Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 76 | 182 |
| All-time Steam reviews | 94% | 89 | 1000 |
| Metacritic user ratings | – | 70 | 400 |
| Post-patch Steam reviews (trust-weighted) | 97% | 92 | 21 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 59 reviews sampled · 48 total reviews in window · weighted 44.8 up / 1.4 down · computed 2h ago · full methodology →
Press & Creators reviews (208)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“South of Midnight is a pure mid-budget game that doesn't even try to challenge the biggest launches of the first half of the year, but has enough character and charm to provide about ten hours of decent fun.”
read full review ↗ - 65
“South of Midnight, despite interesting previews, has unfortunately become a slight disappointment. The game offers an interesting story, which unfortunately falls apart in the middle of the game, and then picks up again at the end of the adventure. An abysmal combat system and very good platforming elements provide us with a rather uneven experience, which unfortunately falls short of the growing competition in this area of the video game industry.”
read full review ↗ - 86
“South of Midnight’s plot never felt boring, holding my attention from start to finish. It’s a short experience that only took me eight hours to complete, yet one that I'll remember for much longer. If you have any interest at all in the game, please check it out, especially if you have a Game Pass subscription. It’s a tale unlike most action adventures, and it knows how to tug on your heartstrings.”
read full review ↗ - 60
“South of Midnight is ready to offer atmospheric and dark fairy tales of the South, enhancing the effect due to excellent visuals and excellent musical accompaniment. However, Compulsion Games once again failed to support their ideas with interesting gameplay.”
read full review ↗ - 60
“Developers from Compulsion Games managed to create a fantastic fairy tale with a dark twist. Every single chapter is a feast for your eyes and ears. However, the experience is diminished by copy-pasted enemies, unnecessary swear words, and non-existent puzzles.”
read full review ↗ - 80
“As fantastic as the game looks, as outdated is the gameplay. But for the sake of the story one would agree to tolerate monotonous battles and simplistic combat system.”
read full review ↗ - 100
“South of Midnight, the adventure title from Compulsion Games, offers a fluid experience that uses gameplay as a vehicle to tell an emotional and visceral story like few others. It is an enjoyable, relatively short, and thoroughly enjoyable experience that is highly recommended for any type of player. Compulsion Games' work is a breath of fresh air among so many similar releases, and I eagerly await the studio's next project.”
read full review ↗ - 90
“South of Midnight’s hero’s journey is ultimately an adventure in search of the reasons why those things are important, why we need communion and community, and more specifically how people of color have always built that sense of community when they needed it and always will.”
read full review ↗ - 85
“The year 2025 has barely begun, but I'm certain that, until the end, South of Midnight will continue to be one of the most fun, fascinating, and enchanting experiences I've ever played. I loved every minute exploring the southern United States, every visible detail that was clearly created with love by the team at Compulsion Games. The cultural knowledge applied by the developers is top-notch, South of Midnight is not just a game, but also a work of art and a piece of interactive history. The simplicity of the gameplay may not appeal to everyone, but that's just a detail in a sea of qualities.”
read full review ↗ - 70
“South of Midnight is a narrative adventure game that draws its strength primarily from its setting, the creatures you encounter on your journey, its emotional music, and its dark stories. In terms of gameplay, however, it doesn’t offer much, and it can start to get boring after playing for a while. Therefore, it’s best recommended for casual gamers who are primarily interested in the story and the emotional experience.”
read full review ↗ - 75
“When South of Midnight fully commits to its unique ideas and inspirations, carried by Olivier Deriviere's outstanding score, it is great. But when it is afraid to step out of the line, we get a standard, solid action-adventure with and oldschool vibe. If only the gameplay designers would inject more creative juice into their work, it would be a fantastic game. As it is, it’s simply good.”
read full review ↗ - 80
“Despite some faults, the gorgeous world, its inhabitants, and the stories being told, however, were absolutely enough to help the game overcome its few faults and make South of Midnight a journey worth embarking on.”
read full review ↗
…and 196 more tracked reviews.
Patch history
No patch announcements found on Steam yet.
