”
read full review ↗ - 30
“The shortcomings of Behemoth are numerous and sometimes frustratingly severe. Many design decisions, bugs and technical flaws make the game a test of patience. What began as an ambitious VR project with a great concept ends up as an unfinished and chaotic experience that often leaves players with more frustration than joy.”
read full review ↗ - 80
“While it’s not without its flaws, some frustrating jank during the grandest encounters and a cooldown system that needs better balance, the sheer ambition and spectacle of Skydance's Behemoth overshadow its shortcomings.”
read full review ↗ - 90
“Behemoth is a truly exceptional VR experience. Its brilliant combat mechanics and immersive gameplay deliver a sense of scale and excitement rarely seen in virtual reality. Despite the shortcomings in its narrative and dialogue, the game's stunning environments, unique boss battles, and thrilling Behemoth encounters more than make up for it. It's an epic journey perfect for seasoned VR players or someone considering stepping into the world of virtual reality for the first time. Behemoth is an unforgettable journey that proves just how powerful and exhilarating VR gaming can be, and is a step forward that other developers should study for the next venture into the world of VR gaming.”
read full review ↗
…and 5 more tracked reviews.
Patch history
- Bug fix: Version 559106 (Achievement fix)Jun 11, 2025
- Rites of Wrath DLCJun 3, 2025significant · resets scoring window
- Skydance's BEHEMOTH - 3/25 Patch Release NotesMar 26, 2025significant · resets scoring window
- Patch 543659 (Hotfix)Feb 25, 2025
- Patch 542846 (Major update!)Feb 12, 2025significant · resets scoring window
- Patch 540020 - Fixing ghost weapons in handsDec 16, 2024
- Steam PCVR Update 540003Dec 14, 2024
- Patch 539893Dec 12, 2024significant · resets scoring window
- Patch Version 539197 on 12/7/2024Dec 8, 2024
