Screenshots & trailers
What players say
Why the number is what it is: aspect mentions counted across 450 sampled Steam reviews (203 positive / 247 negative), recent and most-helpful. Plain keyword counting, fully reproducible; nothing here is written by a machine.
What positive reviews talk about
- Difficulty & balance7% mention it
- Story & writing5% mention it
What negative reviews complain about
- Multiplayer & servers19% mention it
- Story & writing10% mention it
Satisfaction by hours played
Same score, different games: see how sentiment holds up the longer people play.
Under 5h
27%
70 reviews
5-15h
54%
57 reviews
15-40h
56%
66 reviews
40-100h
44%
77 reviews
100h+
46%
180 reviews
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (OpenCritic) | – | 90 | 124 |
| Creator reviews (5 tracked) | – | 89 | 6 |
| All-time Steam reviews | 32% | 39 | 1623 |
| Metacritic user ratings | – | 28 | 466 |
| Post-patch Steam reviews (trust-weighted) | 56% | 57 | 3000 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: since the last significant patch (Apr 16, 2026) · 300 reviews sampled · 33862 total reviews in window · weighted 166.2 up / 101.4 down · computed 2h ago · full methodology →
Press & Creators reviews (154)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 90
“A silly, cartoony, extraordinary multiplayer shooter that doesn't want to be more or less than that. Which is just bloody lovely.”
read full review ↗ - 85
“Overall, Overwatch is a game that offers a fun and strategic experience, with engaging characters and a unique visual style. While there is room for improvement in some aspects, such as gameplay and the amount of content, Blizzard has managed to deliver a game that is worth the investment. The community is active, and regular updates mean that the game will continue to evolve. If you're looking for an FPS that goes beyond just shooting, Overwatch is an excellent option.”
read full review ↗ - 100
“There's a great balance between depth and accessibility as well as the right amount of reliance on skill, and moments of magic that make Overwatch well worth playing. Combined with Blizzard's penchant for supporting games for longer than usual periods of time, make it one you should definitely check out.”
read full review ↗ - 78
“While the game is called Overwatch 2, this all seems more like a transition to a full new game. The biggest changes are dropping the 6v6 gameplay in favour of a much more exciting 5v5 format. Three new heroes are also available, along with a new game mode, but for a final and real verdict, everyone should wait for the upcoming PvE segment.”
read full review ↗ - 95
“Here's the most important question of the end of May: is it worth giving $170 for a Blizzard FPS? Oh yes, because Overwatch rules!”
read full review ↗ - 70
- 100
“The best team based multiplayer game since Team Fortress 2.”
read full review ↗ - 80
“Overwatch has all the glitz and polish expected of a Blizzard game, with all the usual underlying quality. It is highly unlikely that this game will go under or stop being supported, as well. However, its volume of content is a bit questionable for a game that costs $40 to even play. With that said, every other aspect shines, and is helped heavily by its unique MOBA-esque character system and the ability to switch in the middle of a map. It has been said that new champions and the like will be free, and if that's true, Overwatch will only climb uphill.”
read full review ↗ - 65
“There is a good game hiding underneath Overwatch 2's predatory shell, one that is soon to evolve into an even more massive headache for players as the game evolves.”
read full review ↗ - 100
“By creating Overwatch, Blizzard showed that it never sacrifices the quality of its games for any other factor. Overwatch is an ideal combination of all elements that can turn a game into a masterpiece.”
read full review ↗ - 90
“Blizzard has never been a genre trailblazer when it comes to the games that it develops, but when it does arrive fashionably late on the scene, you can be fairly certain that it's going to deliver something special. With Overwatch, the studio has delivered once again, splicing the heroes of a MOBA straight into a team-based shooter, and while the asking price may feel a little steep at first, it's the selection of characters, that are easy to learn, but difficult to master, as well as its positive recognition system that'll undoubtedly win you over.”
read full review ↗ - 95
“I think Overwatch is essential for every FPS fan; It is the game I will dedicate to the next few years and I have no doubt that it will last more than a decade. Overwatch is fun, exciting, dynamic; accessible for beginners, but extremely difficult to master. It is a benchmark for future installments for its great attention to detail and commitment to delivering the best player experience, on and off the battlefield. Without further ado, I do not hesitate to recommend it widely for being indomitable, charismatic and most importantly: fun.”
read full review ↗
…and 142 more tracked reviews.
Patch history
- Reach Heroic Heights in Reign of Talon - Season 2: SummitApr 16, 2026significant · resets scoring window
- S16 - Midseason UpdateMay 21, 2025significant · resets scoring window
- Overwatch 2 Retail Patch Notes – May 20, 2025May 21, 2025significant · resets scoring window
- Embark on an Out of This World Voyage in Overwatch 2 - Season 12: New FrontiersAug 14, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes – June 20, 2024Jun 20, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes – May 21, 2024May 21, 2024
- Overwatch 2 Retail Patch Notes – May 14, 2024May 14, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes - May 2, 2024May 2, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes – April 16, 2024Apr 16, 2024significant · resets scoring window
- Drill Into the Competition in Overwatch 2 – Season 10Apr 15, 2024significant · resets scoring window
- Defense Matrix Update: Season 10 and BeyondApr 10, 2024significant · resets scoring window
- Developer Update: Hero Releases, Mythics, and Gameplay UpdatesMar 19, 2024significant · resets scoring window
- Director’s Take – Mixing Up the Meta in MidseasonMar 7, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes – February 21, 2024Feb 22, 2024significant · resets scoring window
- Overwatch 2 Retail Patch Notes – February 13, 2024Feb 13, 2024significant · resets scoring window
- Rise as a Champion in Overwatch 2 — Season 9Feb 12, 2024significant · resets scoring window
