Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 299 sampled Steam reviews (251 positive / 48 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Story & writing5% mention it
What negative reviews complain about
- Controls & UI13% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
62%
50 reviews
5-15h
75%
48 reviews
15-40h
85%
33 reviews
40-100h
88%
43 reviews
100h+
94%
125 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | 82 | 6 |
| All-time Steam reviews | 91% | 85 | 1000 |
| Metacritic user ratings | – | 90 | 24 |
| Post-patch Steam reviews (trust-weighted) | 93% | 87 | 57 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 156 reviews sampled · 164 total reviews in window · weighted 119.8 up / 9.3 down · computed 2h ago · full methodology →
Press & Creators reviews (31)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 95
“Whilst the subject matter and the set-up may not be to everyone's liking, Crusader Kings II is definitely the most impressive Paradox game to date. The game mechanics are an interesting twist on a well-known genre, the code itself is highly polished, and it's just a really fun and interesting game to play. ”
read full review ↗ - 91
“This is a brilliant game, a masterful work by the people at Paradox. Perhaps the biggest praise I can give it is that I plan on playing it on a regular basis far beyond the time it takes to review it. It's rare when a game captures my imagination to this degree, but Crusader Kings II still has its hooks in me.”
read full review ↗ - 90
“So deep, so intensive, a great challenge, Cruasder Kings II is the best strategic game of the last years and the mature child of Paradox's evolution.”
read full review ↗ - 80
“Through a complex system of diplomacy and backstabbing, Crusader Kings II makes every power struggle an engrossing one.”
read full review ↗ - 70
“A brilliant treatment of feudalism in terms of strategy and story, but requires major investment to overcome information overload. [May 2012, p.52]”
read full review ↗ - 87
“With unconventional subtleties like plotting, matchmaking and title distribution, CK2 never cramps your creativity with mundane victory conditions. [May 2012, p.67]”
read full review ↗ - 80
“The historical accuracy of Crusader Kings II leaves a little bit to be desired, and the restriction of only being able to play Christian dynasties is frustrating given the dynamism of the Middle East in that era. Yet when actually playing the game, there's always something to keep me motivated to keep going. There's always a plot that can be instigated, or a war with victory just out of reach, or an heir to find a suitable wife for. That's what makes a great strategy game, albeit one that tantalizingly feels like it could be even greater if it'd cut out some of the barriers to entry.”
read full review ↗ - 90
“One of the best strategies we have ever got from Paradox Interactive, Crusader Kings II offers a huge amount of sophisticated entertainment in the rich and living medieval world. [March 2012]”
- 95
“The best Paradox Interactive game to date. No game has ever explored feudalism so deeply.”
read full review ↗ - 60
“But there's something mildly sadistic about Crusader Kings II's complexity and reach. Maybe even passively aggressively sadistic. I'm not saying it's not accessible, becuase it is, to an extent. ”
read full review ↗ - 80
“One of the surprising things about Crusader Kings II is that, for a Paradox title, it's actually relatively easy to pick up. ”
read full review ↗ - 79
“Its presentation is poor compared to similar titles, but it's what is required. But in the most important element, gameplay, Crusader Kings 2 has no match. It offers a cornucopia of options that grant us the ability to organize our strategy plan in extreme detail. [April 2012]”
…and 19 more tracked reviews.
Patch history
- Hotfix Patch 3.3.5.1Sep 28, 2021
- CKII Subscription Service UpdateSep 16, 2021
- Patch for MAC users: OSX Big SurFeb 8, 2021significant · resets scoring window
- CK3 - August UpdateAug 28, 2020
- CK3 - June UpdateJun 26, 2020
- April and May UpdateMay 29, 2020
- 3.3.3 Patch Released!May 15, 2020
- CK3 - March UpdateMar 27, 2020
- CK3 - February UpdateFeb 28, 2020
- CK3 - January UpdateJan 31, 2020
- CK3 - December UpdateDec 20, 2019
- Crusader Kings 3 - November UpdateNov 29, 2019
- 3.2.1 Patch Released!Jun 4, 2019
- Crusader Kings II: 3.2 Iron Century is now live!May 28, 2019significant · resets scoring window
- Finale and PatchnotesMay 24, 2019
- Patch 3.1.1 is now live!May 16, 2019significant · resets scoring window
- A Great PatchMay 10, 2019
- Crusader Kings II: 3.1 Great Works Update is now live!Apr 2, 2019significant · resets scoring window
- 3.1 'Great Works' PatchnotesMar 29, 2019
- 3.1 Great Works is in the WorksMar 8, 2019
- Crusader Kings 3.0.1.1 hotfix patch released!Jan 17, 2019
- Crusader Kings II: 3.0.1 Update is live!Dec 5, 2018significant · resets scoring window
- Crusader Kings II: 3.0 Update is live! (PXTU)Nov 13, 2018significant · resets scoring window
