Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 71 | 165 |
| All-time Steam reviews | 68% | 66 | 1000 |
| Metacritic user ratings | – | 50 | 386 |
| Post-patch Steam reviews (trust-weighted) | 71% | 67 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Nov 14, 2024) · 300 reviews sampled · 5053 total reviews in window · weighted 130.2 up / 68.3 down · computed 2h ago · full methodology →
Press & Creators reviews (155)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 70
“Life is Strange: Double Exposure has some strong points and features thought-provoking storytelling the series is known for, but it ultimately feels like a roll of film needing some development.”
read full review ↗ - 80
“Life is Strange: Double Exposure is a classic adventure with elements of detective about a brave and strong heroine with a special gift. The progressive bias spoils the overall picture a bit, but the new game is still the best thing that happened to the franchise in the last few years.”
read full review ↗ - 60
“Life is Strange: Double Exposure seeks to follow in the footsteps of 2015's successful first installment. But rather than a glorious sequel, it's like a cheap copy of it. The story draws the player in with a very intriguing plot, but it doesn't have a satisfying or meaningful ending or a "proper version" of Maxine Caulfield. The protagonist resembles herself, but is a mere bystander rather than an actor. And that's not something we want from a continuation of her story. Double Exposure does come up with interesting gameplay mechanics and takes the graphics to a new level, but what good is a title when it fails in the two most important aspects that make Life is Strange Life is Strange: story and decisions?”
read full review ↗ - 50
“Max's return is a disappointment. While it's a perfect Life is Strange game visually, the story and gameplay are a huge letdown. There were so many interesting things that could have been done with Max that it's hard to understand why she was surrounded by such dull characters and couldn't appear in a more compelling story.”
read full review ↗ - 50
“Life is Strange: Double Exposure is a perfectly enjoyable narrative adventure, but one which we'd strongly suggest you play elsewhere unless Switch is your only means. Timeline-hopping antics, a compelling murder mystery, and a cosy atmosphere all work strongly in this one's favour, but the Switch's hardware limitations lead to an experience that feels notably blunted due to the various visual cuts that had to be made to fit this one on the humble handheld. The story itself is a fine adventure that fans (especially of the first entry) may find worthwhile, but the value proposition on Switch makes it harder to justify that $50 price tag. We wouldn't say to outright avoid the Switch version, but we'd suggest you wait for a deep sale before diving in.”
read full review ↗ - 65
“Except for the expected technical advancements, the sequel did not really develop in any other of its segments. One could even say that it got degraded in certain aspects. The main mechanics of the game stagnated and brought nothing truly fresh to the table. When everything is taken into account, this sequel is a game just slightly above an average experience.”
read full review ↗ - 75
“Despite some issues (technical and gameplay-wise) Double Exposure is a very good story-driven adventure game that does justice to Max’s story. Unfortunately it looks kind of weak when compared to its great predecessor.”
read full review ↗ - 90
“Life is Strange: Double Exposure is the sequel that nobody expected or really wanted, and yet it is exactly what the fans of the franchise deserved.”
read full review ↗ - 72
“‘Life is Strange: Double Exposure’ is a direct sequel to the first game that continues Max’s personal growth while providing a solid cast of new characters. However, the pacing feels rushed towards the latter half of the game and gameplay mechanics aren’t as interesting as previous entries.”
read full review ↗ - 90
“In a way, Life is Strange: Double Exposure felt like returning home. While it doesn’t quite overshadow the original, it delivers more of what made the series so special in the first place while having its own identity.”
read full review ↗ - 100
“A staggering achievement of narrative, artistic, and emotional weight, Life: Is Strange: Double Exposure is an art piece that rivals the best in its genre for poignancy and style.”
read full review ↗ - 70
“Life Is Strange Double Exposure is definitely more adventuring & choice-making for existing fans of the franchise, especially those who loved the first game and missed spending more time with Max Caulfield. That being said, this is probably one of the better games in the franchise despite the bugs & weak climax.”
read full review ↗
…and 143 more tracked reviews.
Patch history
- Life is Strange: Double Exposure UpdateMay 14, 2025
- Life is Strange: Double Exposure Patch Notes - November 14 2024Nov 14, 2024significant · resets scoring window
