Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 73 | 38 |
| All-time Steam reviews | 69% | 66 | 259 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 0.4 up / 0 down · computed 4h ago · full methodology →
Press & Creators reviews (31)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 60
“Crime O’Clock adds a smart twist to the hidden object concept. By showing the characters in its lively scenes going about their business as time passes, Bad Seed has found a way to build masses of detail into the little worlds you explore. However, the minigames are very weak and we never escaped the extremely repetitive gameplay typical of this type of game. As a result, it’s one for genre fans only.”
read full review ↗ - 90
“Grappling with time paradoxes, the butterfly effect and rouge AI, we will be the most workaholic detectives of all time!”
read full review ↗ - 77
“While, at its core, this is still ultimately a hidden object game, the narrative flair, time jumping, and overall feel at least make it refreshingly different”
read full review ↗ - 80
“Let's face it, Crime O'Clock is aimed at a discerning audience who enjoy board games and research. We shouldn't expect more from this game, but should we? Not only does this game succeed in its genre, but it also gives us our money's worth with its multiple scenarios. Although you might think that the Nintendo Switch in portable mode would be well suited to the game, I'd still recommend playing it on a TV. Especially as you could then include the family in your games. Charlie has come a long way since then!”
read full review ↗ - 70
“Crime O'Clock is a novel hidden object game, especially on the Switch, but it's best played in short sessions.”
read full review ↗ - 76
“Despite some very small questionable parts, in general, Crime O’Clock is a neat title to go through. In some ways, Crime O’Clock is a new way of looking at the point-and-click genre with its unique twist on time elements. You are not always in a rush, and take things slowly at your own pace while solving crimes with the help of your companion and visual story-telling. Its art style and charming way of approaching events are also cute, making it a welcoming game for newcomers to the genre as well. Crime O’Clock completely suits people who are searching for a cozy game with investigations, crime, and detective work.”
read full review ↗ - 40
“Crime O'Clock is boring, tedious, and infuriating all at once: I recommend an I Spy book for a much better time.”
read full review ↗ - 60
“Crime O'Clock offers a detailed, charming world with innovative hidden object gameplay, but excessive dialogue and repetitive mini-games will interrupt your point-and-click adventure too many times to count.”
read full review ↗ - 100
“Crime O’Clock is a well-put-together game that held my attention right until the last clue was found and the case solved. I liked having Eve’s help, and I loved the humour. Additionally, being a detective is incredibly satisfying when you solve a case, and all clues and the ticks fall into place to reveal the culprit. I’ve thoroughly enjoyed being a detective, and for players who like using their deduction skills, Crime O’Clock has crimes aplenty to solve.”
read full review ↗ - 80
“Every character can be followed through the Fulcrum Stories mode. There is a whopping number of over one thousand characters, no less! At $19.99, it is worth the price of admission. With an eye-catching art style, an ambient soundtrack, and multiple cases to solve, there is plenty of content. If playing detective is your forte, you shouldn’t overlook Crime O’Clock.”
read full review ↗ - 85
“A fun, explorative puzzle point and click adventure through time”
read full review ↗ - 75
“A competent variant on the classic "hidden objects" theme, with excellent artwork and interesting plot.”
read full review ↗
…and 19 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
