Screenshots & trailers
Review sentiment over time
Weekly positive-review rate (green) and review volume (bars). Dashed lines mark significant patches; the amber line is the start of the current scoring window. Hover the dots to see what drove a dip or a jump.
How this score was computed
The VGC Score is a weighted blend on a press-comparable 0-100 quality scale. Steam approval rates are first calibrated (95% positive on Steam ≈ 89.5 quality, since Steam approval skews high). Press and tracked creator reviews each count ~2x a player review and share one cap against player evidence (creator buy/skip calls pool into an approval rate, calibrated like Steam approval); all-time sentiment is capped and halved (it's context, not verdict); reviews of the current build carry the most weight when a fresh patch anchors the window; and a 'typical game' prior keeps small samples from pegging the scale. Because press reviews and Metacritic user aggregates describe the launch build, their weight decays as the game ages (3-year half-life after a 1-year grace). That's how a game that launched rough can outgrow its old reception once updates win players over. Reviews under 2h playtime (the refund window), non-Steam activations, and free copies are downweighted.
| Component | Positive | Quality (0-100) | Weight (pseudo-reviews) |
|---|---|---|---|
| Press reviews (Metacritic) | – | – | 0 |
| All-time Steam reviews | 80% | 74 | 72 |
| Metacritic user ratings | – | – | 0 |
| Post-patch Steam reviews (trust-weighted) | 100% | 97 | 0 |
| Calibration prior (typical game) | – | 72 | 50 |
Scoring window: last 30 days (no significant patch detected) · 1 reviews sampled · 1 total reviews in window · weighted 1 up / 0 down · computed 3h ago · full methodology →
Press & Creators reviews (12)
Individual verdicts from outlets we track: scored reviews first, most trusted outlets first among them. The small badge is each outlet's trust score: how well its scoring history aligns with players.
- 75
“The family-friendly retro license once again defies the trend of terrible adaptations with a workable adventure”
read full review ↗ - 70
“The Smurfs 2: The Prisoner of the Green Stone tried to change a lot of things compared to its predecessor, but at some points the makers rushed and forgot some positive elements of the first title.”
read full review ↗ - 70
“The Smurfs 2: The Prisoner of the Green Stone is a bit better than the first game, but still quite ways away from the best titles of the genre.”
read full review ↗ - 75
“The Smurfs 2: Prisoner of the Green Stone starts off extremely disappointing, but recovers significantly around the midpoint and ultimately becomes a decent 3D platformer by the end.”
read full review ↗ - 80
“The Smurfs 2, The Prisoner of the Green Stone delivers a smurf-tastic gaming experience that respects the beloved license. With its charming characters, engaging gameplay, and a dash of smurfy humor, it’s a journey that will leave you grinning from ear to ear.”
read full review ↗ - 65
“After about 7 hours of playing you will have reached the end of the game and actually after about 2 hours you will notice that the monotony and flat gameplay starts to seem quite the same. The level design is quite nice here and there, but you are actually constantly jumping, dashing and shooting. The latter in particular starts to get really annoying at a certain point. Do not get me wrong; The Smurfs 2 is certainly not a bad game, and may be quite challenging for real young people to master, but otherwise it plays well and doesn't do anything terribly wrong.”
read full review ↗ - 67
“Incredibly dull combat is enough to make The Smurfs 2: The Prisoner of the Green Stone a clear step down from Mission Vileaf. You could do a lot worse, for sure, but its predecessor shows you can definitely do better, too.”
read full review ↗ - 75
“The Smurfs 2: The Prisoner of the Green Stone is a great adventure game for what it offers. It entertains and captures the essence of the Smurfs competently. Although it's not revolutionary, it's perfect for a relaxed family afternoon.”
read full review ↗ - 75
“The Smurfs 2: The Prisoner of the Green Stone knows exactly what it intends and how to make it work. With a story typical of the good old days of animation, charismatic protagonists and simple and effective mechanics, it is a light and fun game, as long as you don't expect more than it set out to offer.”
read full review ↗ - 78
“Rather rarely do licensed titles based on cartoon IPs manage to push their conceptual boundaries and become something more. Fortunately, The Smurfs 2: The Prisoner of the Green Stone is a pleasant exception. OSome Studio makes a fun, generous and lighthearted action platformer that is as suitable for the very young as it is for more seasoned players. Not all elements turn out to be flawless and some structural oversights exist, but one thing is certain: the Smurfs have found a very interesting road to travel, which hopefully can be further explored and expanded in the future.”
read full review ↗ - 85
“The Smurfs 2: The Prisoner of the Green Stone continues the excellent job of the previous game, with a creative narrative, new skills and an excellent alternation between the fun adventure and harder challenges. The perfect combination for those who love the blue creatures and 3D platformers.”
read full review ↗ - 80
“Simply put, The Smurfs 2 - The Prisoner of the Green Stone's mix of platforming and shooting makes for some superb entertainment.”
read full review ↗
Patch history
- arabic localisation addedNov 2, 2023
